Player Matchup

Xbalanque
Xbalanque
CardHornet4943
Xbalanque
Level 26
God Stats
27W - 17L
1,494 SR
Queue Stats
44W - 52L
1,402 Elo+
Party 1
Arachne
Arachne
SrgWhiskeyjack
Arachne
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
76W - 76L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
erebrec
Kukulkan
Level 17
God Stats
3W - 1L
1,389 SR
Queue Stats
19W - 27L
1,274 Elo+
Solo
Yemoja
Yemoja
fumeblaster
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
itzmatty1998
Danzaburou
Level 18
God Stats
20W - 13L
1,375 SR
Queue Stats
30W - 35L
1,257 Elo+
Solo
Team Averages
Level 20
1,452 SR
1,374 Elo+

VS

Team Averages
Level 13
1,605 SR
1,457 Elo+
Nox
Nox
AbuJijo
Nox
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,312 Elo+
Solo
Apollo
Apollo
Sshhkkiippeerr
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
VIIKINGS1102
Aphrodite
Level 19
God Stats
2W - 1L
1,824 SR
Queue Stats
96W - 93L
1,550 Elo+
Party 2
Nemesis
Nemesis
kmp_show_regular
Nemesis
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 14L
1,411 Elo+
Solo
Pele
Pele
thebest94270
Pele
Level 18
God Stats
6W - 4L
1,699 SR
Queue Stats
212W - 206L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CardHornet4943
Xbalanque
11
3 / 2 / 0
6,769
521
2,920
6,699
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 2
7,765
597
5,530
8,930
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
erebrec
Kukulkan
10
2 / 3 / 3
6,289
484
4,859
6,891
2,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
8
2 / 4 / 5
6,366
490
2,917
7,294
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
itzmatty1998
Danzaburou
11
4 / 4 / 1
7,238
557
3,742
6,972
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
4 / 3 / 3
7,121
548
6,173
6,847
2,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

3
0 / 3 / 0
4,259
328
574
2,302
660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
VIIKINGS1102
Aphrodite
8
1 / 3 / 2
5,342
411
1,715
5,694
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
3 / 5 / 2
6,124
471
3,751
8,271
2,135
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

11
5 / 2 / 4
6,876
529
7,788
8,232
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
14
Kills
13
14
Deaths
16
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nox
4
3
3
1.83
W
Xbalanque
CardHornet4943
Xbalanque
3
2
0
1.5
W
3
1
2
4
L
0
3
0
0
L
Aphrodite
VIIKINGS1102
Aphrodite
1
3
2
0.67
W
Kukulkan
erebrec
Kukulkan
2
3
3
1.17
W
Yemoja
2
4
5
1.13
W
Danzaburou
itzmatty1998
Danzaburou
4
4
1
1.13
L
3
5
2
0.8
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,968
Damage
20,001
36,786
Taken
31,346
15,648
Mitigated
9,447
6,466
Healing
3,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
6,173
354
0
1,187
6,847
2,623
0
2,500
4,177
42,559
0
W
Xbalanque
CardHornet4943
Xbalanque
2,920
1,662
0
1,049
6,699
1,702
1,050
1,549
5,108
0
23,945
W
5,530
3,900
0
2,625
8,930
4,004
1,027
777
8,153
0
51,630
L
574
239
0
0
2,302
660
0
1,105
1,197
0
4,183
L
Aphrodite
VIIKINGS1102
Aphrodite
1,715
367
259
1,609
5,694
1,562
93
1,093
4,601
10,811
0
W
Kukulkan
erebrec
Kukulkan
4,859
712
0
1,176
6,891
2,530
187
1,944
4,947
24,606
0
W
Yemoja
2,917
1,030
392
530
7,294
4,436
291
2,067
5,179
10,101
0
W
Danzaburou
itzmatty1998
Danzaburou
3,742
1,831
0
694
6,972
2,976
969
1,383
5,511
0
42,489
L
3,751
953
0
414
8,271
2,135
155
1,966
6,193
0
16,859
L
7,788
1,643
0
386
8,232
2,467
0
790
7,402
0
38,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,427
Gold Earned
29,722
280
Minions Killed
219
0
Camps Cleared
0
1,172,517
Distance Traveled
1,012,628
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,121
548
92
7
0
222,242
3
W
Xbalanque
6,769
521
54
4
0
224,783
0
W
Arachne
7,765
597
98
8
0
235,829
0
L
Apollo
4,259
328
10
1
0
75,231
1
L
Aphrodite
5,342
411
21
2
0
212,871
0
W
Kukulkan
6,289
484
48
4
0
234,232
0
W
Yemoja
6,366
490
14
1
0
243,550
1
W
Danzaburou
7,238
557
66
5
0
234,123
0
L
Nemesis
6,124
471
36
3
0
254,893
1
L
Pele
6,876
529
60
5
0
247,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role