Player Matchup

Ares
Ares
ArtVandelay0710
Ares
Level 17
God Stats
1W - 4L
1,408 SR
Queue Stats
82W - 73L
1,349 Elo+
Solo
Cthulhu
Cthulhu
BunkPuppy
Cthulhu
Level 7
God Stats
0W - 1L
1,195 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
manomoker97
Danzaburou
Level 18
God Stats
7W - 6L
1,609 SR
Queue Stats
175W - 188L
1,492 Elo+
Solo
Geb
Geb
rexrocket2
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,361 Elo+
Solo
Apollo
Apollo
soupy_shower5
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,512 Elo+
Solo
Team Averages
Level 11
1,442 SR
1,443 Elo+

VS

Team Averages
Level 24
1,487 SR
1,364 Elo+
Odin
Odin
Darkk_Stone
Odin
Level 16
God Stats
7W - 6L
1,581 SR
Queue Stats
8W - 15L
1,301 Elo+
Solo
Tsukuyomi
Tsukuyomi
HikingPlains482
Tsukuyomi
Level 17
God Stats
2W - 1L
1,722 SR
Queue Stats
5W - 9L
1,379 Elo+
Solo
Olorun
Olorun
Hxntai-Senpai1
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 86L
1,632 Elo+
Solo
Pele
Pele
Willwolfkill1997
Pele
Level 24
God Stats
4W - 12L
1,302 SR
Queue Stats
23W - 57L
1,230 Elo+
Party 1
Loki
Loki
anginho_afm
Loki
Level 33
God Stats
9W - 19L
1,331 SR
Queue Stats
568W - 717L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,863
442
638
6,193
2,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
BunkPuppy
Cthulhu
6
0 / 4 / 0
4,281
389
823
5,565
2,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
manomoker97
Danzaburou
8
0 / 4 / 0
4,834
439
1,592
5,697
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 5 / 1
4,431
403
1,020
5,492
2,294
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

6
2 / 6 / 0
4,860
442
2,428
5,828
1,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 5
5,913
538
2,700
3,573
1,910
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
HikingPlains482
Tsukuyomi
11
6 / 1 / 4
6,866
624
4,088
4,909
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
8 / 0 / 1
7,563
688
7,226
5,102
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
3 / 0 / 3
5,610
510
2,728
4,163
1,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 3
5,213
474
1,100
4,983
1,208
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
21
24
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Cthulhu
BunkPuppy
Cthulhu
0
4
0
0
W
3
0
5
5.5
W
Tsukuyomi
HikingPlains482
Tsukuyomi
6
1
4
8
W
8
0
1
8.5
W
3
0
3
4.5
W
1
3
3
0.83
L
Danzaburou
manomoker97
Danzaburou
0
4
0
0
L
0
5
1
0.1
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,501
Damage
17,842
28,775
Taken
22,730
10,250
Mitigated
7,527
934
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
638
83
0
192
6,193
2,489
0
3,418
2,775
17,857
0
L
Cthulhu
BunkPuppy
Cthulhu
823
77
0
230
5,565
2,640
156
2,845
2,720
12,622
0
W
2,700
777
0
0
3,573
1,910
38
571
3,002
0
20,815
W
Tsukuyomi
HikingPlains482
Tsukuyomi
4,088
965
0
2,264
4,909
1,572
113
300
4,609
0
29,600
W
7,226
4,533
83
3,874
5,102
1,727
3,381
1,227
3,775
47,480
0
W
2,728
477
0
178
4,163
1,110
0
265
3,898
0
16,171
W
1,100
468
0
12
4,983
1,208
572
18
4,965
0
9,990
L
Danzaburou
manomoker97
Danzaburou
1,592
505
0
162
5,697
1,405
405
0
5,697
0
15,951
L
1,020
596
0
0
5,492
2,294
48
0
5,492
8,782
0
L
2,428
1,414
0
350
5,828
1,422
243
963
4,865
0
12,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,269
Gold Earned
31,165
108
Minions Killed
250
0
Camps Cleared
0
1,024,150
Distance Traveled
1,047,813
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,863
442
20
2
0
201,994
0
L
Cthulhu
4,281
389
20
2
0
167,944
1
W
Odin
5,913
538
33
3
0
213,368
0
W
Tsukuyomi
6,866
624
67
6
0
251,568
0
W
Olorun
7,563
688
96
9
0
170,563
1
W
Pele
5,610
510
32
3
0
207,873
0
W
Loki
5,213
474
22
2
0
204,441
0
L
Danzaburou
4,834
439
30
3
0
255,437
0
L
Geb
4,431
403
15
1
0
210,329
1
L
Apollo
4,860
442
23
2
0
188,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role