Player Matchup

Gilgamesh
Gilgamesh
Bass4Beats
Gilgamesh
Level 128
God Stats
2W - 5L
1,696 SR
Queue Stats
50W - 58L
1,463 Elo+
Solo
Mulan
Mulan
Lufi1080
Mulan
Level 85
God Stats
13W - 9L
1,491 SR
Queue Stats
164W - 195L
1,511 Elo+
Party 3
Sobek
Sobek
XxCrono_19
Sobek
Level 67
God Stats
1W - 2L
1,709 SR
Queue Stats
121W - 126L
1,411 Elo+
Party 3
Rama
Rama
iTZZ_TheFaLLeN
Rama
Level 63
God Stats
2W - 3L
1,632 SR
Queue Stats
88W - 117L
1,377 Elo+
Party 3
Baron Samedi
Baron Samedi
terund
Baron Samedi
Level 115
God Stats
27W - 28L
1,599 SR
Queue Stats
519W - 572L
1,460 Elo+
Party 3
Team Averages
Level 92
1,625 SR
1,444 Elo+

VS

Team Averages
Level 109
1,545 SR
1,482 Elo+
Medusa
Medusa
AsgardianLeo
Medusa
Level 66
God Stats
22W - 12L
1,583 SR
Queue Stats
260W - 255L
1,482 Elo+
Party 1
Vulcan
Vulcan
FeTTGruder
Vulcan
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Pralle0815
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
iorwerthat
Gilgamesh
Level 102
God Stats
11W - 11L
1,643 SR
Queue Stats
421W - 422L
1,485 Elo+
Party 1
Amaterasu
Amaterasu
obesssion
Amaterasu
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
286W - 275L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bass4Beats
Gilgamesh
8
2 / 0 / 0
4,560
651
1,436
4,628
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
Lufi1080
Mulan
9
1 / 3 / 1
4,875
696
4,947
7,090
2,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
6
0 / 2 / 0
3,490
499
1,200
4,623
2,138
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
0 / 2 / 0
3,742
535
835
2,210
655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
terund
Baron Samedi
7
1 / 2 / 1
4,421
632
3,652
4,039
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 0 / 2
4,531
647
2,197
2,627
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
FeTTGruder
Vulcan
8
2 / 2 / 1
4,852
693
2,411
3,906
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 0 / 1
4,636
662
1,539
4,303
2,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
iorwerthat
Gilgamesh
8
2 / 0 / 2
4,619
660
2,328
2,827
1,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Amaterasu
obesssion
Amaterasu
9
2 / 2 / 1
5,144
735
3,880
6,579
5,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
9
9
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
0
2
2
L
Gilgamesh
Bass4Beats
Gilgamesh
2
0
0
2
W
Vulcan
FeTTGruder
Vulcan
2
2
1
1.25
L
Mulan
Lufi1080
Mulan
1
3
1
0.5
W
2
0
1
2.5
L
Sobek
0
2
0
0
L
0
2
0
0
W
Gilgamesh
iorwerthat
Gilgamesh
2
0
2
3
W
Amaterasu
obesssion
Amaterasu
2
2
1
1.25
L
Baron Samedi
terund
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,070
Damage
12,355
22,590
Taken
20,242
8,669
Mitigated
10,092
5,798
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
2,197
926
0
1,673
2,627
601
26
287
2,340
0
23,792
L
Gilgamesh
Bass4Beats
Gilgamesh
1,436
469
0
1,353
4,628
1,504
0
1,116
3,512
0
14,179
W
Vulcan
FeTTGruder
Vulcan
2,411
552
0
890
3,906
1,285
76
2,113
1,611
23,583
0
L
Mulan
Lufi1080
Mulan
4,947
1,388
0
1,658
7,090
2,779
0
0
6,784
0
24,335
W
1,539
140
0
1,293
4,303
2,100
0
1,557
2,664
8,680
0
L
Sobek
1,200
165
0
1,092
4,623
2,138
0
926
3,697
7,070
0
L
835
673
0
307
2,210
655
0
205
2,005
0
12,831
W
Gilgamesh
iorwerthat
Gilgamesh
2,328
655
0
677
2,827
1,063
0
547
2,196
0
16,753
W
Amaterasu
obesssion
Amaterasu
3,880
1,435
0
2,572
6,579
5,043
140
0
6,579
0
20,195
L
Baron Samedi
terund
Baron Samedi
3,652
221
59
1,329
4,039
1,593
0
1,703
2,336
20,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,088
Gold Earned
23,782
181
Minions Killed
183
0
Camps Cleared
0
636,285
Distance Traveled
717,171
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,531
647
45
6
0
126,715
1
L
Gilgamesh
4,560
651
40
6
0
155,869
0
W
Vulcan
4,852
693
47
7
0
143,828
3
L
Mulan
4,875
696
55
8
0
134,005
0
W
Ares
4,636
662
13
2
0
149,396
2
L
Sobek
3,490
499
11
2
0
130,306
1
L
Rama
3,742
535
31
4
0
86,153
0
W
Gilgamesh
4,619
660
43
6
0
173,533
1
W
Amaterasu
5,144
735
35
5
0
123,699
1
L
Baron Samedi
4,421
632
44
6
0
129,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role