Player Matchup

Danzaburou
Danzaburou
LIMESTUFF
Danzaburou
Level 14
God Stats
22W - 23L
1,299 SR
Queue Stats
255W - 290L
1,468 Elo+
Party 1
Tiamat
Tiamat
LlMESTUFF
Tiamat
Level 20
God Stats
37W - 42L
1,388 SR
Queue Stats
214W - 270L
1,526 Elo+
Party 1
Nemesis
Nemesis
Revenan1
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,641 Elo+
Solo
Erlang Shen
Erlang Shen
kianbcafc
Erlang Shen
Level 22
God Stats
2W - 3L
1,506 SR
Queue Stats
88W - 69L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
rare_laugh0
Gilgamesh
Level 24
God Stats
1W - 1L
1,814 SR
Queue Stats
58W - 67L
1,431 Elo+
Solo
Team Averages
Level 17
1,502 SR
1,531 Elo+

VS

Team Averages
Level 26
1,638 SR
1,597 Elo+
Tiamat
Tiamat
CLTX GUY
Tiamat
Level 66
God Stats
76W - 69L
1,568 SR
Queue Stats
764W - 744L
1,538 Elo+
Party 2
Sun Wukong
Sun Wukong
NandoG2100
Sun Wukong
Level 17
God Stats
8W - 0L
1,841 SR
Queue Stats
56W - 33L
1,582 Elo+
Solo
Hachiman
Hachiman
Xxlittlet15xX
Hachiman
Level 24
God Stats
8W - 1L
1,782 SR
Queue Stats
231W - 236L
1,428 Elo+
Party 2
Thor
Thor
feelto
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,737 Elo+
Solo
Fafnir
Fafnir
ybyd
Fafnir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LIMESTUFF
Danzaburou
13
1 / 6 / 0
8,711
415
7,272
13,488
4,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
LlMESTUFF
Tiamat
12
0 / 7 / 3
8,074
384
8,513
13,229
5,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Revenan1
Nemesis
13
4 / 2 / 1
8,960
427
6,876
11,155
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
kianbcafc
Erlang Shen
12
2 / 4 / 2
8,151
388
3,056
11,758
4,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
rare_laugh0
Gilgamesh
14
0 / 6 / 4
8,727
416
8,226
17,295
12,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CLTX GUY
Tiamat
17
3 / 1 / 8
10,778
513
16,506
13,315
8,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
NandoG2100
Sun Wukong
18
11 / 2 / 3
11,935
568
12,970
13,430
11,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Xxlittlet15xX
Hachiman
16
6 / 1 / 4
10,631
506
3,113
10,380
3,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
feelto
Thor
17
2 / 2 / 7
10,621
506
8,819
11,889
5,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
ybyd
Fafnir
15
3 / 1 / 7
9,846
469
6,105
10,601
10,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
25
25
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CLTX GUY
Tiamat
3
1
8
7
L
Danzaburou
LIMESTUFF
Danzaburou
1
6
0
0.17
L
Tiamat
LlMESTUFF
Tiamat
0
7
3
0.21
W
Sun Wukong
NandoG2100
Sun Wukong
11
2
3
6.25
L
Nemesis
Revenan1
Nemesis
4
2
1
2.25
W
Hachiman
Xxlittlet15xX
Hachiman
6
1
4
8
W
Thor
feelto
Thor
2
2
7
2.75
L
Erlang Shen
kianbcafc
Erlang Shen
2
4
2
0.75
L
Gilgamesh
rare_laugh0
Gilgamesh
0
6
4
0.33
W
Fafnir
ybyd
Fafnir
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,943
Damage
47,513
66,925
Taken
59,615
30,399
Mitigated
39,080
10,014
Healing
19,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CLTX GUY
Tiamat
16,506
2,567
685
5,176
13,315
8,126
2,126
2,838
10,129
79,870
0
L
Danzaburou
LIMESTUFF
Danzaburou
7,272
2,928
0
535
13,488
4,591
874
362
12,651
0
44,369
L
Tiamat
LlMESTUFF
Tiamat
8,513
1,327
0
1,827
13,229
5,565
944
7,142
6,023
39,316
0
W
Sun Wukong
NandoG2100
Sun Wukong
12,970
2,550
0
2,993
13,430
11,633
327
1,947
11,328
0
57,870
L
Nemesis
Revenan1
Nemesis
6,876
2,885
0
2,870
11,155
4,038
0
4,869
6,236
0
44,182
W
Hachiman
Xxlittlet15xX
Hachiman
3,113
2,481
0
4,802
10,380
3,499
3,973
1,397
8,805
0
54,140
W
Thor
feelto
Thor
8,819
2,839
0
3,612
11,889
5,148
0
865
10,888
0
66,276
L
Erlang Shen
kianbcafc
Erlang Shen
3,056
1,273
0
2,560
11,758
4,188
0
3,944
7,752
0
27,454
L
Gilgamesh
rare_laugh0
Gilgamesh
8,226
1,622
0
2,222
17,295
12,017
8
6,294
10,976
0
57,970
W
Fafnir
ybyd
Fafnir
6,105
1,634
0
1,928
10,601
10,674
750
753
9,538
32,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,623
Gold Earned
53,811
385
Minions Killed
507
0
Camps Cleared
0
1,640,003
Distance Traveled
1,927,715
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,778
513
122
6
0
403,816
2
L
Danzaburou
8,711
415
82
4
0
324,798
0
L
Tiamat
8,074
384
77
4
0
375,180
1
W
Sun Wukong
11,935
568
105
5
0
406,005
5
L
Nemesis
8,960
427
97
5
0
353,568
0
W
Hachiman
10,631
506
91
4
0
347,529
3
W
Thor
10,621
506
127
6
0
396,232
2
L
Erlang Shen
8,151
388
43
2
0
239,663
3
L
Gilgamesh
8,727
416
86
4
0
346,794
3
W
Fafnir
9,846
469
62
3
0
374,133
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role