Player Matchup

Fenrir
Fenrir
Bruhsiah
Fenrir
Level 40
God Stats
2W - 2L
1,556 SR
Queue Stats
12W - 10L
1,626 Elo+
Party 2
Ra
Ra
CleverCelt14
Ra
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
353W - 401L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
CopperPenny212
Gilgamesh
Level 87
God Stats
1W - 1L
1,675 SR
Queue Stats
33W - 28L
1,612 Elo+
Party 2
Apollo
Apollo
DeanHdz
Apollo
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,850 Elo+
Solo
Cabrakan
Cabrakan
Ruthless Frosty
Cabrakan
Level 109
God Stats
29W - 28L
1,610 SR
Queue Stats
306W - 346L
1,454 Elo+
Solo
Team Averages
Level 79
1,568 SR
1,587 Elo+

VS

Team Averages
Level 128
1,544 SR
1,464 Elo+
Gilgamesh
Gilgamesh
ARCxTR00PER
Gilgamesh
Level 126
God Stats
2W - 2L
1,331 SR
Queue Stats
18W - 28L
1,271 Elo+
Solo
Anubis
Anubis
Foolek514
Anubis
Level 119
God Stats
120W - 106L
1,568 SR
Queue Stats
240W - 234L
1,477 Elo+
Party 1
Athena
Athena
Musliman
Athena
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Umber_379
Discordia
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
345W - 341L
1,423 Elo+
Solo
Bakasura
Bakasura
barberousse47
Bakasura
Level 126
God Stats
3W - 3L
1,820 SR
Queue Stats
237W - 200L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bruhsiah
Fenrir
18
6 / 8 / 8
12,243
765
8,349
19,013
11,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
2 / 2 / 15
12,401
775
6,165
9,831
4,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Gilgamesh
CopperPenny212
Gilgamesh
20
11 / 5 / 14
14,664
917
25,433
20,293
16,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
DeanHdz
Apollo
20
11 / 1 / 13
14,899
931
22,844
13,458
6,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
19
3 / 3 / 14
12,382
774
7,882
11,299
9,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ARCxTR00PER
Gilgamesh
17
2 / 4 / 6
10,367
648
9,561
13,424
6,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Anubis
Foolek514
Anubis
18
6 / 8 / 5
12,002
750
8,598
15,459
9,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
Musliman
Athena
17
2 / 7 / 12
11,757
735
9,846
20,807
23,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Umber_379
Discordia
19
2 / 4 / 9
11,683
730
10,595
13,787
6,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
barberousse47
Bakasura
19
6 / 10 / 7
12,812
801
10,550
17,850
9,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
57
33
Kills
18
19
Deaths
33
64
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ARCxTR00PER
Gilgamesh
2
4
6
1.25
W
Fenrir
Bruhsiah
Fenrir
6
8
8
1.25
W
2
2
15
4.75
W
Gilgamesh
CopperPenny212
Gilgamesh
11
5
14
3.6
W
Apollo
DeanHdz
Apollo
11
1
13
17.5
L
Anubis
Foolek514
Anubis
6
8
5
1.06
L
Athena
Musliman
Athena
2
7
12
1.14
W
Cabrakan
3
3
14
3.33
L
Discordia
Umber_379
Discordia
2
4
9
1.63
L
Bakasura
barberousse47
Bakasura
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,673
Damage
49,150
73,894
Taken
81,327
47,582
Mitigated
54,907
17,087
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ARCxTR00PER
Gilgamesh
9,561
961
1,533
1,016
13,424
6,219
122
2,546
10,723
0
23,628
W
Fenrir
Bruhsiah
Fenrir
8,349
1,804
0
1,312
19,013
11,090
0
6,559
12,011
0
23,449
W
6,165
585
3,360
1,970
9,831
4,956
1,267
4,048
5,091
52,821
0
W
Gilgamesh
CopperPenny212
Gilgamesh
25,433
8,570
0
1,721
20,293
16,259
383
8,405
11,399
0
53,702
W
Apollo
DeanHdz
Apollo
22,844
17,634
0
6,907
13,458
6,069
3,094
5,945
7,378
0
75,722
L
Anubis
Foolek514
Anubis
8,598
228
0
1,297
15,459
9,457
599
1,974
13,378
33,513
0
L
Athena
Musliman
Athena
9,846
1,776
0
765
20,807
23,510
0
3,741
16,841
23,397
0
W
Cabrakan
7,882
935
0
1,817
11,299
9,208
422
3,469
7,017
42,349
0
L
Discordia
Umber_379
Discordia
10,595
851
168
2,707
13,787
6,266
0
2,397
11,313
50,553
0
L
Bakasura
barberousse47
Bakasura
10,550
7,716
0
2,923
17,850
9,455
1,416
3,588
14,194
0
21,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,589
Gold Earned
58,621
408
Minions Killed
303
10
Camps Cleared
6
1,548,373
Distance Traveled
1,374,253
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,367
648
50
3
1
281,448
0
W
Fenrir
12,243
765
25
2
1
307,196
4
W
Ra
12,401
775
116
7
1
291,614
1
W
Gilgamesh
14,664
917
56
4
4
323,266
0
W
Apollo
14,899
931
137
9
3
331,297
0
L
Anubis
12,002
750
51
3
0
237,009
0
L
Athena
11,757
735
27
2
0
288,998
3
W
Cabrakan
12,382
774
74
5
1
295,000
4
L
Discordia
11,683
730
118
7
0
276,420
3
L
Bakasura
12,812
801
57
4
5
290,378
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role