Player Matchup

Gilgamesh
Gilgamesh
AuntRollover
Gilgamesh
Level 27
God Stats
10W - 9L
1,512 SR
Queue Stats
126W - 123L
1,505 Elo+
Solo
Artemis
Artemis
HTIAMATH
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
IPLayLeugue
Agni
Level 22
God Stats
3W - 5L
1,264 SR
Queue Stats
134W - 135L
1,423 Elo+
Solo
Cerberus
Cerberus
IddqdAri
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,105 Elo+
Solo
He Bo
He Bo
WorstKittyEver
He Bo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 68L
1,398 Elo+
Solo
Team Averages
Level 20
1,455 SR
1,386 Elo+

VS

Team Averages
Level 19
1,438 SR
1,401 Elo+
Heimdallr
Heimdallr
DeadxStarkiller
Heimdallr
Level 30
God Stats
0W - 2L
1,273 SR
Queue Stats
154W - 159L
1,380 Elo+
Solo
Chang'e
Chang'e
Pee-Tar1
Chang'e
Level 28
God Stats
48W - 35L
1,594 SR
Queue Stats
258W - 271L
1,613 Elo+
Solo
Ares
Ares
Wm19
Ares
Level 17
God Stats
1W - 9L
1,321 SR
Queue Stats
138W - 155L
1,486 Elo+
Solo
Cthulhu
Cthulhu
naigthmare3
Cthulhu
Level 14
God Stats
3W - 3L
1,704 SR
Queue Stats
17W - 16L
1,441 Elo+
Solo
Ymir
Ymir
rrfdrrrrfgg
Ymir
Level 5
God Stats
1W - 3L
1,300 SR
Queue Stats
1W - 4L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AuntRollover
Gilgamesh
20
15 / 1 / 17
15,793
1,128
28,564
20,897
13,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
HTIAMATH
Artemis
20
13 / 6 / 20
16,110
1,151
46,204
24,093
10,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 4 / 24
14,093
1,007
38,293
15,601
6,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
IddqdAri
Cerberus
20
1 / 12 / 23
13,155
940
9,421
31,396
39,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 5 / 20
14,337
1,024
16,725
12,876
5,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeadxStarkiller
Heimdallr
20
9 / 15 / 14
14,454
1,032
30,506
36,135
17,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Pee-Tar1
Chang'e
20
17 / 1 / 9
18,624
1,330
36,080
27,729
11,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
Wm19
Ares
20
2 / 7 / 13
12,976
927
7,167
27,437
31,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
naigthmare3
Cthulhu
20
0 / 4 / 21
13,782
984
21,859
33,022
42,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 15 / 3
11,610
829
2,196
26,210
12,264

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
88
41
Kills
28
28
Deaths
42
104
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AuntRollover
Gilgamesh
15
1
17
23.5
L
Heimdallr
DeadxStarkiller
Heimdallr
9
15
14
1.07
W
Artemis
HTIAMATH
Artemis
13
6
20
3.83
W
5
4
24
4.25
W
Cerberus
IddqdAri
Cerberus
1
12
23
1.04
L
Chang'e
Pee-Tar1
Chang'e
17
1
9
21.5
L
Ares
Wm19
Ares
2
7
13
1.21
W
7
5
20
3.4
L
Cthulhu
naigthmare3
Cthulhu
0
4
21
2.63
L
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,207
Damage
97,808
104,863
Taken
150,533
74,492
Mitigated
116,026
26,278
Healing
31,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AuntRollover
Gilgamesh
28,564
11,069
0
5,264
20,897
13,105
0
14,272
6,625
0
50,519
L
Heimdallr
DeadxStarkiller
Heimdallr
30,506
19,278
571
7,396
36,135
17,380
0
14,260
21,491
0
59,533
W
Artemis
HTIAMATH
Artemis
46,204
35,779
0
9,342
24,093
10,193
0
15,853
8,240
0
85,442
W
38,293
4,847
520
3,801
15,601
6,305
0
10,504
5,094
64,101
0
W
Cerberus
IddqdAri
Cerberus
9,421
2,059
0
7,351
31,396
39,697
0
17,117
14,279
21,468
0
L
Chang'e
Pee-Tar1
Chang'e
36,080
2,637
7,949
11,150
27,729
11,823
0
13,838
13,455
100,166
0
L
Ares
Wm19
Ares
7,167
713
0
0
27,437
31,614
0
13,481
13,434
15,739
0
W
16,725
794
0
0
12,876
5,192
0
9,556
3,320
27,948
0
L
Cthulhu
naigthmare3
Cthulhu
21,859
2,102
669
3,852
33,022
42,945
0
11,749
20,895
44,150
0
L
2,196
994
0
0
26,210
12,264
0
9,161
16,819
6,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,488
Gold Earned
71,446
252
Minions Killed
263
5
Camps Cleared
7
1,466,665
Distance Traveled
1,210,687
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,793
1,128
50
4
2
353,395
0
L
Heimdallr
14,454
1,032
51
4
2
203,249
1
W
Artemis
16,110
1,151
91
7
1
265,155
1
W
Agni
14,093
1,007
67
5
1
301,613
0
W
Cerberus
13,155
940
25
2
1
248,298
0
L
Chang'e
18,624
1,330
139
10
3
318,632
0
L
Ares
12,976
927
3
0
0
242,818
0
W
He Bo
14,337
1,024
19
1
0
298,204
0
L
Cthulhu
13,782
984
61
4
2
280,582
0
L
Ymir
11,610
829
9
1
0
165,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role