Player Matchup

Fenrir
Fenrir
LilPeepIsTrash
Fenrir
Level 29
God Stats
2W - 2L
1,665 SR
Queue Stats
2W - 3L
1,296 Elo+
Party 1
Gilgamesh
Gilgamesh
Shadooah
Gilgamesh
Level 107
God Stats
2W - 0L
1,325 SR
Queue Stats
24W - 14L
1,527 Elo+
Party 1
Zeus
Zeus
remskadoodle
Zeus
Level 38
God Stats
1W - 0L
1,714 SR
Queue Stats
7W - 12L
1,308 Elo+
Party 1
Team Averages
Level 58
1,568 SR
1,377 Elo+

VS

Team Averages
Level 10
1,526 SR
1,344 Elo+
Anubis
Anubis
HiFlyer69
Anubis
Level 7
God Stats
5W - 8L
1,697 SR
Queue Stats
13W - 25L
1,532 Elo+
Solo
Danzaburou
Danzaburou
LargeAfgan
Danzaburou
Level 8
God Stats
5W - 16L
1,382 SR
Queue Stats
5W - 17L
1,163 Elo+
Solo
Cerberus
Cerberus
LichGuru
Cerberus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 14
8,048
805
2,552
5,421
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
Shadooah
Gilgamesh
13
13 / 0 / 4
9,252
925
10,129
7,980
4,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 0 / 13
8,488
849
8,816
3,236
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HiFlyer69
Anubis
9
1 / 8 / 0
6,550
655
4,770
7,595
3,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LargeAfgan
Danzaburou
8
0 / 7 / 1
6,198
620
995
9,065
2,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
LichGuru
Cerberus
8
0 / 7 / 1
5,948
595
2,622
9,989
7,171
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
21
Kills
1
1
Deaths
22
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
HiFlyer69
Anubis
1
8
0
0.13
L
Danzaburou
LargeAfgan
Danzaburou
0
7
1
0.07
L
Cerberus
LichGuru
Cerberus
0
7
1
0.07
W
2
1
14
9
W
Gilgamesh
Shadooah
Gilgamesh
13
0
4
15
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,497
Damage
8,387
16,637
Taken
26,649
7,681
Mitigated
13,522
3,837
Healing
1,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
HiFlyer69
Anubis
4,770
75
0
185
7,595
3,392
0
3,582
3,749
20,712
0
L
Danzaburou
LargeAfgan
Danzaburou
995
543
0
750
9,065
2,959
0
1,843
7,112
0
17,811
L
Cerberus
LichGuru
Cerberus
2,622
124
0
910
9,989
7,171
0
3,462
6,110
8,040
0
W
2,552
844
0
1,308
5,421
2,418
848
2,849
2,572
0
19,844
W
Gilgamesh
Shadooah
Gilgamesh
10,129
3,422
0
1,566
7,980
4,260
771
3,242
4,738
0
38,442
W
8,816
1,535
0
963
3,236
1,003
743
1,399
1,837
26,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,788
Gold Earned
18,696
135
Minions Killed
73
0
Camps Cleared
0
605,380
Distance Traveled
448,493
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,550
655
31
3
0
154,919
1
L
Danzaburou
6,198
620
36
4
0
143,392
1
L
Cerberus
5,948
595
6
1
0
150,182
0
W
Fenrir
8,048
805
40
4
0
201,014
0
W
Gilgamesh
9,252
925
45
5
0
224,976
0
W
Zeus
8,488
849
50
5
0
179,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role