Player Matchup

Gilgamesh
Gilgamesh
Zz_LaXx_Zz
Gilgamesh
Level 84
God Stats
27W - 27L
1,080 SR
Queue Stats
168W - 181L
1,352 Elo+
Party 2
Hel
Hel
imOmid_rad123
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,452 Elo+
Party 1
Ullr
Ullr
peerage9
Ullr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,453 Elo+
Party 1
Vulcan
Vulcan
xRez_7
Vulcan
Level 124
God Stats
3W - 2L
1,224 SR
Queue Stats
285W - 268L
1,474 Elo+
Party 2
Nike
Nike
xX-Yvanos-Xx
Nike
Level 23
God Stats
3W - 3L
1,435 SR
Queue Stats
7W - 20L
1,239 Elo+
Party 2
Team Averages
Level 59
1,348 SR
1,394 Elo+

VS

Team Averages
Level 66
1,478 SR
1,343 Elo+
Medusa
Medusa
Blackout2b
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,405 Elo+
Solo
Bacchus
Bacchus
Lamaspapii
Bacchus
Level 119
God Stats
24W - 28L
1,503 SR
Queue Stats
494W - 662L
1,323 Elo+
Party 3
Vulcan
Vulcan
Posgrego
Vulcan
Level 22
God Stats
6W - 12L
1,357 SR
Queue Stats
13W - 32L
1,288 Elo+
Party 3
Gilgamesh
Gilgamesh
giova_lp
Gilgamesh
Level 17
God Stats
5W - 9L
1,528 SR
Queue Stats
161W - 199L
1,382 Elo+
Party 3
Da Ji
Da Ji
luiiisito_
Da Ji
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
645W - 825L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Zz_LaXx_Zz
Gilgamesh
20
16 / 3 / 11
15,678
560
22,852
21,293
13,068
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
8 / 4 / 15
13,889
496
21,263
21,188
14,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
19
9 / 6 / 13
13,433
480
11,335
22,734
10,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
xRez_7
Vulcan
20
23 / 1 / 11
17,280
617
40,602
16,876
8,631
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 1 / 8
14,507
518
5,894
13,653
10,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blackout2b
Medusa
14
1 / 13 / 4
9,961
356
5,943
23,155
6,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Lamaspapii
Bacchus
15
5 / 12 / 4
10,784
385
16,346
31,652
37,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
Posgrego
Vulcan
14
0 / 15 / 2
9,262
331
7,395
19,066
6,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
giova_lp
Gilgamesh
18
2 / 6 / 3
12,003
429
16,272
23,751
17,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Da Ji
20
7 / 14 / 1
13,737
491
18,079
29,214
12,325
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
29
59
Kills
15
15
Deaths
60
58
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
Blackout2b
Medusa
1
13
4
0.23
L
Bacchus
Lamaspapii
Bacchus
5
12
4
0.58
L
Vulcan
Posgrego
Vulcan
0
15
2
0.07
W
Gilgamesh
Zz_LaXx_Zz
Gilgamesh
16
3
11
7.17
L
Gilgamesh
giova_lp
Gilgamesh
2
6
3
0.58
W
8
4
15
3.88
L
Da Ji
7
14
1
0.54
W
Ullr
9
6
13
2.58
W
Vulcan
xRez_7
Vulcan
23
1
11
28.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,946
Damage
64,035
95,744
Taken
126,838
57,961
Mitigated
79,882
37,595
Healing
11,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Blackout2b
Medusa
5,943
3,383
0
420
23,155
6,825
0
15,058
8,035
0
47,275
L
Bacchus
Lamaspapii
Bacchus
16,346
736
1,617
3,277
31,652
37,405
0
16,551
14,823
34,884
0
L
Vulcan
Posgrego
Vulcan
7,395
482
0
411
19,066
6,326
0
10,660
8,209
48,328
0
W
Gilgamesh
Zz_LaXx_Zz
Gilgamesh
22,852
9,336
0
1,387
21,293
13,068
2,755
3,549
17,744
0
109,147
L
Gilgamesh
giova_lp
Gilgamesh
16,272
5,630
0
1,409
23,751
17,001
422
7,614
15,798
0
75,046
W
21,263
1,563
10,100
11,477
21,188
14,604
2,114
7,722
13,466
71,562
0
L
Da Ji
18,079
3,971
0
4,396
29,214
12,325
0
11,852
16,969
0
100,677
W
Ullr
11,335
6,778
0
4,015
22,734
10,754
7,391
6,863
15,871
0
58,213
W
Vulcan
xRez_7
Vulcan
40,602
10,485
414
5,730
16,876
8,631
1,148
3,586
13,290
154,054
0
W
5,894
524
0
4,472
13,653
10,904
2,317
2,021
11,426
7,649
66,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,787
Gold Earned
55,747
691
Minions Killed
477
0
Camps Cleared
0
2,672,448
Distance Traveled
2,229,422
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,961
356
73
3
0
353,979
0
L
Bacchus
10,784
385
43
2
0
471,477
2
L
Vulcan
9,262
331
79
3
0
439,815
1
W
Gilgamesh
15,678
560
148
5
0
593,103
0
L
Gilgamesh
12,003
429
121
4
0
531,574
2
W
Hel
13,889
496
102
4
0
490,633
2
L
Da Ji
13,737
491
161
6
0
432,577
1
W
Ullr
13,433
480
79
3
0
452,440
1
W
Vulcan
17,280
617
226
8
0
564,873
2
W
Nike
14,507
518
136
5
0
571,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role