Player Matchup

Gilgamesh
Gilgamesh
DracosawarTV
Gilgamesh
Level 25
God Stats
5W - 1L
1,746 SR
Queue Stats
27W - 14L
1,740 Elo+
Solo
Danzaburou
Danzaburou
Six_path361
Danzaburou
Level 86
God Stats
3W - 5L
1,530 SR
Queue Stats
139W - 153L
1,455 Elo+
Party 1
Ymir
Ymir
XFrost_LegionX
Ymir
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
46W - 35L
1,696 Elo+
Solo
Cu Chulainn
Cu Chulainn
aquatic-awe9
Cu Chulainn
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
40W - 25L
1,659 Elo+
Party 1
Sol
Sol
dasistgutya
Sol
Level 32
God Stats
5W - 6L
1,664 SR
Queue Stats
59W - 62L
1,562 Elo+
Solo
Team Averages
Level 33
1,588 SR
1,622 Elo+

VS

Team Averages
Level 19
1,478 SR
1,574 Elo+
Cthulhu
Cthulhu
GameOverBrody
Cthulhu
Level 13
God Stats
4W - 7L
1,470 SR
Queue Stats
13W - 19L
1,500 Elo+
Solo
Chronos
Chronos
ImaSmurfAcc--
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,585 Elo+
Solo
Kukulkan
Kukulkan
J4Y55
Kukulkan
Level 18
God Stats
2W - 3L
1,551 SR
Queue Stats
31W - 38L
1,539 Elo+
Solo
Artio
Artio
JQW39
Artio
Level 18
God Stats
1W - 4L
1,232 SR
Queue Stats
30W - 31L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
el_CLN69
Gilgamesh
Level 28
God Stats
14W - 12L
1,639 SR
Queue Stats
265W - 191L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DracosawarTV
Gilgamesh
18
10 / 3 / 2
11,675
649
14,158
11,124
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Six_path361
Danzaburou
16
5 / 1 / 3
10,132
563
8,269
9,697
3,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 5
7,806
434
4,652
12,604
8,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
aquatic-awe9
Cu Chulainn
15
4 / 2 / 1
9,676
538
9,500
13,645
9,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 1 / 5
9,710
539
10,316
9,011
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 2 / 4
7,829
435
5,128
7,364
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
13
0 / 5 / 5
7,847
436
5,910
15,218
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
J4Y55
Kukulkan
15
4 / 4 / 2
9,100
506
3,495
8,828
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
JQW39
Artio
13
2 / 6 / 2
7,965
443
7,136
16,749
6,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
el_CLN69
Gilgamesh
15
3 / 4 / 5
9,211
512
8,953
15,769
6,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
21
Kills
12
12
Deaths
21
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DracosawarTV
Gilgamesh
10
3
2
3.67
L
Cthulhu
3
2
4
2.5
L
Chronos
0
5
5
0.5
L
Kukulkan
J4Y55
Kukulkan
4
4
2
1.25
L
Artio
JQW39
Artio
2
6
2
0.5
W
Danzaburou
Six_path361
Danzaburou
5
1
3
6.5
W
0
5
5
0.5
W
Cu Chulainn
aquatic-awe9
Cu Chulainn
4
2
1
2.25
W
2
1
5
4.5
L
Gilgamesh
el_CLN69
Gilgamesh
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,895
Damage
30,622
56,081
Taken
63,928
31,055
Mitigated
23,789
15,262
Healing
16,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DracosawarTV
Gilgamesh
14,158
4,370
0
1,809
11,124
6,346
70
3,451
7,431
0
78,312
L
Cthulhu
5,128
132
116
7
7,364
3,139
0
939
6,407
29,401
0
L
Chronos
5,910
1,985
0
5,152
15,218
4,308
424
4,763
10,308
50,118
0
L
Kukulkan
J4Y55
Kukulkan
3,495
467
0
1,019
8,828
3,151
0
3,250
5,284
45,532
0
L
Artio
JQW39
Artio
7,136
1,096
810
5,396
16,749
6,792
0
3,175
13,119
38,376
0
W
Danzaburou
Six_path361
Danzaburou
8,269
2,552
0
5,152
9,697
3,279
0
4,614
4,784
0
60,832
W
4,652
302
0
1,391
12,604
8,565
0
4,617
7,580
26,638
0
W
Cu Chulainn
aquatic-awe9
Cu Chulainn
9,500
2,296
0
3,266
13,645
9,674
376
5,688
7,362
7,963
49,597
W
10,316
2,186
0
3,644
9,011
3,191
1,134
1,628
7,255
73,187
0
L
Gilgamesh
el_CLN69
Gilgamesh
8,953
2,161
0
3,825
15,769
6,399
0
3,837
11,859
0
57,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,999
Gold Earned
41,952
492
Minions Killed
424
0
Camps Cleared
0
1,705,226
Distance Traveled
1,634,005
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,675
649
125
7
0
358,017
1
L
Cthulhu
7,829
435
63
4
0
364,554
0
L
Chronos
7,847
436
98
5
0
306,087
5
L
Kukulkan
9,100
506
104
6
0
304,217
0
L
Artio
7,965
443
67
4
0
289,917
6
W
Danzaburou
10,132
563
111
6
0
341,309
4
W
Ymir
7,806
434
33
2
0
312,816
1
W
Cu Chulainn
9,676
538
98
5
0
355,381
2
W
Sol
9,710
539
125
7
0
337,703
2
L
Gilgamesh
9,211
512
92
5
0
369,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role