Player Matchup

Anubis
Anubis
AlmiranteSnow
Anubis
Level 42
God Stats
10W - 5L
1,653 SR
Queue Stats
71W - 72L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
DeadAlias
Sun Wukong
Level 38
God Stats
1W - 6L
1,483 SR
Queue Stats
76W - 100L
1,397 Elo+
Party 1
Erlang Shen
Erlang Shen
Wiseman2001
Erlang Shen
Level 44
God Stats
0W - 1L
1,104 SR
Queue Stats
11W - 23L
1,403 Elo+
Solo
Scylla
Scylla
blackfox308
Scylla
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 82L
1,468 Elo+
Party 1
Ra
Ra
innuendo641
Ra
Level 41
God Stats
2W - 11L
1,292 SR
Queue Stats
495W - 551L
1,471 Elo+
Solo
Team Averages
Level 49
1,406 SR
1,446 Elo+

VS

Team Averages
Level 54
1,505 SR
1,494 Elo+
Bacchus
Bacchus
Kamrez
Bacchus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,384 Elo+
Party 2
He Bo
He Bo
Maximusssx
He Bo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Tarmacpants
Gilgamesh
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,403 Elo+
Party 2
Bakasura
Bakasura
glowside
Bakasura
Level 41
God Stats
4W - 4L
1,485 SR
Queue Stats
25W - 21L
1,614 Elo+
Party 3
Kuzenbo
Kuzenbo
remskadoodle
Kuzenbo
Level 38
God Stats
5W - 2L
1,543 SR
Queue Stats
69W - 56L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,266
908
5,641
9,962
4,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
DeadAlias
Sun Wukong
12
1 / 4 / 1
7,121
890
5,656
9,981
6,694
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
Wiseman2001
Erlang Shen
10
0 / 0 / 0
4,830
604
0
0
0
Scylla
12
1 / 5 / 1
7,251
906
4,369
7,115
2,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 0
7,359
920
4,816
4,332
1,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

227

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kamrez
Bacchus
14
7 / 1 / 7
9,135
1,142
3,993
3,878
3,832
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
14
2 / 0 / 9
8,003
1,000
6,201
1,810
520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Tarmacpants
Gilgamesh
14
3 / 1 / 10
8,197
1,025
8,097
8,375
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
glowside
Bakasura
14
3 / 0 / 8
8,364
1,046
7,791
7,473
3,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
remskadoodle
Kuzenbo
14
1 / 1 / 11
8,227
1,028
2,868
5,115
4,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
3
Kills
16
16
Deaths
3
3
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Sun Wukong
DeadAlias
Sun Wukong
1
4
1
0.38
W
Bacchus
Kamrez
Bacchus
7
1
7
10.5
W
He Bo
2
0
9
6.5
W
Gilgamesh
Tarmacpants
Gilgamesh
3
1
10
8
L
Erlang Shen
Wiseman2001
Erlang Shen
0
0
0
0
L
Scylla
1
5
1
0.3
W
Bakasura
glowside
Bakasura
3
0
8
7
L
1
1
0
1
W
Kuzenbo
remskadoodle
Kuzenbo
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,482
Damage
28,950
31,390
Taken
26,651
14,795
Mitigated
16,251
3,293
Healing
5,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,641
185
0
1,531
9,962
4,562
0
3,830
5,318
27,022
0
L
Sun Wukong
DeadAlias
Sun Wukong
5,656
511
0
621
9,981
6,694
0
3,953
5,321
0
11,782
W
Bacchus
Kamrez
Bacchus
3,993
550
747
436
3,878
3,832
0
2,039
1,814
11,071
0
W
He Bo
6,201
36
0
357
1,810
520
0
1,258
512
22,051
0
W
Gilgamesh
Tarmacpants
Gilgamesh
8,097
3,217
269
2,043
8,375
4,023
0
4,884
3,315
0
21,788
L
Erlang Shen
Wiseman2001
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
4,369
490
0
255
7,115
2,167
0
3,010
3,584
15,419
0
W
Bakasura
glowside
Bakasura
7,791
4,982
219
939
7,473
3,069
0
3,412
3,928
0
15,435
L
4,816
528
510
376
4,332
1,372
0
1,751
2,306
19,364
0
W
Kuzenbo
remskadoodle
Kuzenbo
2,868
1,443
0
820
5,115
4,807
0
2,867
2,197
10,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,827
Gold Earned
41,926
116
Minions Killed
145
4
Camps Cleared
7
525,968
Distance Traveled
795,247
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,266
908
44
6
2
111,282
0
L
Sun Wukong
7,121
890
15
2
1
132,163
0
W
Bacchus
9,135
1,142
21
3
2
139,558
0
W
He Bo
8,003
1,000
39
5
0
166,428
1
W
Gilgamesh
8,197
1,025
28
4
1
156,018
0
L
Erlang Shen
4,830
604
0
0
0
0
0
L
Scylla
7,251
906
26
3
0
127,916
0
W
Bakasura
8,364
1,046
36
5
3
183,163
0
L
Ra
7,359
920
31
4
1
154,607
0
W
Kuzenbo
8,227
1,028
21
3
1
150,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role