Player Matchup

Gilgamesh
Gilgamesh
Gerfazz11
Gilgamesh
Level 124
God Stats
2W - 2L
1,706 SR
Queue Stats
155W - 133L
1,687 Elo+
Party 1
Baron Samedi
Baron Samedi
Slatern
Baron Samedi
Level 127
God Stats
25W - 25L
1,552 SR
Queue Stats
429W - 425L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
el_crackwww
Danzaburou
Level 107
God Stats
27W - 25L
1,490 SR
Queue Stats
535W - 541L
1,463 Elo+
Party 1
Team Averages
Level 119
1,583 SR
1,541 Elo+

VS

Team Averages
Level 77
1,619 SR
1,498 Elo+
Chiron
Chiron
CallMeTToxic
Chiron
Level 89
God Stats
3W - 1L
1,648 SR
Queue Stats
66W - 55L
1,564 Elo+
Solo
Chaac
Chaac
Rlankzz
Chaac
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 68L
1,470 Elo+
Solo
Raijin
Raijin
firnene
Raijin
Level 68
God Stats
1W - 1L
1,710 SR
Queue Stats
20W - 27L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gerfazz11
Gilgamesh
12
5 / 8 / 4
10,442
696
14,995
23,481
23,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Slatern
Baron Samedi
12
1 / 8 / 7
9,751
650
8,922
14,411
7,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
el_crackwww
Danzaburou
12
3 / 4 / 5
9,869
658
10,874
13,393
4,837
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
9 / 4 / 8
12,037
802
15,369
15,461
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Rlankzz
Chaac
14
2 / 2 / 14
10,385
692
9,523
16,899
16,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Raijin
firnene
Raijin
16
9 / 3 / 9
12,195
813
18,790
10,634
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
9
Kills
20
20
Deaths
9
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chiron
9
4
8
3.25
L
Gilgamesh
Gerfazz11
Gilgamesh
5
8
4
0.88
W
Chaac
Rlankzz
Chaac
2
2
14
4.5
L
Baron Samedi
Slatern
Baron Samedi
1
8
7
0.56
L
Danzaburou
el_crackwww
Danzaburou
3
4
5
1.38
W
Raijin
firnene
Raijin
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,791
Damage
43,682
51,285
Taken
42,994
35,580
Mitigated
25,986
12,300
Healing
17,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
15,369
8,759
984
5,386
15,461
5,439
1,932
3,663
11,760
0
64,141
L
Gilgamesh
Gerfazz11
Gilgamesh
14,995
4,620
0
4,770
23,481
23,156
217
8,292
14,714
0
36,565
W
Chaac
Rlankzz
Chaac
9,523
1,759
0
7,723
16,899
16,844
260
3,367
13,532
0
24,034
L
Baron Samedi
Slatern
Baron Samedi
8,922
390
1,615
3,546
14,411
7,587
297
5,977
8,284
39,665
0
L
Danzaburou
el_crackwww
Danzaburou
10,874
4,884
0
2,369
13,393
4,837
775
4,621
8,672
0
32,058
W
Raijin
firnene
Raijin
18,790
1,063
0
3,461
10,634
3,703
702
1,940
8,694
64,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,062
Gold Earned
34,617
146
Minions Killed
206
0
Camps Cleared
0
771,911
Distance Traveled
816,578
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,037
802
86
6
0
264,710
3
L
Gilgamesh
10,442
696
48
3
0
262,479
0
W
Chaac
10,385
692
28
2
0
298,610
4
L
Baron Samedi
9,751
650
55
4
0
244,021
3
L
Danzaburou
9,869
658
43
3
0
265,411
1
W
Raijin
12,195
813
92
6
0
253,258
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role