Player Matchup

Jormungandr
Jormungandr
Desire__Blood
Jormungandr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 12L
1,718 Elo+
Solo
Anubis
Anubis
Himbuñuelo
Anubis
Level 29
God Stats
9W - 9L
1,334 SR
Queue Stats
125W - 141L
1,398 Elo+
Solo
Vulcan
Vulcan
JcBIessing
Vulcan
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
75W - 78L
1,578 Elo+
Solo
Tyr
Tyr
TangGou
Tyr
Level 23
God Stats
5W - 7L
1,444 SR
Queue Stats
126W - 115L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
kirlimike
Danzaburou
Level 13
God Stats
17W - 18L
1,500 SR
Queue Stats
231W - 257L
1,766 Elo+
Party 1
Team Averages
Level 23
1,456 SR
1,596 Elo+

VS

Team Averages
Level 19
1,421 SR
1,654 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Robervalc
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,723 Elo+
Party 2
Gilgamesh
Gilgamesh
TheDeutschBlitz
Gilgamesh
Level 28
God Stats
16W - 12L
1,276 SR
Queue Stats
139W - 130L
1,483 Elo+
Solo
Chiron
Chiron
TrapLover48
Chiron
Level 31
God Stats
3W - 3L
1,608 SR
Queue Stats
135W - 127L
1,590 Elo+
Solo
King Arthur
King Arthur
darknighit169
King Arthur
Level 7
God Stats
0W - 1L
1,221 SR
Queue Stats
7W - 1L
1,974 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Desire__Blood
Jormungandr
9
4 / 1 / 5
6,131
557
7,302
5,669
2,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
9
0 / 3 / 1
5,295
481
4,135
5,495
2,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
JcBIessing
Vulcan
13
7 / 0 / 1
7,730
703
4,078
4,033
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Tyr
10
0 / 0 / 2
5,712
519
4,693
7,533
2,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
kirlimike
Danzaburou
10
4 / 1 / 4
6,361
578
6,092
4,209
1,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
6
0 / 4 / 1
4,545
413
656
8,743
3,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
8
0 / 6 / 0
4,851
441
1,718
5,455
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TheDeutschBlitz
Gilgamesh
10
1 / 2 / 3
5,873
534
5,030
9,410
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
10
1 / 2 / 2
5,774
525
3,974
7,768
1,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
darknighit169
King Arthur
10
2 / 1 / 0
5,445
495
4,571
10,897
5,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
4
5
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
4
1
0.13
W
Jormungandr
Desire__Blood
Jormungandr
4
1
5
6.5
W
Anubis
0
3
1
0.17
W
Vulcan
JcBIessing
Vulcan
7
0
1
7.5
L
Zeus
0
6
0
0
W
Tyr
0
0
2
1
L
Gilgamesh
TheDeutschBlitz
Gilgamesh
1
2
3
1.25
L
Chiron
1
2
2
1
L
King Arthur
darknighit169
King Arthur
2
1
0
2
W
Danzaburou
kirlimike
Danzaburou
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,300
Damage
15,949
26,939
Taken
42,273
10,471
Mitigated
15,835
11,112
Healing
14,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
656
177
0
2,797
8,743
3,524
280
1,841
6,902
6,513
0
W
Jormungandr
Desire__Blood
Jormungandr
7,302
1,562
0
2,248
5,669
2,692
240
561
5,039
17,558
0
W
Anubis
4,135
287
0
1,844
5,495
2,596
213
0
5,395
25,335
0
W
Vulcan
JcBIessing
Vulcan
4,078
606
0
2,136
4,033
1,416
258
1,138
2,639
44,463
0
L
Zeus
1,718
362
0
202
5,455
1,514
0
3,703
1,514
16,237
0
W
Tyr
4,693
838
0
3,010
7,533
2,584
213
0
7,208
0
28,123
L
Gilgamesh
TheDeutschBlitz
Gilgamesh
5,030
1,389
0
4,078
9,410
3,628
0
2,324
7,038
0
32,356
L
Chiron
3,974
1,966
222
2,762
7,768
1,962
660
3,736
4,020
0
32,618
L
King Arthur
darknighit169
King Arthur
4,571
820
0
3,956
10,897
5,207
0
3,613
7,284
0
21,685
W
Danzaburou
kirlimike
Danzaburou
6,092
2,201
0
1,874
4,209
1,183
378
375
3,834
0
26,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,229
Gold Earned
26,488
289
Minions Killed
230
0
Camps Cleared
0
1,087,563
Distance Traveled
961,864
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,545
413
15
1
0
177,901
1
W
Jormungandr
6,131
557
28
3
0
222,053
1
W
Anubis
5,295
481
51
5
0
203,903
0
W
Vulcan
7,730
703
99
9
0
213,429
2
L
Zeus
4,851
441
37
3
0
168,735
0
W
Tyr
5,712
519
64
6
0
241,093
3
L
Gilgamesh
5,873
534
74
7
0
215,686
1
L
Chiron
5,774
525
68
6
0
202,824
0
L
King Arthur
5,445
495
36
3
0
196,718
0
W
Danzaburou
6,361
578
47
4
0
207,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role