Player Matchup

Hera
Hera
Jimlla
Hera
Level 39
God Stats
2W - 3L
1,479 SR
Queue Stats
122W - 115L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
fazan174
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
tatout
Ne Zha
Level 158
God Stats
7W - 2L
1,591 SR
Queue Stats
146W - 148L
1,522 Elo+
Party 1
Team Averages
Level 114
1,523 SR
1,507 Elo+

VS

Team Averages
Level 66
1,440 SR
1,455 Elo+
Olorun
Olorun
DR1HUNTER
Olorun
Level 5
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 5L
1,358 Elo+
Solo
Freya
Freya
Glumov
Freya
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 237L
1,471 Elo+
Solo
Thoth
Thoth
NotNowSnuzzles
Thoth
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
305W - 329L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Jimlla
Hera
12
4 / 0 / 14
8,451
845
3,634
4,143
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
fazan174
Gilgamesh
10
6 / 5 / 9
8,183
818
6,992
9,534
4,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
tatout
Ne Zha
14
13 / 2 / 6
9,830
983
10,566
9,312
4,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DR1HUNTER
Olorun
9
2 / 9 / 1
6,625
663
3,678
11,470
3,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
Glumov
Freya
9
2 / 7 / 3
7,286
729
3,642
7,916
2,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 8 / 5
7,773
777
2,398
7,536
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
23
Kills
5
7
Deaths
24
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
DR1HUNTER
Olorun
2
9
1
0.28
L
Freya
Glumov
Freya
2
7
3
0.5
W
Hera
Jimlla
Hera
4
0
14
11
L
1
8
5
0.44
W
Gilgamesh
fazan174
Gilgamesh
6
5
9
2.1
W
Ne Zha
tatout
Ne Zha
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,192
Damage
9,718
22,989
Taken
26,922
9,780
Mitigated
8,686
5,188
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DR1HUNTER
Olorun
3,678
1,481
26
2,412
11,470
3,696
0
1,507
9,801
14,674
0
L
Freya
Glumov
Freya
3,642
1,205
0
771
7,916
2,259
0
1,115
6,741
12,602
0
W
Hera
Jimlla
Hera
3,634
804
0
635
4,143
1,511
1,085
1,430
2,623
21,592
0
L
2,398
767
0
310
7,536
2,731
636
788
6,682
26,139
1,064
W
Gilgamesh
fazan174
Gilgamesh
6,992
1,225
147
1,543
9,534
4,262
544
3,508
5,822
0
27,738
W
Ne Zha
tatout
Ne Zha
10,566
4,410
0
2,863
9,312
4,007
624
4,257
4,879
0
37,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,464
Gold Earned
21,684
131
Minions Killed
98
0
Camps Cleared
0
579,723
Distance Traveled
429,346
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,625
663
26
3
0
155,301
3
L
Freya
7,286
729
28
3
0
128,957
0
W
Hera
8,451
845
43
4
0
202,467
2
L
Thoth
7,773
777
44
4
0
145,088
3
W
Gilgamesh
8,183
818
39
4
0
164,317
3
W
Ne Zha
9,830
983
49
5
0
212,939
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role