Player Matchup

Kukulkan
Kukulkan
Gold I
Alvare123
Kukulkan
Gold I
Level 152
God Stats
18W - 11L
1,569 SR
Queue Stats
364W - 394L
1,606 MMR
Solo
Chernobog
Chernobog
Gold III
Arevets
Chernobog
Gold III
Level 155
God Stats
2W - 6L
1,309 SR
Queue Stats
187W - 175L
1,446 MMR
Solo
Ymir
Ymir
Platinum V
Edgarsaurus
Ymir
Platinum V
Level 152
God Stats
4W - 5L
1,433 SR
Queue Stats
594W - 583L
1,692 MMR
Solo
Nemesis
Nemesis
Gold I
FGordon
Nemesis
Gold I
Level 138
God Stats
7W - 12L
1,434 SR
Queue Stats
108W - 102L
1,640 MMR
Solo
Chaac
Chaac
Silver I
TrickyNiky
Chaac
Silver I
Level 87
God Stats
1W - 0L
1,836 SR
Queue Stats
123W - 113L
1,509 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,516 SR
1,578 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,574 SR
1,498 MMR
Izanami
Izanami
Gold IV
Cuddα
Izanami
Gold IV
Level 107
God Stats
6W - 6L
1,402 SR
Queue Stats
153W - 159L
1,385 MMR
Solo
Guan Yu
Guan Yu
Gold II
EstiiDG
Guan Yu
Gold II
Level 124
God Stats
21W - 17L
1,770 SR
Queue Stats
284W - 295L
1,495 MMR
Party 1
Mulan
Mulan
Silver III
Pheonix2Free
Mulan
Silver III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,492 MMR
Solo
Scylla
Scylla
Gold II
PotereUltimate
Scylla
Gold II
Level 159
God Stats
6W - 13L
1,511 SR
Queue Stats
182W - 179L
1,618 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
北月大魔王
Zhong Kui
Bronze III
Level 34
God Stats
0W - 5L
1,686 SR
Queue Stats
1W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alvare123
Kukulkan
20
6 / 4 / 7
14,193
591
11,045
9,879
4,445
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Arevets
Chernobog
19
7 / 5 / 14
14,319
597
23,477
19,172
7,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 3 / 19
13,047
544
11,359
21,374
17,439
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
FGordon
Nemesis
20
8 / 1 / 9
15,099
629
22,430
21,233
15,346
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
20
10 / 4 / 6
14,639
610
17,160
22,591
28,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
TiamatAthenaTsukuyomiApolloSet

VS

Bans
DanzaburouTyrKhepriKing ArthurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cuddα
Izanami
19
6 / 6 / 3
13,092
546
17,312
21,443
8,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
EstiiDG
Guan Yu
18
2 / 5 / 2
11,847
494
9,522
31,447
32,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 8 / 4
11,746
489
4,202
19,903
11,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
0 / 5 / 4
12,798
533
9,697
15,315
5,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
北月大魔王
Zhong Kui
15
5 / 10 / 3
11,020
459
9,857
20,704
12,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
33
33
Kills
17
17
Deaths
34
55
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alvare123
Kukulkan
6
4
7
2.38
W
Chernobog
Arevets
Chernobog
7
5
14
2.8
L
Izanami
Cuddα
Izanami
6
6
3
1.25
W
2
3
19
3.83
L
Guan Yu
EstiiDG
Guan Yu
2
5
2
0.6
W
Nemesis
FGordon
Nemesis
8
1
9
12.5
L
4
8
4
0.75
L
0
5
4
0.4
W
Chaac
10
4
6
3.25
L
Zhong Kui
北月大魔王
Zhong Kui
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,471
Damage
50,590
94,249
Taken
108,812
73,312
Mitigated
70,674
37,664
Healing
32,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alvare123
Kukulkan
11,045
1,180
0
1,327
9,879
4,445
3,009
4,729
5,150
111,189
0
W
Chernobog
Arevets
Chernobog
23,477
17,440
0
8,470
19,172
7,601
5,503
3,349
15,823
0
101,381
L
Izanami
Cuddα
Izanami
17,312
10,293
0
7,805
21,443
8,102
0
3,096
18,267
0
103,326
W
11,359
2,261
0
6,166
21,374
17,439
743
4,533
16,841
50,204
0
L
Guan Yu
EstiiDG
Guan Yu
9,522
1,694
1,741
11,890
31,447
32,928
266
4,559
25,908
0
72,303
W
Nemesis
FGordon
Nemesis
22,430
11,078
0
11,499
21,233
15,346
3,290
6,640
14,593
0
135,764
L
4,202
632
0
5,238
19,903
11,399
0
5,561
14,162
0
62,977
L
9,697
1,480
0
1,682
15,315
5,994
0
4,599
10,426
114,836
0
W
Chaac
17,160
2,582
0
10,202
22,591
28,481
1,064
2,647
19,944
7,554
78,982
L
Zhong Kui
北月大魔王
Zhong Kui
9,857
776
0
3,699
20,704
12,251
0
6,337
14,262
42,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,297
Gold Earned
60,503
655
Minions Killed
728
0
Camps Cleared
0
2,437,520
Distance Traveled
2,106,610
33
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,193
591
173
7
0
430,303
6
W
Chernobog
14,319
597
121
5
0
462,451
7
L
Izanami
13,092
546
163
7
0
401,321
4
W
Ymir
13,047
544
65
3
0
490,663
9
L
Guan Yu
11,847
494
145
6
0
482,330
7
W
Nemesis
15,099
629
173
7
0
565,902
8
L
Mulan
11,746
489
121
5
0
398,242
5
L
Scylla
12,798
533
226
9
0
430,772
9
W
Chaac
14,639
610
123
5
0
488,201
3
L
Zhong Kui
11,020
459
73
3
0
393,945
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role