Player Matchup

Bellona
Bellona
Impactts
Bellona
Level 14
God Stats
3W - 2L
1,257 SR
Queue Stats
48W - 42L
1,475 Elo+
Solo
Izanami
Izanami
SuckerPunchPapi
Izanami
Level 27
God Stats
5W - 2L
1,703 SR
Queue Stats
116W - 142L
1,427 Elo+
Party 2
Yemoja
Yemoja
TilRainfall
Yemoja
Level 23
God Stats
6W - 4L
1,445 SR
Queue Stats
159W - 265L
1,444 Elo+
Solo
Mercury
Mercury
Zaflata
Mercury
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,515 Elo+
Solo
Poseidon
Poseidon
goyukudo
Poseidon
Level 27
God Stats
3W - 3L
1,461 SR
Queue Stats
123W - 115L
1,560 Elo+
Party 2
Team Averages
Level 21
1,473 SR
1,484 Elo+

VS

Team Averages
Level 23
1,445 SR
1,491 Elo+
Hachiman
Hachiman
InfamousMojo
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,511 Elo+
Solo
Kukulkan
Kukulkan
Ozzymandeas
Kukulkan
Level 29
God Stats
1W - 1L
1,656 SR
Queue Stats
69W - 70L
1,543 Elo+
Solo
Apollo
Apollo
SamuraiZoe
Apollo
Level 19
God Stats
0W - 2L
1,327 SR
Queue Stats
76W - 78L
1,450 Elo+
Solo
Thanatos
Thanatos
hellscrim13
Thanatos
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 29L
1,522 Elo+
Party 1
Ares
Ares
lllIllIIllIlll
Ares
Level 18
God Stats
0W - 1L
1,243 SR
Queue Stats
20W - 24L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Impactts
Bellona
17
4 / 2 / 4
10,817
569
9,362
11,529
10,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
8 / 8 / 2
11,230
591
12,330
15,412
5,746
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
15
4 / 3 / 8
9,586
505
4,511
10,504
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Zaflata
Mercury
16
3 / 3 / 5
10,080
531
5,030
12,508
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
goyukudo
Poseidon
18
9 / 3 / 6
11,708
616
15,867
12,343
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
InfamousMojo
Hachiman
14
1 / 4 / 3
8,757
461
4,465
7,852
2,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Ozzymandeas
Kukulkan
16
5 / 3 / 2
10,130
533
10,722
8,618
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
SamuraiZoe
Apollo
13
6 / 8 / 4
9,298
489
10,414
16,228
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
hellscrim13
Thanatos
16
5 / 7 / 0
10,591
557
5,854
15,496
6,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 6 / 7
8,537
449
7,652
17,925
15,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
28
Kills
19
19
Deaths
28
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Impactts
Bellona
4
2
4
3
L
Hachiman
InfamousMojo
Hachiman
1
4
3
0.63
L
Kukulkan
Ozzymandeas
Kukulkan
5
3
2
2
L
Apollo
SamuraiZoe
Apollo
6
8
4
1
W
8
8
2
1.13
W
Yemoja
4
3
8
2.67
W
Mercury
Zaflata
Mercury
3
3
5
1.83
W
Poseidon
goyukudo
Poseidon
9
3
6
4
L
Thanatos
hellscrim13
Thanatos
5
7
0
0.71
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,100
Damage
39,107
62,296
Taken
66,119
30,356
Mitigated
34,798
22,337
Healing
16,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Impactts
Bellona
9,362
3,574
0
3,022
11,529
10,283
1,135
2,941
8,588
0
49,921
L
Hachiman
InfamousMojo
Hachiman
4,465
2,673
0
395
7,852
2,536
75
2,617
5,141
0
31,557
L
Kukulkan
Ozzymandeas
Kukulkan
10,722
397
0
1,285
8,618
3,693
264
4,157
4,313
56,787
0
L
Apollo
SamuraiZoe
Apollo
10,414
5,811
0
3,035
16,228
6,118
500
5,711
10,357
0
47,517
W
12,330
10,239
0
1,100
15,412
5,746
3,204
4,300
11,112
116
76,054
W
Yemoja
4,511
1,979
6,287
3,061
10,504
4,952
1,800
4,271
6,233
19,824
0
W
Mercury
Zaflata
Mercury
5,030
1,775
0
4,327
12,508
4,409
0
1,827
10,681
0
59,042
W
Poseidon
goyukudo
Poseidon
15,867
2,238
170
4,370
12,343
4,966
90
5,035
7,308
82,654
0
L
Thanatos
hellscrim13
Thanatos
5,854
1,596
0
11,072
15,496
6,816
0
1,414
13,994
0
58,540
L
7,652
491
0
674
17,925
15,635
144
5,937
11,820
26,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,421
Gold Earned
47,313
536
Minions Killed
388
0
Camps Cleared
0
1,845,736
Distance Traveled
1,672,952
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,817
569
123
6
0
366,425
4
L
Hachiman
8,757
461
52
3
0
306,415
2
L
Kukulkan
10,130
533
116
6
0
320,629
2
L
Apollo
9,298
489
74
4
0
370,852
1
W
Izanami
11,230
591
126
7
0
353,944
0
W
Yemoja
9,586
505
26
1
0
337,060
2
W
Mercury
10,080
531
111
6
0
384,451
0
W
Poseidon
11,708
616
150
8
0
403,856
10
L
Thanatos
10,591
557
117
6
0
333,755
3
L
Ares
8,537
449
29
2
0
341,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role