Player Matchup

Nemesis
Nemesis
Algama
Nemesis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 30L
1,827 Elo+
Solo
Xbalanque
Xbalanque
Benty-Pingouin
Xbalanque
Level 30
God Stats
69W - 57L
1,646 SR
Queue Stats
162W - 164L
1,493 Elo+
Party 4
Tyr
Tyr
MAHAN_WOLF_007
Tyr
Level 107
God Stats
4W - 4L
1,312 SR
Queue Stats
93W - 86L
1,482 Elo+
Party 3
Artemis
Artemis
Sub-Ludo
Artemis
Level 33
God Stats
54W - 41L
1,693 SR
Queue Stats
279W - 304L
1,497 Elo+
Party 4
Vulcan
Vulcan
you_Ruck_Wait_No
Vulcan
Level 18
God Stats
4W - 3L
1,741 SR
Queue Stats
26W - 27L
1,491 Elo+
Party 3
Team Averages
Level 47
1,578 SR
1,558 Elo+

VS

Team Averages
Level 61
1,617 SR
1,498 Elo+
Ra
Ra
Mr_Rypper_
Ra
Level 120
God Stats
4W - 4L
1,590 SR
Queue Stats
151W - 137L
1,532 Elo+
Party 2
Cerberus
Cerberus
Srfranatletico12
Cerberus
Level 28
God Stats
3W - 3L
1,727 SR
Queue Stats
175W - 176L
1,589 Elo+
Party 1
Gilgamesh
Gilgamesh
StanchPlayer848
Gilgamesh
Level 104
God Stats
6W - 5L
1,572 SR
Queue Stats
357W - 334L
1,563 Elo+
Party 1
Set
Set
lucaselpirata122
Set
Level 29
God Stats
31W - 22L
1,618 SR
Queue Stats
483W - 501L
1,422 Elo+
Party 2
Medusa
Medusa
vlr_13
Medusa
Level 23
God Stats
9W - 5L
1,580 SR
Queue Stats
27W - 19L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Algama
Nemesis
20
15 / 4 / 2
13,764
626
22,989
17,965
8,995
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Benty-Pingouin
Xbalanque
19
6 / 2 / 9
12,130
551
12,350
13,006
5,749
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
2 / 2 / 5
11,321
515
10,233
25,886
16,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Sub-Ludo
Artemis
15
6 / 10 / 3
10,321
469
8,095
12,341
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 4 / 6
11,857
539
19,158
12,629
5,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 4
11,295
513
8,891
16,548
6,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 2 / 2
11,703
532
16,860
20,223
22,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
StanchPlayer848
Gilgamesh
17
8 / 7 / 6
11,512
523
15,940
22,829
14,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 8 / 3
9,947
452
8,455
21,605
10,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
vlr_13
Medusa
14
5 / 10 / 4
9,629
438
9,962
15,241
5,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
34
Kills
22
22
Deaths
35
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Algama
Nemesis
15
4
2
4
W
Xbalanque
Benty-Pingouin
Xbalanque
6
2
9
5.25
W
2
2
5
2.25
L
4
8
4
0.75
L
2
2
2
1.5
L
Gilgamesh
StanchPlayer848
Gilgamesh
8
7
6
1.57
W
Artemis
Sub-Ludo
Artemis
6
10
3
0.75
L
3
8
3
0.56
L
Medusa
vlr_13
Medusa
5
10
4
0.7
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,825
Damage
60,108
81,827
Taken
96,446
40,588
Mitigated
58,210
19,007
Healing
23,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Algama
Nemesis
22,989
13,694
0
2,228
17,965
8,995
0
5,662
11,921
0
107,133
W
Xbalanque
Benty-Pingouin
Xbalanque
12,350
7,295
0
0
13,006
5,749
3,020
216
12,790
0
73,132
W
10,233
1,801
0
11,359
25,886
16,519
1,054
13,563
11,264
304
68,165
L
8,891
1,184
1,042
4,294
16,548
6,284
829
5,350
11,198
82,382
0
L
16,860
1,162
0
8,068
20,223
22,592
0
2,326
17,897
87,246
0
L
Gilgamesh
StanchPlayer848
Gilgamesh
15,940
4,525
342
2,537
22,829
14,147
277
5,748
17,081
0
62,438
W
Artemis
Sub-Ludo
Artemis
8,095
4,713
0
1,809
12,341
3,599
165
194
12,147
0
31,222
L
8,455
4,241
0
6,231
21,605
10,020
0
4,396
17,209
0
65,043
L
Medusa
vlr_13
Medusa
9,962
4,011
0
1,412
15,241
5,167
2,485
1,642
13,599
0
47,778
W
19,158
3,997
200
3,411
12,629
5,726
292
4,345
7,954
93,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,393
Gold Earned
54,086
563
Minions Killed
644
0
Camps Cleared
0
2,004,333
Distance Traveled
2,005,687
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,764
626
141
6
0
488,772
2
W
Xbalanque
12,130
551
107
5
0
381,426
7
W
Tyr
11,321
515
128
6
0
446,424
1
L
Ra
11,295
513
165
8
0
399,663
2
L
Cerberus
11,703
532
203
9
0
431,187
4
L
Gilgamesh
11,512
523
85
4
0
422,734
1
W
Artemis
10,321
469
44
2
0
265,560
2
L
Set
9,947
452
105
5
0
398,224
0
L
Medusa
9,629
438
86
4
0
353,879
3
W
Vulcan
11,857
539
143
7
0
422,151
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role