Player Matchup

Arachne
Arachne
Decko7595
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ymir
Ymir
Delojohn
Ymir
Level 13
God Stats
1W - 4L
1,349 SR
Queue Stats
2W - 8L
1,105 Elo+
Party 2
Kukulkan
Kukulkan
Drandum
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,105 Elo+
Party 2
Bellona
Bellona
GeroTSO
Bellona
Level 8
God Stats
0W - 2L
1,269 SR
Queue Stats
2W - 5L
1,263 Elo+
Party 2
Fenrir
Fenrir
Rawashdeh_94
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,250 Elo+
Solo
Team Averages
Level 9
1,424 SR
1,244 Elo+

VS

Team Averages
Level 25
1,495 SR
1,366 Elo+
Cabrakan
Cabrakan
A hacker9450
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,411 Elo+
Solo
Neith
Neith
ItsVega222
Neith
Level 17
God Stats
14W - 21L
1,320 SR
Queue Stats
361W - 421L
1,295 Elo+
Party 1
Ra
Ra
JosiferYokai
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
alex04077
Fenrir
Level 38
God Stats
12W - 17L
1,657 SR
Queue Stats
206W - 275L
1,345 Elo+
Party 1
Cthulhu
Cthulhu
alexcrack3203
Cthulhu
Level 40
God Stats
2W - 6L
1,500 SR
Queue Stats
329W - 404L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Decko7595
Arachne
14
7 / 16 / 1
9,450
497
12,015
20,206
8,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
11
1 / 7 / 5
7,030
370
5,282
20,303
14,090
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Drandum
Kukulkan
14
4 / 8 / 2
9,579
504
7,115
12,907
4,646
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
GeroTSO
Bellona
10
2 / 10 / 1
6,854
361
5,776
17,444
10,351
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
10
1 / 14 / 3
7,558
398
7,318
19,474
8,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
A hacker9450
Cabrakan
16
14 / 2 / 7
10,828
570
15,251
10,630
8,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
17
12 / 3 / 16
11,490
605
14,585
9,433
3,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 5 / 14
10,377
546
16,947
10,981
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
alex04077
Fenrir
19
13 / 2 / 10
11,883
625
12,044
14,084
7,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
16
10 / 3 / 15
10,270
541
16,002
17,391
20,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
116
15
Kills
54
55
Deaths
15
12
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
A hacker9450
Cabrakan
14
2
7
8.75
L
Arachne
Decko7595
Arachne
7
16
1
0.47
L
Ymir
1
7
5
0.5
L
Kukulkan
Drandum
Kukulkan
4
8
2
0.63
L
Bellona
GeroTSO
Bellona
2
10
1
0.25
W
Neith
12
3
16
6.67
W
5
5
14
2.4
L
Fenrir
1
14
3
0.18
W
Fenrir
alex04077
Fenrir
13
2
10
9
W
Cthulhu
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,506
Damage
74,829
90,334
Taken
62,519
46,585
Mitigated
43,596
4,965
Healing
20,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
A hacker9450
Cabrakan
15,251
309
0
2,588
10,630
8,464
0
1,029
9,601
48,464
0
L
Arachne
Decko7595
Arachne
12,015
8,170
0
1,750
20,206
8,618
220
12,972
6,906
0
30,734
L
Ymir
5,282
724
0
0
20,303
14,090
280
11,109
8,792
13,196
0
L
Kukulkan
Drandum
Kukulkan
7,115
1,060
0
0
12,907
4,646
299
5,609
7,019
34,564
0
L
Bellona
GeroTSO
Bellona
5,776
847
0
1,140
17,444
10,351
0
8,315
8,728
5,043
12,718
W
Neith
14,585
7,855
0
3,651
9,433
3,498
3,160
2,529
6,904
0
65,122
W
16,947
1,938
3,101
2,722
10,981
4,448
3,064
4,509
6,472
60,887
0
L
Fenrir
7,318
1,712
0
2,075
19,474
8,880
0
8,633
10,529
0
28,317
W
Fenrir
alex04077
Fenrir
12,044
3,099
0
7,068
14,084
7,184
2,032
1,816
12,268
160
84,556
W
Cthulhu
16,002
1,238
27
1,840
17,391
20,002
1,094
3,724
13,667
39,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,471
Gold Earned
54,848
198
Minions Killed
491
0
Camps Cleared
0
1,499,177
Distance Traveled
1,653,927
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,828
570
92
5
0
257,268
0
L
Arachne
9,450
497
39
2
0
310,397
5
L
Ymir
7,030
370
25
1
0
308,127
0
L
Kukulkan
9,579
504
62
3
0
258,242
1
L
Bellona
6,854
361
28
1
0
318,014
0
W
Neith
11,490
605
95
5
0
314,079
1
W
Ra
10,377
546
104
5
0
318,114
0
L
Fenrir
7,558
398
44
2
0
304,397
1
W
Fenrir
11,883
625
146
8
0
408,369
1
W
Cthulhu
10,270
541
54
3
0
356,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role