Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold II
Dark_Yusai
Sol
Gold II
Level 160
God Stats
107W - 95L
1,576 SR
Queue Stats
568W - 554L
1,551 MMR
Solo
Kali
Kali
Bronze III
FunkehMonkeh69
Kali
Bronze III
Level 38
God Stats
1W - 1L
1,537 SR
Queue Stats
1W - 5L
1,500 MMR
Party 3
Raijin
Raijin
Gold III
TheGawddHimself
Raijin
Gold III
Level 150
God Stats
5W - 5L
1,773 SR
Queue Stats
466W - 464L
1,476 MMR
Solo
Yemoja
Yemoja
Bronze III
YSR197
Yemoja
Bronze III
Level 32
God Stats
0W - 1L
1,381 SR
Queue Stats
0W - 2L
1,500 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,553 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,593 SR
1,500 MMR
Janus
Janus
Silver II
ConfruityCrisp
Janus
Silver II
Level 127
God Stats
1W - 2L
1,790 SR
Queue Stats
55W - 48L
1,515 MMR
Solo
Awilix
Awilix
Gold IV
Moeqa
Awilix
Gold IV
Level 88
God Stats
10W - 10L
1,568 SR
Queue Stats
43W - 45L
1,387 MMR
Party 1
Apollo
Apollo
Gold I
Tmuels7079
Apollo
Gold I
Level 136
God Stats
4W - 8L
1,582 SR
Queue Stats
202W - 199L
1,668 MMR
Party 2
Achilles
Achilles
Gold IV
xKRDx
Achilles
Gold IV
Level 155
God Stats
2W - 2L
1,576 SR
Queue Stats
85W - 91L
1,436 MMR
Party 1
Khepri
Khepri
Gold III
xXJakeHdXx
Khepri
Gold III
Level 147
God Stats
8W - 6L
1,451 SR
Queue Stats
164W - 160L
1,494 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 2 / 2
9,412
471
16,772
17,637
16,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 5 / 0
8,892
445
9,342
14,294
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 3 / 1
8,592
430
3,076
11,381
5,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 5 / 0
9,157
458
2,617
10,593
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
YSR197
Yemoja
14
0 / 1 / 1
8,158
408
5,857
10,039
6,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
SetTiamatTsukuyomiCu ChulainnScylla

VS

Bans
KumbhakarnaSobekAphroditeKing ArthurNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 6
12,127
606
7,568
8,531
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Moeqa
Awilix
17
7 / 2 / 2
11,004
550
5,852
10,944
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Tmuels7079
Apollo
18
3 / 0 / 3
10,905
545
11,734
11,308
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
xKRDx
Achilles
18
2 / 0 / 4
10,277
514
11,701
18,594
25,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Khepri
xXJakeHdXx
Khepri
15
2 / 0 / 6
9,876
494
5,074
10,535
10,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
16
16
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
2
0.5
W
2
0
6
5
L
1
5
0
0.2
L
1
3
1
0.5
W
Awilix
Moeqa
Awilix
7
2
2
4
L
0
5
0
0
W
Apollo
Tmuels7079
Apollo
3
0
3
4.5
L
Yemoja
YSR197
Yemoja
0
1
1
0.5
W
Achilles
xKRDx
Achilles
2
0
4
4
W
Khepri
xXJakeHdXx
Khepri
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,664
Damage
41,929
63,944
Taken
59,912
36,613
Mitigated
48,971
21,727
Healing
25,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,772
3,002
0
6,909
17,637
16,793
648
736
16,135
0
66,488
W
7,568
660
158
2,605
8,531
3,421
0
2,627
5,878
100,194
0
L
9,342
3,024
0
6,009
14,294
4,392
0
1,945
12,299
72,143
0
L
3,076
1,196
169
3,553
11,381
5,396
0
2,889
8,379
0
61,484
W
Awilix
Moeqa
Awilix
5,852
3,592
0
1,456
10,944
4,419
229
1,025
9,919
0
62,595
L
2,617
353
0
1,215
10,593
3,950
0
3,375
7,098
67,597
0
W
Apollo
Tmuels7079
Apollo
11,734
7,019
0
8,577
11,308
5,025
3,688
7,165
3,958
0
96,345
L
Yemoja
YSR197
Yemoja
5,857
1,085
1,763
2,109
10,039
6,082
0
3,357
6,555
26,885
0
W
Achilles
xKRDx
Achilles
11,701
3,423
0
8,980
18,594
25,540
959
1,081
17,475
0
63,172
W
Khepri
xXJakeHdXx
Khepri
5,074
197
200
3,057
10,535
10,566
436
5,387
4,866
24,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,211
Gold Earned
54,189
548
Minions Killed
643
0
Camps Cleared
0
1,813,958
Distance Traveled
1,965,793
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,412
471
119
6
0
388,518
4
W
Janus
12,127
606
212
11
0
425,736
6
L
Sol
8,892
445
128
6
0
332,730
11
L
Kali
8,592
430
106
5
0
440,774
2
W
Awilix
11,004
550
110
6
0
403,260
3
L
Raijin
9,157
458
145
7
0
298,380
6
W
Apollo
10,905
545
189
9
0
356,057
5
L
Yemoja
8,158
408
50
3
0
353,556
2
W
Achilles
10,277
514
108
5
0
396,554
7
W
Khepri
9,876
494
24
1
0
384,186
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role