Player Matchup

Gilgamesh
Gilgamesh
FroschgeDerErste
Gilgamesh
Level 142
God Stats
17W - 10L
1,611 SR
Queue Stats
80W - 106L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
GG_LightFighter
Baron Samedi
Level 69
God Stats
14W - 9L
1,105 SR
Queue Stats
86W - 112L
1,420 Elo+
Party 1
Medusa
Medusa
Uncut-AimzZ
Medusa
Level 117
God Stats
7W - 6L
1,490 SR
Queue Stats
148W - 164L
1,511 Elo+
Party 1
Hades
Hades
Zombieopa2410
Hades
Level 128
God Stats
5W - 4L
1,590 SR
Queue Stats
97W - 114L
1,447 Elo+
Party 1
Horus
Horus
xXHellRiderXx
Horus
Level 137
God Stats
2W - 1L
1,707 SR
Queue Stats
14W - 15L
1,519 Elo+
Solo
Team Averages
Level 119
1,501 SR
1,471 Elo+

VS

Team Averages
Level 82
1,511 SR
1,439 Elo+
Neith
Neith
CwistSilv3r
Neith
Level 62
God Stats
149W - 134L
1,606 SR
Queue Stats
212W - 191L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
DrevilLeopard
Gilgamesh
Level 27
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
GatlingFist
Ymir
Level 48
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 6L
1,110 Elo+
Party 3
Mulan
Mulan
NeXuSofNight
Mulan
Level 148
God Stats
20W - 14L
1,734 SR
Queue Stats
349W - 355L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
Robinson277
Zhong Kui
Level 126
God Stats
27W - 26L
1,599 SR
Queue Stats
527W - 513L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
7 / 1 / 2
6,802
618
4,253
5,124
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
GG_LightFighter
Baron Samedi
10
0 / 4 / 1
6,023
548
3,601
7,002
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
11
6 / 0 / 2
6,733
612
7,557
6,398
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
4 / 1 / 4
7,837
712
8,454
10,189
4,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 2 / 5
5,710
519
2,773
6,646
2,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,321
484
3,113
5,903
1,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
DrevilLeopard
Gilgamesh
9
2 / 3 / 1
6,145
559
3,607
7,440
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
1 / 4 / 0
5,217
474
2,747
7,920
3,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
4 / 2 / 0
6,847
622
5,384
8,463
3,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Robinson277
Zhong Kui
10
0 / 5 / 1
5,937
540
6,561
10,085
6,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
19
Kills
7
8
Deaths
19
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Gilgamesh
DrevilLeopard
Gilgamesh
2
3
1
0.83
W
Gilgamesh
7
1
2
8
W
Baron Samedi
GG_LightFighter
Baron Samedi
0
4
1
0.13
L
1
4
0
0.25
L
4
2
0
2
L
Zhong Kui
Robinson277
Zhong Kui
0
5
1
0.1
W
Medusa
6
0
2
7
W
4
1
4
6
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,638
Damage
21,412
35,359
Taken
39,811
13,988
Mitigated
16,581
18,930
Healing
10,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,113
1,216
0
964
5,903
1,260
51
0
5,903
0
24,703
L
Gilgamesh
DrevilLeopard
Gilgamesh
3,607
1,165
111
1,632
7,440
2,333
0
1,697
5,743
0
23,040
W
Gilgamesh
4,253
1,247
0
2,550
5,124
1,722
0
366
4,758
0
21,067
W
Baron Samedi
GG_LightFighter
Baron Samedi
3,601
482
84
2,546
7,002
2,786
0
0
7,002
24,833
0
L
2,747
1,153
0
2,047
7,920
3,006
0
0
7,920
7,610
0
L
5,384
369
0
2,829
8,463
3,316
956
3,350
4,795
0
38,598
L
Zhong Kui
Robinson277
Zhong Kui
6,561
1,340
0
3,070
10,085
6,666
408
6,690
3,395
36,401
0
W
Medusa
7,557
3,298
0
4,012
6,398
2,006
388
1,328
5,070
0
44,426
W
8,454
1,990
215
6,653
10,189
4,963
578
6,195
3,994
50,929
0
W
2,773
1,474
694
2,176
6,646
2,511
0
1,419
5,227
0
16,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,105
Gold Earned
29,467
302
Minions Killed
276
0
Camps Cleared
0
987,750
Distance Traveled
1,007,615
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,321
484
63
6
0
188,751
5
L
Gilgamesh
6,145
559
44
4
0
206,851
0
W
Gilgamesh
6,802
618
43
4
0
249,723
0
W
Baron Samedi
6,023
548
51
5
0
162,073
0
L
Ymir
5,217
474
8
1
0
212,100
3
L
Mulan
6,847
622
86
8
0
200,870
2
L
Zhong Kui
5,937
540
75
7
0
199,043
1
W
Medusa
6,733
612
67
6
0
179,553
2
W
Hades
7,837
712
116
11
0
202,133
3
W
Horus
5,710
519
25
2
0
194,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role