Player Matchup

Odin
Odin
Mex4WarDog
Odin
Level 28
God Stats
32W - 26L
1,565 SR
Queue Stats
133W - 160L
1,505 Elo+
Solo
Zeus
Zeus
Reedefdu44
Zeus
Level 18
God Stats
2W - 2L
1,619 SR
Queue Stats
2W - 2L
1,531 Elo+
Solo
Ymir
Ymir
Tuna-nn-Rice
Ymir
Level 18
God Stats
7W - 5L
1,722 SR
Queue Stats
26W - 17L
1,578 Elo+
Party 1
Ne Zha
Ne Zha
Xceptionxl
Ne Zha
Level 26
God Stats
4W - 4L
1,728 SR
Queue Stats
130W - 103L
1,527 Elo+
Party 1
Izanami
Izanami
xHOLLYWOODx01
Izanami
Level 31
God Stats
35W - 33L
1,471 SR
Queue Stats
740W - 778L
1,489 Elo+
Solo
Team Averages
Level 24
1,621 SR
1,526 Elo+

VS

Team Averages
Level 24
1,622 SR
1,471 Elo+
Xing Tian
Xing Tian
Boogette_
Xing Tian
Level 27
God Stats
7W - 4L
1,828 SR
Queue Stats
36W - 26L
1,479 Elo+
Solo
Guan Yu
Guan Yu
HyoukaFuwaWaifu
Guan Yu
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
142W - 95L
1,366 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LAGOM420
Ah Muzen Cab
Level 29
God Stats
2W - 2L
1,298 SR
Queue Stats
112W - 99L
1,547 Elo+
Solo
Arachne
Arachne
PapaBlessNation
Arachne
Level 29
God Stats
25W - 8L
1,778 SR
Queue Stats
126W - 145L
1,486 Elo+
Solo
Ra
Ra
vobaouyen
Ra
Level 20
God Stats
5W - 2L
1,709 SR
Queue Stats
148W - 172L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
8,754
398
5,177
15,404
6,906
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 9 / 1
7,950
361
5,235
16,429
7,909
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

14
0 / 5 / 5
8,710
396
9,598
17,395
10,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Xceptionxl
Ne Zha
16
4 / 7 / 1
10,687
486
8,302
20,750
7,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
16
1 / 11 / 1
10,121
460
7,307
15,685
5,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Boogette_
Xing Tian
16
9 / 1 / 13
11,429
520
10,147
14,067
5,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 0 / 10
12,610
573
15,505
18,576
23,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
LAGOM420
Ah Muzen Cab
19
5 / 1 / 5
12,756
580
9,284
12,605
4,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
14 / 1 / 10
12,894
586
19,337
20,716
8,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 3 / 10
10,467
476
9,666
9,420
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
88
6
Kills
40
40
Deaths
6
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Boogette_
Xing Tian
9
1
13
15.5
W
10
0
10
15
W
Ah Muzen Cab
LAGOM420
Ah Muzen Cab
5
1
5
7.5
L
1
8
1
0.19
W
14
1
10
19
L
0
9
1
0.06
L
0
5
5
0.5
L
Ne Zha
Xceptionxl
Ne Zha
4
7
1
0.64
W
2
3
10
2.33
L
Izanami
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,619
Damage
63,939
85,663
Taken
75,384
38,720
Mitigated
46,219
14,970
Healing
41,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Boogette_
Xing Tian
10,147
974
1,870
3,545
14,067
5,923
1,237
6,447
7,620
42,382
0
W
15,505
4,237
2,062
7,997
18,576
23,135
888
5,175
13,401
539
75,775
W
Ah Muzen Cab
LAGOM420
Ah Muzen Cab
9,284
3,499
0
6,114
12,605
4,908
2,455
1,902
10,703
0
87,484
L
5,177
1,460
183
894
15,404
6,906
492
4,894
10,159
0
42,850
W
19,337
14,266
0
11,246
20,716
8,940
2,018
4,350
16,366
0
99,047
L
5,235
1,148
123
1,034
16,429
7,909
100
1,766
14,391
24,636
0
L
9,598
1,809
207
3,582
17,395
10,976
266
6,287
10,652
47,945
0
L
Ne Zha
Xceptionxl
Ne Zha
8,302
2,181
342
8,338
20,750
7,735
562
1,394
19,139
0
63,383
W
9,666
761
5,965
2,631
9,420
3,313
1,388
3,783
5,637
47,038
0
L
Izanami
7,307
3,843
0
267
15,685
5,194
4,631
4,870
10,618
0
70,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,222
Gold Earned
60,156
480
Minions Killed
491
0
Camps Cleared
0
1,704,933
Distance Traveled
2,148,149
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,429
520
41
2
0
423,925
0
W
Guan Yu
12,610
573
110
5
0
446,841
2
W
Ah Muzen Cab
12,756
580
157
7
0
397,780
2
L
Odin
8,754
398
90
4
0
325,777
0
W
Arachne
12,894
586
98
4
0
465,727
2
L
Zeus
7,950
361
36
2
0
297,851
2
L
Ymir
8,710
396
86
4
0
395,750
0
L
Ne Zha
10,687
486
106
5
0
387,827
1
W
Ra
10,467
476
85
4
0
413,876
7
L
Izanami
10,121
460
162
7
0
297,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role