Player Matchup

Ymir
Ymir
Adam_Da_Alligato
Ymir
Level 99
God Stats
17W - 11L
1,629 SR
Queue Stats
333W - 345L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
Jk9 ghost
Gilgamesh
Level 68
God Stats
12W - 7L
1,500 SR
Queue Stats
254W - 245L
1,494 Elo+
Solo
Zeus
Zeus
MADvillain00
Zeus
Level 125
God Stats
33W - 30L
1,321 SR
Queue Stats
788W - 804L
1,386 Elo+
Solo
Chiron
Chiron
OUTLAW_THE_DON
Chiron
Level 54
God Stats
15W - 11L
1,553 SR
Queue Stats
361W - 377L
1,374 Elo+
Solo
Arachne
Arachne
milesorourke
Arachne
Level 72
God Stats
256W - 161L
1,521 SR
Queue Stats
406W - 393L
1,427 Elo+
Solo
Team Averages
Level 84
1,505 SR
1,431 Elo+

VS

Team Averages
Level 88
1,586 SR
1,388 Elo+
Nu Wa
Nu Wa
DCMERKS
Nu Wa
Level 68
God Stats
10W - 5L
1,722 SR
Queue Stats
427W - 451L
1,466 Elo+
Solo
Olorun
Olorun
Don_Won74
Olorun
Level 84
God Stats
8W - 7L
1,646 SR
Queue Stats
163W - 207L
1,385 Elo+
Party 1
Mercury
Mercury
Jokran80
Mercury
Level 105
God Stats
0W - 2L
1,345 SR
Queue Stats
7W - 12L
1,267 Elo+
Solo
Gilgamesh
Gilgamesh
mattdj3101
Gilgamesh
Level 94
God Stats
6W - 3L
1,838 SR
Queue Stats
360W - 350L
1,430 Elo+
Party 1
Rama
Rama
sweenburg
Rama
Level 88
God Stats
16W - 13L
1,378 SR
Queue Stats
355W - 382L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
5,395
540
3,217
7,884
3,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Jk9 ghost
Gilgamesh
11
4 / 2 / 0
6,795
680
4,012
6,600
3,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 2 / 2
6,020
602
2,845
3,949
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 0 / 3
5,852
585
3,061
5,306
1,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
milesorourke
Arachne
9
0 / 2 / 3
5,366
537
3,985
6,862
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DCMERKS
Nu Wa
10
4 / 2 / 0
5,912
591
5,620
6,078
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Don_Won74
Olorun
8
0 / 2 / 0
4,717
472
1,981
4,503
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Jokran80
Mercury
8
2 / 2 / 0
5,121
512
2,704
5,508
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
mattdj3101
Gilgamesh
10
1 / 4 / 1
5,716
572
4,049
8,249
4,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
3
0 / 1 / 0
3,694
369
374
1,073
188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
7
7
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Nu Wa
DCMERKS
Nu Wa
4
2
0
2
L
Olorun
Don_Won74
Olorun
0
2
0
0
W
Gilgamesh
Jk9 ghost
Gilgamesh
4
2
0
2
L
Mercury
Jokran80
Mercury
2
2
0
1
W
2
2
2
1.5
W
2
0
3
3.5
L
Gilgamesh
mattdj3101
Gilgamesh
1
4
1
0.38
W
Arachne
milesorourke
Arachne
0
2
3
0.75
L
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,120
Damage
14,728
30,601
Taken
25,411
12,228
Mitigated
8,985
9,713
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,217
258
0
2,470
7,884
3,818
0
1,939
5,826
20,671
0
L
Nu Wa
DCMERKS
Nu Wa
5,620
884
0
2,108
6,078
1,702
720
2,099
3,741
25,367
0
L
Olorun
Don_Won74
Olorun
1,981
521
118
1,322
4,503
1,223
0
1,472
2,864
15,453
0
W
Gilgamesh
Jk9 ghost
Gilgamesh
4,012
1,165
0
1,609
6,600
3,184
224
432
6,126
0
34,249
L
Mercury
Jokran80
Mercury
2,704
1,081
0
1,247
5,508
1,486
0
1,558
3,828
0
19,406
W
2,845
353
0
1,250
3,949
1,055
348
1,817
1,872
29,135
0
W
3,061
1,134
470
1,899
5,306
1,652
590
1,349
3,901
0
26,207
L
Gilgamesh
mattdj3101
Gilgamesh
4,049
1,064
0
1,234
8,249
4,386
0
0
8,249
0
29,865
W
Arachne
milesorourke
Arachne
3,985
2,554
0
2,015
6,862
2,519
0
1,477
5,275
0
26,103
L
Rama
374
340
0
124
1,073
188
0
356
667
0
4,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,428
Gold Earned
25,160
303
Minions Killed
201
0
Camps Cleared
0
914,440
Distance Traveled
771,485
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,395
540
36
4
0
185,069
2
L
Nu Wa
5,912
591
52
5
0
185,581
0
L
Olorun
4,717
472
35
4
0
167,371
2
W
Gilgamesh
6,795
680
91
9
0
183,468
3
L
Mercury
5,121
512
41
4
0
215,862
2
W
Zeus
6,020
602
66
7
0
162,829
3
W
Chiron
5,852
585
60
6
0
172,128
0
L
Gilgamesh
5,716
572
63
6
0
163,448
2
W
Arachne
5,366
537
50
5
0
210,946
1
L
Rama
3,694
369
10
1
0
39,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role