Player Matchup

Xing Tian
Xing Tian
Father_Monke
Xing Tian
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
161W - 211L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
Jwarmachine
Danzaburou
Level 28
God Stats
59W - 53L
1,632 SR
Queue Stats
237W - 263L
1,482 Elo+
Party 1
Apollo
Apollo
SizableJam
Apollo
Level 28
God Stats
10W - 3L
1,264 SR
Queue Stats
483W - 452L
1,667 Elo+
Solo
Eset
Eset
Smmokey-J
Eset
Level 26
God Stats
3W - 3L
1,185 SR
Queue Stats
172W - 200L
1,477 Elo+
Party 1
Da Ji
Da Ji
henriquetrigueir
Da Ji
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,598 Elo+
Solo
Team Averages
Level 26
1,416 SR
1,540 Elo+

VS

Team Averages
Level 15
1,604 SR
1,577 Elo+
Terra
Terra
BlackStardustGO
Terra
Level 20
God Stats
18W - 12L
1,619 SR
Queue Stats
104W - 99L
1,484 Elo+
Party 2
Mercury
Mercury
Kuromaki1
Mercury
Level 18
God Stats
29W - 24L
1,670 SR
Queue Stats
332W - 310L
1,409 Elo+
Party 2
Zeus
Zeus
MagicalMunchkin
Zeus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,742 Elo+
Solo
Kukulkan
Kukulkan
Thithathi
Kukulkan
Level 17
God Stats
1W - 1L
1,731 SR
Queue Stats
36W - 34L
1,671 Elo+
Solo
Gilgamesh
Gilgamesh
racnocrofago
Gilgamesh
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 42L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Father_Monke
Xing Tian
10
2 / 2 / 3
7,063
471
4,787
8,889
5,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Jwarmachine
Danzaburou
14
2 / 2 / 2
8,620
575
4,902
6,673
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
SizableJam
Apollo
12
6 / 3 / 5
7,794
520
7,899
9,444
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eset
12
0 / 3 / 0
7,513
501
4,272
6,232
2,235
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 4
7,452
497
5,622
8,470
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,274
418
6,159
11,103
6,231
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Kuromaki1
Mercury
11
3 / 5 / 0
6,670
445
3,384
9,774
2,947
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 0
7,180
479
3,914
5,687
1,834
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Thithathi
Kukulkan
10
2 / 0 / 1
6,590
439
2,132
3,792
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
racnocrofago
Gilgamesh
10
2 / 6 / 4
6,471
431
6,479
11,713
5,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
13
Kills
12
12
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
Xing Tian
Father_Monke
Xing Tian
2
2
3
1.75
W
Danzaburou
Jwarmachine
Danzaburou
2
2
2
1.5
L
Mercury
Kuromaki1
Mercury
3
5
0
0.6
L
3
2
0
1.5
W
Apollo
SizableJam
Apollo
6
3
5
2.83
W
Eset
0
3
0
0
L
Kukulkan
Thithathi
Kukulkan
2
0
1
2.5
W
3
2
4
2.5
L
Gilgamesh
racnocrofago
Gilgamesh
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,482
Damage
22,068
39,708
Taken
42,069
18,420
Mitigated
17,694
8,913
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,159
1,246
653
2,195
11,103
6,231
87
3,139
7,964
19,833
0
W
Xing Tian
Father_Monke
Xing Tian
4,787
744
0
588
8,889
5,973
194
2,247
6,642
17,616
0
W
Danzaburou
Jwarmachine
Danzaburou
4,902
2,033
0
1,986
6,673
2,790
1,520
3,057
3,616
0
44,896
L
Mercury
Kuromaki1
Mercury
3,384
1,821
0
1,644
9,774
2,947
391
534
9,240
0
29,191
L
3,914
483
0
3,151
5,687
1,834
48
959
4,728
31,785
0
W
Apollo
SizableJam
Apollo
7,899
4,887
0
1,907
9,444
4,451
1,318
2,570
6,874
0
34,679
W
Eset
4,272
332
408
1,109
6,232
2,235
2,050
2,193
3,887
45,623
0
L
Kukulkan
Thithathi
Kukulkan
2,132
610
0
850
3,792
1,095
190
1,760
2,032
27,350
0
W
5,622
1,400
0
2,915
8,470
2,971
1,051
1,986
6,439
0
31,871
L
Gilgamesh
racnocrofago
Gilgamesh
6,479
2,141
0
2,382
11,713
5,587
0
2,667
9,046
0
25,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,442
Gold Earned
33,185
346
Minions Killed
287
0
Camps Cleared
0
1,324,433
Distance Traveled
1,188,605
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,274
418
35
2
0
312,637
3
W
Xing Tian
7,063
471
25
2
0
269,823
2
W
Danzaburou
8,620
575
94
6
0
243,345
1
L
Mercury
6,670
445
72
5
0
277,514
1
L
Zeus
7,180
479
74
5
0
192,120
2
W
Apollo
7,794
520
65
4
0
260,680
3
W
Eset
7,513
501
101
7
0
265,302
4
L
Kukulkan
6,590
439
69
5
0
145,532
3
W
Da Ji
7,452
497
61
4
0
285,283
0
L
Gilgamesh
6,471
431
37
2
0
260,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role