Player Matchup

Fenrir
Fenrir
BdoggBryan
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BobusQuinte54
Anubis
Level 58
God Stats
1W - 0L
1,710 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Terra
Terra
HowIsXuily
Terra
Level 79
God Stats
49W - 47L
1,586 SR
Queue Stats
863W - 855L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
SeamanLoLoko
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
WolasKaas
Janus
Level 56
God Stats
32W - 44L
1,405 SR
Queue Stats
229W - 284L
1,346 Elo+
Solo
Team Averages
Level 102
1,540 SR
1,462 Elo+

VS

Team Averages
Level 109
1,428 SR
1,419 Elo+
Sobek
Sobek
Elpepperoni05
Sobek
Level 62
God Stats
56W - 64L
1,423 SR
Queue Stats
333W - 447L
1,321 Elo+
Party 1
Thor
Thor
Elsalami11
Thor
Level 101
God Stats
4W - 9L
1,367 SR
Queue Stats
227W - 319L
1,363 Elo+
Party 1
Hera
Hera
GoroSakamoto
Hera
Level 115
God Stats
14W - 12L
1,527 SR
Queue Stats
89W - 83L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
Kenner12001
Gilgamesh
Level 107
God Stats
4W - 7L
1,321 SR
Queue Stats
250W - 304L
1,380 Elo+
Solo
Anhur
Anhur
ishi427
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BdoggBryan
Fenrir
15
8 / 1 / 3
8,702
669
8,458
7,323
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
3 / 3 / 2
7,287
561
6,226
5,470
2,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
11
2 / 1 / 3
6,865
528
1,887
7,701
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
SeamanLoLoko
Gilgamesh
13
4 / 0 / 1
7,357
566
5,336
5,510
3,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
WolasKaas
Janus
11
2 / 3 / 2
6,585
507
4,114
4,676
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
6,195
477
1,760
9,541
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 3 / 0
6,694
515
2,572
6,898
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 5 / 1
6,663
513
2,698
9,035
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Kenner12001
Gilgamesh
9
0 / 3 / 0
5,589
430
2,042
6,974
3,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
ishi427
Anhur
12
4 / 5 / 1
7,433
572
5,202
8,746
2,418
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
19
Kills
8
8
Deaths
19
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BdoggBryan
Fenrir
8
1
3
9.5
W
3
3
2
1.33
L
0
3
4
0.67
L
2
3
0
0.67
L
2
5
1
0.5
W
Terra
2
1
3
3.5
L
Gilgamesh
Kenner12001
Gilgamesh
0
3
0
0
W
Gilgamesh
SeamanLoLoko
Gilgamesh
4
0
1
4.5
W
Janus
WolasKaas
Janus
2
3
2
1
L
Anhur
ishi427
Anhur
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,021
Damage
14,274
30,680
Taken
41,194
16,200
Mitigated
14,947
10,248
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BdoggBryan
Fenrir
8,458
1,746
0
3,779
7,323
3,201
0
181
7,142
0
55,221
W
6,226
433
0
1,752
5,470
2,178
1,247
1,592
3,710
37,669
0
L
1,760
228
0
3,165
9,541
4,580
0
5,178
4,197
12,330
0
L
2,572
306
0
2,196
6,898
1,908
0
733
6,140
0
25,061
L
2,698
550
0
1,613
9,035
2,200
430
3,000
6,003
35,392
0
W
Terra
1,887
579
308
2,600
7,701
6,199
0
1,300
6,401
22,310
0
L
Gilgamesh
Kenner12001
Gilgamesh
2,042
440
0
1,831
6,974
3,841
0
0
6,599
0
23,175
W
Gilgamesh
SeamanLoLoko
Gilgamesh
5,336
1,334
0
1,039
5,510
3,589
628
0
5,285
0
30,926
W
Janus
WolasKaas
Janus
4,114
111
0
770
4,676
1,033
0
1,141
3,459
38,062
0
L
Anhur
ishi427
Anhur
5,202
3,262
0
2,546
8,746
2,418
0
2,970
5,628
0
44,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,796
Gold Earned
32,574
367
Minions Killed
288
0
Camps Cleared
0
1,236,410
Distance Traveled
1,151,686
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,702
669
113
9
0
254,567
2
W
Anubis
7,287
561
70
5
0
224,059
1
L
Sobek
6,195
477
14
1
0
249,489
4
L
Thor
6,694
515
59
5
0
257,554
4
L
Hera
6,663
513
78
6
0
205,173
0
W
Terra
6,865
528
36
3
0
252,268
3
L
Gilgamesh
5,589
430
43
3
0
214,181
1
W
Gilgamesh
7,357
566
70
5
0
252,100
5
W
Janus
6,585
507
78
6
0
253,416
2
L
Anhur
7,433
572
94
7
0
225,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role