Player Matchup

Cthulhu
Cthulhu
T mag64
Cthulhu
Level 65
God Stats
4W - 2L
1,901 SR
Queue Stats
50W - 74L
1,521 Elo+
Solo
Awilix
Awilix
TheHospitable
Awilix
Level 88
God Stats
6W - 6L
1,755 SR
Queue Stats
37W - 45L
1,543 Elo+
Solo
Merlin
Merlin
frogglefrog
Merlin
Level 18
God Stats
1W - 2L
1,594 SR
Queue Stats
85W - 86L
1,383 Elo+
Solo
Team Averages
Level 57
1,750 SR
1,482 Elo+

VS

Team Averages
Level 93
1,502 SR
1,433 Elo+
Gilgamesh
Gilgamesh
DefaultBoi8993
Gilgamesh
Level 97
God Stats
35W - 16L
1,706 SR
Queue Stats
45W - 27L
1,566 Elo+
Solo
Chernobog
Chernobog
Disturbed141
Chernobog
Level 98
God Stats
7W - 16L
1,362 SR
Queue Stats
294W - 436L
1,301 Elo+
Solo
Sol
Sol
ProHunterX8
Sol
Level 85
God Stats
56W - 72L
1,438 SR
Queue Stats
606W - 656L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
T mag64
Cthulhu
13
4 / 6 / 1
10,986
646
11,898
20,844
21,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 13 / 3
10,973
645
14,168
18,130
7,495
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
14
0 / 8 / 6
10,350
609
9,413
14,024
5,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DefaultBoi8993
Gilgamesh
17
16 / 2 / 8
14,167
833
22,829
16,315
12,327
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Disturbed141
Chernobog
15
4 / 3 / 17
11,516
677
7,880
12,788
4,536
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 4 / 14
12,650
744
13,372
13,995
4,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
9
Kills
27
27
Deaths
9
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DefaultBoi8993
Gilgamesh
16
2
8
10
W
Chernobog
Disturbed141
Chernobog
4
3
17
4.17
W
7
4
14
3.5
L
Cthulhu
T mag64
Cthulhu
4
6
1
0.75
L
5
13
3
0.5
L
Merlin
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,479
Damage
44,081
52,998
Taken
43,098
34,173
Mitigated
21,429
3,463
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DefaultBoi8993
Gilgamesh
22,829
8,924
0
293
16,315
12,327
405
7,203
8,737
0
59,231
W
Chernobog
Disturbed141
Chernobog
7,880
4,149
1,245
2,636
12,788
4,536
592
6,153
6,535
0
33,964
W
13,372
3,338
0
6,908
13,995
4,566
0
7,449
6,371
66,061
0
L
Cthulhu
T mag64
Cthulhu
11,898
1,299
356
1,329
20,844
21,153
142
6,178
14,666
38,342
0
L
14,168
6,523
195
680
18,130
7,495
234
2,605
15,525
0
28,339
L
Merlin
9,413
273
390
513
14,024
5,525
352
4,675
9,349
42,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,309
Gold Earned
38,333
145
Minions Killed
200
0
Camps Cleared
0
821,366
Distance Traveled
940,953
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,167
833
56
3
0
330,836
0
W
Chernobog
11,516
677
48
3
0
296,970
1
W
Sol
12,650
744
96
6
0
313,147
5
L
Cthulhu
10,986
646
50
3
0
292,572
0
L
Awilix
10,973
645
21
1
0
264,570
0
L
Merlin
10,350
609
74
4
0
264,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role