Player Matchup

Set
Set
ClawedSmile
Set
Level 67
God Stats
7W - 11L
1,389 SR
Queue Stats
35W - 35L
1,461 Elo+
Party 2
Olorun
Olorun
GhostyCodex
Olorun
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
K1LL3RxN1NJ4
Persephone
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,650 Elo+
Party 2
Ymir
Ymir
PitaJi
Ymir
Level 152
God Stats
2W - 7L
1,344 SR
Queue Stats
139W - 126L
1,443 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UttarVir
Cu Chulainn
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 106
1,447 SR
1,511 Elo+

VS

Team Averages
Level 118
1,469 SR
1,501 Elo+
Hun Batz
Hun Batz
Coolburst
Hun Batz
Level 135
God Stats
1W - 1L
1,317 SR
Queue Stats
177W - 177L
1,463 Elo+
Solo
Cernunnos
Cernunnos
KEMAGANS
Cernunnos
Level 124
God Stats
42W - 29L
1,616 SR
Queue Stats
350W - 366L
1,467 Elo+
Party 3
Gilgamesh
Gilgamesh
Porticate2018
Gilgamesh
Level 111
God Stats
4W - 0L
1,500 SR
Queue Stats
307W - 318L
1,490 Elo+
Party 3
Discordia
Discordia
Shirabe
Discordia
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,658 Elo+
Solo
Cthulhu
Cthulhu
xupybreak
Cthulhu
Level 117
God Stats
10W - 16L
1,412 SR
Queue Stats
176W - 221L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 9 / 0
11,468
499
8,779
21,179
10,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
20
5 / 6 / 3
12,614
548
20,390
21,111
11,150
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
K1LL3RxN1NJ4
Persephone
16
1 / 8 / 1
9,885
430
11,052
15,257
5,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
PitaJi
Ymir
13
1 / 8 / 2
8,403
365
4,650
20,439
11,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
UttarVir
Cu Chulainn
19
0 / 5 / 1
11,688
508
11,186
22,175
18,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Coolburst
Hun Batz
20
17 / 2 / 6
14,392
626
26,008
20,229
8,919
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
KEMAGANS
Cernunnos
19
3 / 4 / 6
11,886
517
13,822
20,638
7,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Porticate2018
Gilgamesh
17
7 / 5 / 9
11,198
487
11,402
16,941
11,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Shirabe
Discordia
19
6 / 3 / 8
12,423
540
11,331
10,164
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
xupybreak
Cthulhu
20
3 / 0 / 3
11,913
518
12,496
12,025
17,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
14
Kills
36
36
Deaths
14
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
7
9
0
0.78
W
Hun Batz
Coolburst
Hun Batz
17
2
6
10
L
Olorun
5
6
3
1.08
L
Persephone
K1LL3RxN1NJ4
Persephone
1
8
1
0.19
W
Cernunnos
KEMAGANS
Cernunnos
3
4
6
1.5
L
Ymir
PitaJi
Ymir
1
8
2
0.25
W
Gilgamesh
Porticate2018
Gilgamesh
7
5
9
2.3
W
Discordia
Shirabe
Discordia
6
3
8
3.33
L
Cu Chulainn
UttarVir
Cu Chulainn
0
5
1
0.1
W
Cthulhu
xupybreak
Cthulhu
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,057
Damage
75,059
100,161
Taken
79,997
56,051
Mitigated
48,564
24,224
Healing
24,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,779
3,061
0
4,691
21,179
10,323
26
3,085
17,715
0
58,979
W
Hun Batz
Coolburst
Hun Batz
26,008
8,523
0
5,681
20,229
8,919
0
6,481
13,748
0
119,295
L
Olorun
20,390
12,624
212
9,994
21,111
11,150
234
0
21,111
107,163
0
L
Persephone
K1LL3RxN1NJ4
Persephone
11,052
429
0
2,196
15,257
5,120
0
5,354
9,246
65,257
0
W
Cernunnos
KEMAGANS
Cernunnos
13,822
8,132
0
10,958
20,638
7,259
586
15,455
5,183
0
85,921
L
Ymir
PitaJi
Ymir
4,650
934
244
1,954
20,439
11,110
0
3,657
16,570
38,579
0
W
Gilgamesh
Porticate2018
Gilgamesh
11,402
3,935
0
4,174
16,941
11,228
186
7,598
9,343
0
51,268
W
Discordia
Shirabe
Discordia
11,331
872
0
379
10,164
4,070
961
6,995
3,169
73,663
0
L
Cu Chulainn
UttarVir
Cu Chulainn
11,186
1,557
0
4,933
22,175
18,348
0
9,724
11,499
1,225
87,644
W
Cthulhu
xupybreak
Cthulhu
12,496
38
54
2,943
12,025
17,088
1,750
155
11,870
82,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,058
Gold Earned
61,812
582
Minions Killed
691
0
Camps Cleared
0
1,937,026
Distance Traveled
2,079,279
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,468
499
90
4
0
394,151
2
W
Hun Batz
14,392
626
172
7
0
468,005
3
L
Olorun
12,614
548
174
8
0
391,647
2
L
Persephone
9,885
430
99
4
0
408,194
3
W
Cernunnos
11,886
517
140
6
0
331,982
3
L
Ymir
8,403
365
40
2
0
371,243
9
W
Gilgamesh
11,198
487
70
3
0
425,198
1
W
Discordia
12,423
540
151
7
0
421,551
5
L
Cu Chulainn
11,688
508
179
8
0
371,791
4
W
Cthulhu
11,913
518
158
7
0
432,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role