Player Matchup

Skadi
Skadi
AndreiBobulev
Skadi
Level 28
God Stats
35W - 28L
1,474 SR
Queue Stats
122W - 134L
1,374 Elo+
Solo
Poseidon
Poseidon
NRNTRENTA2
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
Pinkelfee
Baron Samedi
Level 23
God Stats
9W - 11L
1,624 SR
Queue Stats
81W - 94L
1,308 Elo+
Solo
Ra
Ra
tyro2001
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,447 Elo+
Party 1
Ne Zha
Ne Zha
zyungDogg
Ne Zha
Level 108
God Stats
13W - 7L
1,558 SR
Queue Stats
68W - 73L
1,307 Elo+
Party 1
Team Averages
Level 38
1,531 SR
1,361 Elo+

VS

Team Averages
Level 18
1,490 SR
1,392 Elo+
Vamana
Vamana
Arkadiy_PK
Vamana
Level 21
God Stats
3W - 3L
1,444 SR
Queue Stats
11W - 23L
1,179 Elo+
Solo
Awilix
Awilix
I Angelina l
Awilix
Level 16
God Stats
15W - 9L
1,559 SR
Queue Stats
47W - 25L
1,418 Elo+
Solo
Ra
Ra
IAMALESAN
Ra
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 76L
1,500 Elo+
Solo
Izanami
Izanami
SARGIS_G
Izanami
Level 28
God Stats
9W - 3L
1,448 SR
Queue Stats
197W - 211L
1,434 Elo+
Solo
Nemesis
Nemesis
Sucuk21129
Nemesis
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 23L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 13 / 8
13,757
459
23,722
25,719
11,271
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
NRNTRENTA2
Poseidon
15
2 / 7 / 4
10,407
347
9,048
11,502
3,607
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Pinkelfee
Baron Samedi
12
1 / 7 / 4
9,234
308
4,977
11,198
4,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 11 / 3
11,602
387
16,266
20,682
9,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
zyungDogg
Ne Zha
19
11 / 9 / 8
14,419
481
28,574
30,378
22,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Arkadiy_PK
Vamana
20
8 / 8 / 6
14,825
494
14,816
28,505
24,101
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
20
14 / 4 / 14
15,079
503
18,597
31,481
36,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
2 / 4 / 10
13,182
439
6,601
15,931
6,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SARGIS_G
Izanami
20
15 / 2 / 14
16,654
555
24,340
21,234
9,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Sucuk21129
Nemesis
20
8 / 3 / 14
17,243
575
15,162
25,555
15,344
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
105
21
Kills
47
47
Deaths
21
27
Assists
58
Player
Kills
Deaths
Assists
KDA
L
4
13
8
0.62
W
Vamana
Arkadiy_PK
Vamana
8
8
6
1.38
W
Awilix
14
4
14
5.25
W
2
4
10
1.75
L
Poseidon
NRNTRENTA2
Poseidon
2
7
4
0.57
L
Baron Samedi
Pinkelfee
Baron Samedi
1
7
4
0.43
W
Izanami
SARGIS_G
Izanami
15
2
14
11
W
Nemesis
Sucuk21129
Nemesis
8
3
14
5
L
3
11
3
0.41
L
Ne Zha
zyungDogg
Ne Zha
11
9
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,587
Damage
79,516
99,479
Taken
122,706
51,799
Mitigated
92,928
15,134
Healing
40,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,722
13,594
5
732
25,719
11,271
317
1,077
24,642
0
97,060
W
Vamana
Arkadiy_PK
Vamana
14,816
9,270
0
8,369
28,505
24,101
1,305
9,864
18,383
0
87,383
W
Awilix
18,597
4,899
1,876
8,590
31,481
36,642
3,852
5,432
25,632
7,435
46,008
W
6,601
168
5,902
5,955
15,931
6,885
2,821
4,442
11,383
68,165
0
L
Poseidon
NRNTRENTA2
Poseidon
9,048
565
0
580
11,502
3,607
104
1,141
10,361
46,648
0
L
Baron Samedi
Pinkelfee
Baron Samedi
4,977
743
216
1,474
11,198
4,661
265
2,019
9,179
22,635
0
W
Izanami
SARGIS_G
Izanami
24,340
17,203
0
6,612
21,234
9,956
4,979
5,078
15,874
0
122,382
W
Nemesis
Sucuk21129
Nemesis
15,162
8,883
0
2,726
25,555
15,344
3,054
4,312
21,143
0
150,878
L
16,266
1,000
604
4,458
20,682
9,429
100
1,322
19,360
67,973
0
L
Ne Zha
zyungDogg
Ne Zha
28,574
12,437
0
7,065
30,378
22,831
391
4,128
26,250
0
85,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,419
Gold Earned
76,983
474
Minions Killed
677
0
Camps Cleared
0
2,191,409
Distance Traveled
2,894,444
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,757
459
141
5
0
429,228
0
W
Vamana
14,825
494
97
3
0
558,820
0
W
Awilix
15,079
503
49
2
0
585,022
2
W
Ra
13,182
439
122
4
0
540,757
4
L
Poseidon
10,407
347
67
2
0
472,094
5
L
Baron Samedi
9,234
308
35
1
0
329,397
1
W
Izanami
16,654
555
187
6
0
575,010
5
W
Nemesis
17,243
575
222
7
0
634,835
0
L
Ra
11,602
387
124
4
0
479,205
0
L
Ne Zha
14,419
481
107
4
0
481,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role