Player Matchup

Bakasura
Bakasura
Fiksaaa
Bakasura
Level 18
God Stats
26W - 34L
1,572 SR
Queue Stats
106W - 136L
1,435 Elo+
Solo
Xing Tian
Xing Tian
Regularsoda8790
Xing Tian
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,364 Elo+
Solo
Cupid
Cupid
SobreBulat
Cupid
Level 24
God Stats
17W - 7L
1,688 SR
Queue Stats
56W - 60L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
goe1227
Gilgamesh
Level 25
God Stats
4W - 1L
1,654 SR
Queue Stats
29W - 19L
1,627 Elo+
Solo
Tiamat
Tiamat
victoraulr
Tiamat
Level 26
God Stats
8W - 8L
1,314 SR
Queue Stats
16W - 18L
1,165 Elo+
Solo
Team Averages
Level 23
1,546 SR
1,392 Elo+

VS

Team Averages
Level 23
1,506 SR
1,471 Elo+
Nemesis
Nemesis
ALTAIR PRO 2345
Nemesis
Level 29
God Stats
7W - 11L
1,500 SR
Queue Stats
292W - 294L
1,622 Elo+
Solo
Gilgamesh
Gilgamesh
LePhrug
Gilgamesh
Level 29
God Stats
9W - 9L
1,501 SR
Queue Stats
36W - 51L
1,435 Elo+
Solo
Xing Tian
Xing Tian
XamTic13
Xing Tian
Level 26
God Stats
4W - 4L
1,541 SR
Queue Stats
210W - 251L
1,508 Elo+
Solo
Cerberus
Cerberus
scrimmyy_
Cerberus
Level 26
God Stats
15W - 16L
1,488 SR
Queue Stats
131W - 112L
1,408 Elo+
Solo
Poseidon
Poseidon
zorzie
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fiksaaa
Bakasura
20
5 / 2 / 4
12,928
539
3,756
14,574
6,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Regularsoda8790
Xing Tian
15
5 / 7 / 5
10,456
436
9,635
19,053
18,069
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
15
2 / 3 / 8
10,427
434
14,329
12,502
4,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
goe1227
Gilgamesh
20
12 / 3 / 7
13,625
568
28,125
27,830
19,485
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
victoraulr
Tiamat
17
6 / 4 / 7
12,024
501
15,306
14,641
9,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 5
11,734
489
12,232
19,340
8,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
LePhrug
Gilgamesh
14
4 / 6 / 9
9,641
402
14,164
18,710
9,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
XamTic13
Xing Tian
17
3 / 9 / 6
10,505
438
11,303
24,158
11,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
scrimmyy_
Cerberus
16
5 / 3 / 12
11,399
475
13,310
28,558
23,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
zorzie
Poseidon
14
1 / 9 / 8
9,217
384
7,931
11,836
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
58
30
Kills
18
19
Deaths
31
31
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
W
Bakasura
Fiksaaa
Bakasura
5
2
4
3.5
L
Gilgamesh
LePhrug
Gilgamesh
4
6
9
1.42
W
Xing Tian
Regularsoda8790
Xing Tian
5
7
5
1.07
W
Cupid
2
3
8
2
L
Xing Tian
XamTic13
Xing Tian
3
9
6
0.67
W
Gilgamesh
goe1227
Gilgamesh
12
3
7
5.17
L
Cerberus
scrimmyy_
Cerberus
5
3
12
3.67
W
Tiamat
victoraulr
Tiamat
6
4
7
2.38
L
Poseidon
zorzie
Poseidon
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,151
Damage
58,940
88,600
Taken
102,602
57,929
Mitigated
57,546
25,651
Healing
23,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,232
5,255
0
4,633
19,340
8,355
0
4,541
14,799
0
70,333
W
Bakasura
Fiksaaa
Bakasura
3,756
2,757
0
2,986
14,574
6,486
0
2,887
11,607
0
97,120
L
Gilgamesh
LePhrug
Gilgamesh
14,164
4,027
0
2,078
18,710
9,768
188
4,526
14,184
0
51,407
W
Xing Tian
Regularsoda8790
Xing Tian
9,635
1,028
0
50
19,053
18,069
0
10,123
8,672
23,503
0
W
Cupid
14,329
5,877
456
4,367
12,502
4,346
1,470
4,809
7,615
0
49,316
L
Xing Tian
XamTic13
Xing Tian
11,303
1,038
1,383
5,556
24,158
11,753
568
5,795
18,363
66,056
0
W
Gilgamesh
goe1227
Gilgamesh
28,125
6,292
0
11,318
27,830
19,485
342
8,723
19,023
0
119,172
L
Cerberus
scrimmyy_
Cerberus
13,310
1,499
160
9,909
28,558
23,928
0
11,060
17,498
56,093
0
W
Tiamat
victoraulr
Tiamat
15,306
2,346
714
5,760
14,641
9,543
945
5,564
8,773
58,557
0
L
Poseidon
zorzie
Poseidon
7,931
1,109
0
33
11,836
3,742
448
4,123
7,713
41,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,460
Gold Earned
52,496
518
Minions Killed
407
0
Camps Cleared
0
2,147,280
Distance Traveled
2,053,436
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,734
489
90
4
0
386,979
2
W
Bakasura
12,928
539
163
7
0
468,092
0
L
Gilgamesh
9,641
402
65
3
0
430,029
3
W
Xing Tian
10,456
436
29
1
0
387,598
0
W
Cupid
10,427
434
76
3
0
444,737
0
L
Xing Tian
10,505
438
94
4
0
416,882
1
W
Gilgamesh
13,625
568
155
6
0
435,409
2
L
Cerberus
11,399
475
75
3
0
418,921
0
W
Tiamat
12,024
501
95
4
0
411,444
2
L
Poseidon
9,217
384
83
3
0
400,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role