Player Matchup

Fafnir
Fafnir
Platinum III
Breakneck7
Fafnir
Platinum III
Level 116
God Stats
1W - 6L
1,122 SR
Queue Stats
436W - 444L
1,806 MMR
Solo
Da Ji
Da Ji
Gold II
Easygoing12
Da Ji
Gold II
Level 109
God Stats
4W - 6L
1,594 SR
Queue Stats
320W - 312L
1,448 MMR
Solo
Xbalanque
Xbalanque
Gold II
FpPuck
Xbalanque
Gold II
Level 154
God Stats
6W - 12L
1,421 SR
Queue Stats
242W - 240L
1,494 MMR
Party 1
King Arthur
King Arthur
Gold III
Jamirqui
King Arthur
Gold III
Level 109
God Stats
7W - 4L
1,624 SR
Queue Stats
58W - 43L
1,669 MMR
Solo
Merlin
Merlin
Platinum IV
Metallic37
Merlin
Platinum IV
Level 129
God Stats
8W - 7L
1,400 SR
Queue Stats
253W - 239L
1,671 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,432 SR
1,618 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 89
1,626 SR
1,651 MMR
Kukulkan
Kukulkan
Gold V
Flopsie
Kukulkan
Gold V
Level 35
God Stats
2W - 0L
1,740 SR
Queue Stats
34W - 21L
1,593 MMR
Party 2
Cupid
Cupid
Platinum V
SrChoma
Cupid
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
StalkerVI
Erlang Shen
Platinum V
Level 146
God Stats
7W - 4L
1,717 SR
Queue Stats
446W - 451L
1,749 MMR
Solo
Cerberus
Cerberus
Gold I
renzo767
Cerberus
Gold I
Level 79
God Stats
3W - 2L
1,407 SR
Queue Stats
56W - 46L
1,736 MMR
Solo
Athena
Athena
Gold V
Αppa
Athena
Gold V
Level 38
God Stats
2W - 0L
1,766 SR
Queue Stats
27W - 10L
1,677 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Breakneck7
Fafnir
14
2 / 5 / 5
11,555
398
10,243
21,742
24,081
19
1 / 9 / 6
12,608
435
8,759
26,297
10,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
FpPuck
Xbalanque
20
5 / 4 / 5
16,637
574
28,203
24,222
9,440
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Jamirqui
King Arthur
20
2 / 5 / 5
13,805
476
19,840
31,423
29,065
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Metallic37
Merlin
20
4 / 4 / 4
13,901
479
26,460
16,504
5,844
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
SetGuan YuTiamatApolloDanzaburou

VS

Bans
ScyllaAnhurJanusTsukuyomiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Flopsie
Kukulkan
20
9 / 3 / 11
17,112
590
24,920
20,584
12,827
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
SrChoma
Cupid
20
7 / 3 / 5
17,568
606
21,531
20,662
9,584
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
StalkerVI
Erlang Shen
20
6 / 2 / 8
15,590
538
15,211
26,369
16,085
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
renzo767
Cerberus
20
3 / 1 / 14
16,500
569
22,459
44,136
54,387
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
Αppa
Athena
20
2 / 5 / 17
15,451
533
10,804
35,479
40,585
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
82
14
Kills
27
27
Deaths
14
25
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Breakneck7
Fafnir
2
5
5
0.9
L
1
9
6
0.44
W
Kukulkan
Flopsie
Kukulkan
9
3
11
4.83
L
Xbalanque
FpPuck
Xbalanque
5
4
5
1.88
L
King Arthur
Jamirqui
King Arthur
2
5
5
0.9
L
Merlin
Metallic37
Merlin
4
4
4
1.5
W
Cupid
SrChoma
Cupid
7
3
5
3.17
W
Erlang Shen
StalkerVI
Erlang Shen
6
2
8
5
W
Cerberus
renzo767
Cerberus
3
1
14
10
W
Athena
Αppa
Athena
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,505
Damage
94,925
120,188
Taken
147,230
79,037
Mitigated
133,468
29,364
Healing
62,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Breakneck7
Fafnir
10,243
2,930
0
3,619
21,742
24,081
66
8,909
12,608
21,039
0
L
8,759
2,284
0
7,182
26,297
10,607
0
9,743
15,707
0
86,596
W
Kukulkan
Flopsie
Kukulkan
24,920
2,482
0
4,662
20,584
12,827
669
7,386
13,198
139,196
0
L
Xbalanque
FpPuck
Xbalanque
28,203
18,188
0
10,541
24,222
9,440
122
12,053
12,002
0
148,554
L
King Arthur
Jamirqui
King Arthur
19,840
2,690
0
4,112
31,423
29,065
0
12,028
18,190
0
91,671
L
Merlin
Metallic37
Merlin
26,460
1,610
196
3,714
16,504
5,844
356
12,048
3,498
130,737
0
W
Cupid
SrChoma
Cupid
21,531
16,687
2,047
9,586
20,662
9,584
10,664
5,460
15,202
0
156,758
W
Erlang Shen
StalkerVI
Erlang Shen
15,211
7,724
0
9,642
26,369
16,085
4,482
9,480
16,889
0
115,260
W
Cerberus
renzo767
Cerberus
22,459
1,547
0
27,928
44,136
54,387
1,609
8,950
35,186
118,585
0
W
Athena
Αppa
Athena
10,804
2,691
0
8,472
35,479
40,585
434
10,863
24,616
41,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,506
Gold Earned
82,221
766
Minions Killed
898
0
Camps Cleared
0
2,478,721
Distance Traveled
2,837,309
36
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,555
398
14
0
0
471,070
13
L
Da Ji
12,608
435
120
4
0
487,559
4
W
Kukulkan
17,112
590
228
8
0
559,138
5
L
Xbalanque
16,637
574
240
8
0
458,933
1
L
King Arthur
13,805
476
178
6
0
540,018
13
L
Merlin
13,901
479
214
7
0
521,141
5
W
Cupid
17,568
606
225
8
0
525,823
10
W
Erlang Shen
15,590
538
134
5
0
609,703
6
W
Cerberus
16,500
569
262
9
0
566,063
10
W
Athena
15,451
533
49
2
0
576,582
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role