Player Matchup

Ymir
Ymir
MCpopestar
Ymir
Level 28
God Stats
11W - 13L
1,494 SR
Queue Stats
420W - 410L
1,401 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Melliug
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,362 Elo+
Party 2
Apollo
Apollo
TusMuertos65
Apollo
Level 28
God Stats
6W - 12L
1,873 SR
Queue Stats
202W - 228L
1,341 Elo+
Party 2
Scylla
Scylla
itsjukkah
Scylla
Level 27
God Stats
7W - 16L
1,303 SR
Queue Stats
192W - 232L
1,274 Elo+
Party 2
Guan Yu
Guan Yu
robjmayer
Guan Yu
Level 23
God Stats
6W - 17L
1,259 SR
Queue Stats
27W - 41L
1,282 Elo+
Party 3
Team Averages
Level 27
1,486 SR
1,332 Elo+

VS

Team Averages
Level 25
1,561 SR
1,383 Elo+
Xing Tian
Xing Tian
EguaLiseR
Xing Tian
Level 24
God Stats
3W - 1L
1,761 SR
Queue Stats
92W - 82L
1,366 Elo+
Party 1
Merlin
Merlin
LasagnaMan00
Merlin
Level 29
God Stats
18W - 15L
1,614 SR
Queue Stats
80W - 77L
1,439 Elo+
Solo
Danzaburou
Danzaburou
NEEEEMO
Danzaburou
Level 17
God Stats
19W - 18L
1,428 SR
Queue Stats
21W - 23L
1,335 Elo+
Solo
Bellona
Bellona
WhGlad
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,394 Elo+
Party 1
Fenrir
Fenrir
dragoncody
Fenrir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 6
8,791
440
8,939
22,123
22,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Melliug
Tsukuyomi
13
0 / 8 / 7
8,151
408
6,408
17,236
7,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
16
9 / 9 / 3
10,762
538
12,032
13,379
5,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
itsjukkah
Scylla
13
1 / 6 / 4
8,310
416
6,672
9,702
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
robjmayer
Guan Yu
12
1 / 7 / 7
8,112
406
3,404
18,686
20,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EguaLiseR
Xing Tian
15
4 / 3 / 16
10,861
543
10,092
14,885
17,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
15
4 / 4 / 5
9,930
497
14,158
9,404
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
NEEEEMO
Danzaburou
17
11 / 4 / 12
11,634
582
23,840
11,935
5,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
WhGlad
Bellona
18
7 / 4 / 3
11,638
582
8,056
11,271
7,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
dragoncody
Fenrir
18
10 / 0 / 7
11,374
569
11,946
12,684
9,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
79
14
Kills
36
36
Deaths
15
27
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
EguaLiseR
Xing Tian
4
3
16
4
W
Merlin
4
4
5
1.63
L
3
6
6
1
L
Tsukuyomi
Melliug
Tsukuyomi
0
8
7
0.44
W
Danzaburou
NEEEEMO
Danzaburou
11
4
12
4.25
L
Apollo
9
9
3
1.17
W
Bellona
WhGlad
Bellona
7
4
3
2.13
W
Fenrir
dragoncody
Fenrir
10
0
7
13.5
L
Scylla
itsjukkah
Scylla
1
6
4
0.5
L
Guan Yu
robjmayer
Guan Yu
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,455
Damage
68,092
81,126
Taken
60,179
59,074
Mitigated
43,666
8,742
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
EguaLiseR
Xing Tian
10,092
1,106
0
1,124
14,885
17,610
132
4,493
10,198
21,258
0
W
Merlin
14,158
822
0
764
9,404
3,711
1,444
4,326
4,675
45,867
0
L
8,939
1,355
0
749
22,123
22,581
477
7,851
14,026
22,586
0
L
Tsukuyomi
Melliug
Tsukuyomi
6,408
949
0
3,425
17,236
7,183
0
2,712
14,334
0
50,798
W
Danzaburou
NEEEEMO
Danzaburou
23,840
14,025
0
2,112
11,935
5,327
1,866
4,029
7,771
0
75,266
L
Apollo
12,032
7,694
0
0
13,379
5,701
1,290
4,488
8,841
0
43,750
W
Bellona
WhGlad
Bellona
8,056
1,349
0
1,757
11,271
7,866
2,552
1,005
9,933
0
55,652
W
Fenrir
dragoncody
Fenrir
11,946
2,594
0
4,638
12,684
9,152
0
978
11,616
0
72,366
L
Scylla
itsjukkah
Scylla
6,672
153
0
1,331
9,702
3,507
207
3,171
6,251
32,509
0
L
Guan Yu
robjmayer
Guan Yu
3,404
294
1,034
2,203
18,686
20,102
0
5,008
13,424
0
24,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,126
Gold Earned
55,437
319
Minions Killed
455
0
Camps Cleared
0
1,839,567
Distance Traveled
1,833,988
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,861
543
20
1
0
378,163
2
W
Merlin
9,930
497
73
4
0
291,107
3
L
Ymir
8,791
440
37
2
0
369,928
3
L
Tsukuyomi
8,151
408
82
4
0
385,681
1
W
Danzaburou
11,634
582
115
6
0
352,390
3
L
Apollo
10,762
538
81
4
0
367,530
0
W
Bellona
11,638
582
135
7
0
388,806
0
W
Fenrir
11,374
569
112
6
0
423,522
0
L
Scylla
8,310
416
68
3
0
346,461
3
L
Guan Yu
8,112
406
51
3
0
369,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role