Player Matchup

Anhur
Anhur
Gold V
Chunga_lungaa
Anhur
Gold V
Level 113
God Stats
4W - 2L
1,542 SR
Queue Stats
62W - 76L
1,355 MMR
Party 1
Ymir
Ymir
Gold I
Diitjeuh
Ymir
Gold I
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 43L
1,582 MMR
Party 1
Agni
Agni
Gold III
Krsta1995
Agni
Gold III
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 233L
1,377 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,514 SR
1,438 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,516 SR
1,407 MMR
Cthulhu
Cthulhu
Silver IV
APA-DPA
Cthulhu
Silver IV
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 86L
1,282 MMR
Solo
Anubis
Anubis
Silver I
TheOddworld
Anubis
Silver I
Level 159
God Stats
7W - 8L
1,547 SR
Queue Stats
31W - 46L
1,324 MMR
Solo
Guan Yu
Guan Yu
Gold I
temp-417299
Guan Yu
Gold I
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
323W - 408L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 3
10,973
686
8,571
14,456
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
14
4 / 4 / 6
10,738
671
11,256
20,690
15,886
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
14
1 / 6 / 7
10,188
637
10,950
13,392
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesPersephoneCabrakanThothScylla

VS

Bans
AphroditeHou YiCu ChulainnMedusaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
APA-DPA
Cthulhu
16
7 / 2 / 8
12,875
805
16,731
15,210
15,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
14
6 / 6 / 6
11,494
718
12,368
13,889
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
temp-417299
Guan Yu
13
2 / 4 / 7
10,202
638
10,461
17,494
11,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
12
Kills
15
15
Deaths
12
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
APA-DPA
Cthulhu
7
2
8
5.5
L
7
5
3
1.7
L
Ymir
4
4
6
1.75
L
Agni
1
6
7
0.75
W
Anubis
6
6
6
1.5
W
Guan Yu
temp-417299
Guan Yu
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,777
Damage
39,560
48,538
Taken
46,593
23,370
Mitigated
32,624
5,697
Healing
12,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
APA-DPA
Cthulhu
16,731
1,070
1,808
2,143
15,210
15,479
884
6,698
7,766
39,232
0
L
8,571
3,158
0
2,232
14,456
4,059
123
7,917
6,341
0
35,364
L
Ymir
11,256
1,797
732
2,013
20,690
15,886
0
14,074
6,286
22,364
0
L
Agni
10,950
449
0
720
13,392
3,425
87
7,200
6,117
55,526
0
W
Anubis
12,368
192
602
3,625
13,889
6,057
1,545
5,880
7,497
57,130
0
W
Guan Yu
temp-417299
Guan Yu
10,461
1,321
1,083
3,446
17,494
11,088
150
7,997
8,816
0
27,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,899
Gold Earned
34,571
145
Minions Killed
168
0
Camps Cleared
0
792,415
Distance Traveled
843,617
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,875
805
48
3
0
316,609
0
L
Anhur
10,973
686
45
3
0
253,139
3
L
Ymir
10,738
671
36
2
0
267,198
0
L
Agni
10,188
637
64
4
0
272,078
3
W
Anubis
11,494
718
76
5
0
216,403
2
W
Guan Yu
10,202
638
44
3
0
310,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role