Player Matchup

Cernunnos
Cernunnos
Chief1990
Cernunnos
Level 63
God Stats
14W - 24L
1,420 SR
Queue Stats
157W - 201L
1,350 Elo+
Solo
Ra
Ra
PATOMANDA
Ra
Level 106
God Stats
10W - 13L
1,543 SR
Queue Stats
193W - 190L
1,486 Elo+
Solo
Tyr
Tyr
Shootheduck
Tyr
Level 159
God Stats
1W - 0L
1,574 SR
Queue Stats
41W - 38L
1,509 Elo+
Solo
Team Averages
Level 109
1,512 SR
1,448 Elo+

VS

Team Averages
Level 83
1,489 SR
1,457 Elo+
Tyr
Tyr
Bibouchtram1
Tyr
Level 63
God Stats
2W - 3L
1,467 SR
Queue Stats
2W - 6L
1,372 Elo+
Solo
Awilix
Awilix
LesandrMoon
Awilix
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Rastafarais
Vulcan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chief1990
Cernunnos
18
4 / 6 / 1
14,576
634
10,212
20,364
6,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 7 / 6
14,063
611
18,215
19,788
10,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 1 / 6
14,881
647
10,353
22,922
24,007
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 12
13,107
570
8,962
17,675
20,824
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Awilix
18
9 / 4 / 3
14,836
645
13,032
15,994
6,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
19
4 / 3 / 5
13,856
602
26,880
14,987
6,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
10
Kills
14
14
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
12
2.33
W
Cernunnos
Chief1990
Cernunnos
4
6
1
0.75
L
Awilix
9
4
3
2.63
W
2
7
6
0.71
L
Vulcan
4
3
5
2.17
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,780
Damage
48,874
63,074
Taken
48,656
41,694
Mitigated
34,062
25,151
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,962
235
0
5,653
17,675
20,824
174
7,486
10,189
439
25,823
W
Cernunnos
Chief1990
Cernunnos
10,212
3,690
1,297
5,654
20,364
6,782
1,479
10,294
10,070
0
93,377
L
Awilix
13,032
3,208
0
0
15,994
6,507
257
5,323
10,671
0
83,102
W
18,215
669
4,841
7,105
19,788
10,905
747
6,827
12,961
106,609
0
L
Vulcan
26,880
12,104
0
2,655
14,987
6,731
199
5,466
9,521
98,269
0
W
10,353
1,301
0
6,254
22,922
24,007
321
11,398
11,524
0
40,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,520
Gold Earned
41,799
289
Minions Killed
243
0
Camps Cleared
0
1,216,192
Distance Traveled
1,297,412
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,107
570
35
2
0
436,918
4
W
Cernunnos
14,576
634
103
4
0
322,451
10
L
Awilix
14,836
645
79
3
0
460,653
5
W
Ra
14,063
611
143
6
0
398,250
2
L
Vulcan
13,856
602
129
6
0
399,841
2
W
Tyr
14,881
647
43
2
0
495,491
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role