Player Matchup

Neith
Neith
CILVETI12
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Deroose
Chang'e
Level 106
God Stats
4W - 3L
1,444 SR
Queue Stats
116W - 122L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
MeroZed
Tsukuyomi
Level 97
God Stats
11W - 5L
1,623 SR
Queue Stats
236W - 214L
1,425 Elo+
Solo
Nemesis
Nemesis
PandiRu
Nemesis
Level 110
God Stats
2W - 3L
1,382 SR
Queue Stats
120W - 101L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
UttarVir
Cu Chulainn
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 101
1,490 SR
1,467 Elo+

VS

Team Averages
Level 109
1,511 SR
1,427 Elo+
Medusa
Medusa
DasHolokaust
Medusa
Level 64
God Stats
4W - 2L
1,827 SR
Queue Stats
162W - 155L
1,510 Elo+
Solo
Mercury
Mercury
JR011
Mercury
Level 140
God Stats
9W - 7L
1,796 SR
Queue Stats
196W - 205L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
Monkey47
Gilgamesh
Level 158
God Stats
22W - 25L
1,335 SR
Queue Stats
663W - 714L
1,465 Elo+
Solo
Hercules
Hercules
RideMyArrow
Hercules
Level 99
God Stats
9W - 11L
1,097 SR
Queue Stats
673W - 643L
1,457 Elo+
Solo
Poseidon
Poseidon
Sukiee
Poseidon
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CILVETI12
Neith
18
3 / 0 / 1
11,597
580
5,912
12,457
4,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Deroose
Chang'e
18
3 / 1 / 7
11,069
553
9,020
7,106
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MeroZed
Tsukuyomi
16
4 / 3 / 9
10,674
534
8,073
14,940
13,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
PandiRu
Nemesis
17
6 / 3 / 3
10,815
541
10,140
14,461
6,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cu Chulainn
UttarVir
Cu Chulainn
17
2 / 1 / 5
10,625
531
15,683
18,237
16,215
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 3 / 3
9,956
498
9,762
10,342
3,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
JR011
Mercury
16
4 / 4 / 3
9,564
478
7,436
14,143
6,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Monkey47
Gilgamesh
14
0 / 4 / 3
8,373
419
10,691
18,792
15,868
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
RideMyArrow
Hercules
13
1 / 4 / 5
8,184
409
4,185
15,865
16,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Poseidon
Sukiee
Poseidon
15
0 / 3 / 2
8,648
432
5,565
8,707
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
18
Kills
8
8
Deaths
18
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
CILVETI12
Neith
3
0
1
3.5
L
Medusa
3
3
3
1.5
W
Chang'e
Deroose
Chang'e
3
1
7
6.5
L
Mercury
JR011
Mercury
4
4
3
1.38
W
Tsukuyomi
MeroZed
Tsukuyomi
4
3
9
2.83
L
Gilgamesh
Monkey47
Gilgamesh
0
4
3
0.38
W
Nemesis
PandiRu
Nemesis
6
3
3
2.5
L
Hercules
RideMyArrow
Hercules
1
4
5
0.88
L
Poseidon
Sukiee
Poseidon
0
3
2
0.33
W
Cu Chulainn
UttarVir
Cu Chulainn
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,828
Damage
37,639
67,201
Taken
67,849
44,291
Mitigated
46,407
22,342
Healing
18,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CILVETI12
Neith
5,912
1,920
0
7,332
12,457
4,944
3,198
0
12,457
0
88,998
L
Medusa
9,762
3,721
0
775
10,342
3,951
0
1,719
8,543
0
66,735
W
Chang'e
Deroose
Chang'e
9,020
602
2,910
3,642
7,106
3,506
0
1,080
6,026
58,883
0
L
Mercury
JR011
Mercury
7,436
2,609
0
4,804
14,143
6,305
0
2,444
11,583
0
62,755
W
Tsukuyomi
MeroZed
Tsukuyomi
8,073
1,226
0
1,939
14,940
13,152
73
1,322
13,618
0
43,938
L
Gilgamesh
Monkey47
Gilgamesh
10,691
1,487
0
4,537
18,792
15,868
0
3,273
15,453
0
51,987
W
Nemesis
PandiRu
Nemesis
10,140
5,207
0
1,487
14,461
6,474
0
2,252
12,209
0
73,836
L
Hercules
RideMyArrow
Hercules
4,185
1,674
0
6,627
15,865
16,942
0
2,272
13,487
247
32,977
L
Poseidon
Sukiee
Poseidon
5,565
621
0
1,465
8,707
3,341
0
2,277
6,282
59,785
0
W
Cu Chulainn
UttarVir
Cu Chulainn
15,683
1,659
0
5,032
18,237
16,215
440
1,158
17,079
12,114
61,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,780
Gold Earned
44,725
603
Minions Killed
498
0
Camps Cleared
0
1,963,870
Distance Traveled
1,837,870
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,597
580
167
8
0
323,090
5
L
Medusa
9,956
498
118
6
0
347,064
1
W
Chang'e
11,069
553
134
7
0
424,552
0
L
Mercury
9,564
478
114
6
0
434,953
5
W
Tsukuyomi
10,674
534
62
3
0
421,229
4
L
Gilgamesh
8,373
419
100
5
0
364,845
6
W
Nemesis
10,815
541
116
6
0
413,887
13
L
Hercules
8,184
409
63
3
0
350,942
3
L
Poseidon
8,648
432
103
5
0
340,066
13
W
Cu Chulainn
10,625
531
124
6
0
381,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role