Player Matchup

Merlin
Merlin
FaDedxALiEnz
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 70L
1,576 Elo+
Solo
Izanami
Izanami
KID_Stormy
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 155L
1,429 Elo+
Solo
Cthulhu
Cthulhu
Nicorogeles2115
Cthulhu
Level 18
God Stats
2W - 2L
1,677 SR
Queue Stats
16W - 16L
1,557 Elo+
Solo
Team Averages
Level 63
1,559 SR
1,520 Elo+

VS

Team Averages
Level 69
1,569 SR
1,491 Elo+
Gilgamesh
Gilgamesh
ChronicalGaming1
Gilgamesh
Level 115
God Stats
6W - 2L
1,685 SR
Queue Stats
150W - 146L
1,437 Elo+
Party 1
Agni
Agni
PR_xXLUISXx
Agni
Level 64
God Stats
1W - 0L
1,351 SR
Queue Stats
3W - 7L
1,428 Elo+
Party 1
Heimdallr
Heimdallr
cherished_memezz
Heimdallr
Level 29
God Stats
6W - 4L
1,670 SR
Queue Stats
149W - 103L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
8 / 6 / 4
13,449
640
15,636
20,343
8,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
KID_Stormy
Izanami
15
4 / 4 / 5
12,931
616
9,046
18,292
6,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 1 / 9
12,932
616
17,759
22,814
23,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
4 / 6 / 5
13,331
635
18,462
24,592
16,319
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 8 / 6
11,865
565
10,356
15,202
5,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
19
7 / 1 / 2
14,282
680
23,242
12,514
4,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
15
Kills
11
11
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
4
6
5
1.08
L
Merlin
8
6
4
1.67
L
Izanami
KID_Stormy
Izanami
4
4
5
1.63
L
3
1
9
7.5
W
0
8
6
0.38
W
Heimdallr
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,441
Damage
52,060
61,449
Taken
52,308
37,889
Mitigated
26,096
14,010
Healing
6,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
18,462
6,353
0
2,542
24,592
16,319
127
15,952
8,640
0
50,468
L
Merlin
15,636
1,167
519
5,061
20,343
8,108
254
3,266
16,615
66,791
0
L
Izanami
KID_Stormy
Izanami
9,046
4,860
588
4,169
18,292
6,520
0
1,617
16,539
0
56,773
L
17,759
909
0
3,673
22,814
23,261
0
4,355
17,800
57,288
0
W
10,356
996
0
3,092
15,202
5,011
731
9,499
5,703
51,169
0
W
Heimdallr
23,242
6,735
0
711
12,514
4,766
1,945
8,120
4,394
0
81,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,312
Gold Earned
39,478
224
Minions Killed
228
0
Camps Cleared
0
1,207,612
Distance Traveled
1,047,007
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,331
635
53
3
0
347,630
0
L
Merlin
13,449
640
89
4
0
334,987
4
L
Izanami
12,931
616
72
3
0
419,903
0
L
Cthulhu
12,932
616
63
3
0
452,722
1
W
Agni
11,865
565
59
3
0
316,138
0
W
Heimdallr
14,282
680
116
6
0
383,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role