Player Matchup

Kukulkan
Kukulkan
CounterPaw
Kukulkan
Level 98
God Stats
50W - 44L
1,492 SR
Queue Stats
268W - 266L
1,474 Elo+
Party 2
Medusa
Medusa
DaWitcha
Medusa
Level 95
God Stats
128W - 95L
1,584 SR
Queue Stats
239W - 229L
1,488 Elo+
Party 2
Gilgamesh
Gilgamesh
Ehlek
Gilgamesh
Level 79
God Stats
11W - 12L
1,839 SR
Queue Stats
320W - 310L
1,540 Elo+
Party 1
Ah Puch
Ah Puch
Vizuviy666
Ah Puch
Level 61
God Stats
1W - 5L
1,359 SR
Queue Stats
178W - 180L
1,511 Elo+
Solo
Nox
Nox
toshik123
Nox
Level 59
God Stats
13W - 16L
1,717 SR
Queue Stats
138W - 142L
1,536 Elo+
Party 1
Team Averages
Level 78
1,598 SR
1,510 Elo+

VS

Team Averages
Level 125
1,463 SR
1,538 Elo+
Cthulhu
Cthulhu
BlackAnnis
Cthulhu
Level 129
God Stats
10W - 5L
1,392 SR
Queue Stats
543W - 535L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
PeRFeCtiAno
Gilgamesh
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,504 Elo+
Solo
Kukulkan
Kukulkan
albercraftYT
Kukulkan
Level 117
God Stats
2W - 8L
1,489 SR
Queue Stats
104W - 89L
1,463 Elo+
Solo
Tiamat
Tiamat
dvj628
Tiamat
Level 109
God Stats
2W - 1L
1,432 SR
Queue Stats
45W - 55L
1,609 Elo+
Solo
Cupid
Cupid
jarozwart
Cupid
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CounterPaw
Kukulkan
20
3 / 6 / 15
15,157
947
21,015
19,762
7,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
DaWitcha
Medusa
20
3 / 3 / 12
14,429
902
21,961
21,128
9,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Ehlek
Gilgamesh
20
12 / 9 / 13
16,776
1,049
30,278
34,371
38,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Vizuviy666
Ah Puch
20
5 / 6 / 17
15,384
962
25,361
17,589
7,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 4 / 21
14,816
926
14,348
19,084
7,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlackAnnis
Cthulhu
20
4 / 7 / 20
15,810
988
20,363
37,764
54,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
PeRFeCtiAno
Gilgamesh
20
3 / 9 / 10
14,394
900
15,811
32,790
20,587
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
albercraftYT
Kukulkan
20
12 / 4 / 11
17,754
1,110
33,165
12,410
6,035
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
dvj628
Tiamat
20
4 / 7 / 16
15,323
958
25,606
21,251
14,613
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
jarozwart
Cupid
20
5 / 0 / 13
15,567
973
12,711
14,825
6,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
98
27
Kills
28
28
Deaths
27
78
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BlackAnnis
Cthulhu
4
7
20
2
L
Kukulkan
CounterPaw
Kukulkan
3
6
15
1.75
L
Medusa
DaWitcha
Medusa
3
3
12
3
L
Gilgamesh
Ehlek
Gilgamesh
12
9
13
2.06
W
Gilgamesh
PeRFeCtiAno
Gilgamesh
3
9
10
0.89
L
Ah Puch
Vizuviy666
Ah Puch
5
6
17
2.25
W
Kukulkan
albercraftYT
Kukulkan
12
4
11
4.38
W
Tiamat
dvj628
Tiamat
4
7
16
1.71
W
Cupid
jarozwart
Cupid
5
0
13
11.5
L
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,963
Damage
107,656
111,934
Taken
119,040
69,998
Mitigated
102,033
7,899
Healing
8,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BlackAnnis
Cthulhu
20,363
789
722
348
37,764
54,422
0
18,812
18,952
42,516
0
L
Kukulkan
CounterPaw
Kukulkan
21,015
1,434
2,833
951
19,762
7,990
0
14,298
5,248
51,606
0
L
Medusa
DaWitcha
Medusa
21,961
11,948
0
2,243
21,128
9,090
0
14,748
6,266
0
65,973
L
Gilgamesh
Ehlek
Gilgamesh
30,278
10,655
0
275
34,371
38,526
0
18,825
14,922
0
44,627
W
Gilgamesh
PeRFeCtiAno
Gilgamesh
15,811
3,307
1,075
1,802
32,790
20,587
0
15,169
17,621
0
31,860
L
Ah Puch
Vizuviy666
Ah Puch
25,361
787
0
1,270
17,589
7,102
0
14,873
2,636
68,656
0
W
Kukulkan
albercraftYT
Kukulkan
33,165
1,609
143
1,465
12,410
6,035
0
6,201
6,209
80,732
0
W
Tiamat
dvj628
Tiamat
25,606
1,036
342
2,531
21,251
14,613
0
12,188
9,063
48,136
0
W
Cupid
jarozwart
Cupid
12,711
8,881
23
234
14,825
6,376
0
8,354
6,471
0
44,727
L
14,348
360
0
327
19,084
7,290
0
15,120
3,728
21,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,562
Gold Earned
78,848
333
Minions Killed
364
10
Camps Cleared
12
1,662,155
Distance Traveled
1,656,301
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,810
988
57
4
0
360,011
1
L
Kukulkan
15,157
947
68
4
3
345,294
3
L
Medusa
14,429
902
107
7
3
346,542
0
L
Gilgamesh
16,776
1,049
26
2
3
337,476
0
W
Gilgamesh
14,394
900
35
2
2
318,509
0
L
Ah Puch
15,384
962
112
7
1
292,484
0
W
Kukulkan
17,754
1,110
126
8
0
321,026
0
W
Tiamat
15,323
958
80
5
2
324,890
0
W
Cupid
15,567
973
66
4
8
331,865
1
L
Nox
14,816
926
20
1
0
340,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role