Player Matchup

Sobek
Sobek
Bostonballa05
Sobek
Level 45
God Stats
33W - 25L
1,575 SR
Queue Stats
92W - 94L
1,460 Elo+
Solo
Da Ji
Da Ji
FishtailRogue
Da Ji
Level 47
God Stats
5W - 5L
1,343 SR
Queue Stats
281W - 271L
1,424 Elo+
Party 2
Anubis
Anubis
FreeDigMoney
Anubis
Level 44
God Stats
61W - 36L
1,639 SR
Queue Stats
372W - 409L
1,441 Elo+
Solo
Apollo
Apollo
OZZY1602
Apollo
Level 50
God Stats
4W - 3L
1,629 SR
Queue Stats
216W - 209L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
StephyD712
Gilgamesh
Level 28
God Stats
28W - 22L
1,500 SR
Queue Stats
99W - 113L
1,391 Elo+
Party 2
Team Averages
Level 43
1,537 SR
1,441 Elo+

VS

Team Averages
Level 61
1,472 SR
1,459 Elo+
Anubis
Anubis
ItsSchmeaton
Anubis
Level 49
God Stats
65W - 48L
1,606 SR
Queue Stats
354W - 358L
1,466 Elo+
Party 1
Skadi
Skadi
Pocket Latex
Skadi
Level 69
God Stats
11W - 6L
1,586 SR
Queue Stats
337W - 338L
1,468 Elo+
Party 1
Ra
Ra
YallaQueen
Ra
Level 32
God Stats
2W - 2L
1,364 SR
Queue Stats
177W - 202L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
sharkdad1017
Gilgamesh
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 65L
1,472 Elo+
Solo
Awilix
Awilix
xBongwaterx8019
Awilix
Level 108
God Stats
3W - 7L
1,305 SR
Queue Stats
374W - 345L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
10,241
466
7,295
19,741
19,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
5 / 8 / 4
9,856
448
17,264
18,871
7,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
15
7 / 8 / 2
10,427
474
12,558
19,398
8,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
OZZY1602
Apollo
14
3 / 7 / 6
9,408
428
7,170
20,795
9,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
StephyD712
Gilgamesh
14
4 / 5 / 3
9,699
441
13,639
18,393
13,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 1 / 7
12,760
580
21,005
15,582
7,261
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 4 / 6
11,168
508
11,403
10,140
3,287
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 7 / 5
10,356
471
7,376
12,661
3,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
sharkdad1017
Gilgamesh
17
1 / 5 / 4
10,962
498
9,557
23,359
20,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
13 / 5 / 2
13,328
606
23,942
17,209
7,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
54
21
Kills
30
30
Deaths
22
26
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
2
11
3.75
L
5
8
4
0.88
L
Anubis
7
8
2
1
W
Anubis
8
1
7
11.5
L
Apollo
OZZY1602
Apollo
3
7
6
0.86
W
6
4
6
2.25
L
Gilgamesh
StephyD712
Gilgamesh
4
5
3
1.1
W
2
7
5
0.64
W
Gilgamesh
sharkdad1017
Gilgamesh
1
5
4
0.6
W
13
5
2
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,926
Damage
73,283
97,198
Taken
78,951
57,810
Mitigated
42,721
30,813
Healing
30,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,295
670
1,416
7,973
19,741
19,065
306
6,609
13,132
34,242
0
L
17,264
4,426
0
3,773
18,871
7,809
0
2,653
16,218
0
58,964
L
Anubis
12,558
571
796
7,567
19,398
8,195
1,217
9,596
9,802
59,121
0
W
Anubis
21,005
867
0
10,914
15,582
7,261
861
9,042
6,540
94,459
0
L
Apollo
OZZY1602
Apollo
7,170
3,789
0
5,756
20,795
9,088
167
7,166
13,629
0
53,558
W
11,403
6,294
0
2,344
10,140
3,287
1,892
3,475
6,665
0
56,441
L
Gilgamesh
StephyD712
Gilgamesh
13,639
5,403
0
3,532
18,393
13,653
165
2,357
16,036
0
45,362
W
7,376
1,325
340
4,106
12,661
3,945
1,909
3,992
8,669
48,951
0
W
Gilgamesh
sharkdad1017
Gilgamesh
9,557
2,894
180
7,939
23,359
20,643
0
1,372
21,987
0
57,546
W
23,942
9,413
0
4,810
17,209
7,585
1,370
1,972
15,237
0
110,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,631
Gold Earned
58,574
419
Minions Killed
574
0
Camps Cleared
0
1,858,541
Distance Traveled
2,048,170
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,241
466
48
2
0
437,933
8
L
Da Ji
9,856
448
96
4
0
386,249
2
L
Anubis
10,427
474
105
5
0
294,835
2
W
Anubis
12,760
580
149
7
0
367,044
4
L
Apollo
9,408
428
97
4
0
396,135
1
W
Skadi
11,168
508
76
3
0
391,467
0
L
Gilgamesh
9,699
441
73
3
0
343,389
0
W
Ra
10,356
471
83
4
0
373,494
7
W
Gilgamesh
10,962
498
114
5
0
450,351
13
W
Awilix
13,328
606
152
7
0
465,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role