Player Matchup

Arachne
Arachne
Bronze I
Aferalinstinct
Arachne
Bronze I
Level 68
God Stats
4W - 6L
1,377 SR
Queue Stats
12W - 32L
802 MMR
Party 1
Neith
Neith
Silver III
DrunknX1
Neith
Silver III
Level 115
God Stats
4W - 2L
1,484 SR
Queue Stats
95W - 112L
997 MMR
Solo
Achilles
Achilles
Silver IV
TheInfiniteDread
Achilles
Silver IV
Level 86
God Stats
3W - 4L
1,379 SR
Queue Stats
19W - 25L
1,034 MMR
Solo
Sylvanus
Sylvanus
Silver III
Xx_QueroCoffe_xX
Sylvanus
Silver III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 239L
873 MMR
Solo
Nu Wa
Nu Wa
Silver V
narutoboricua
Nu Wa
Silver V
Level 126
God Stats
1W - 2L
1,603 SR
Queue Stats
9W - 14L
1,124 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,469 SR
966 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,631 SR
922 MMR
Scylla
Scylla
Silver III
Be Like Waterr
Scylla
Silver III
Level 97
God Stats
13W - 9L
1,528 SR
Queue Stats
108W - 122L
1,046 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
GRAYtness_pooh
Erlang Shen
Silver III
Level 106
God Stats
21W - 16L
1,627 SR
Queue Stats
533W - 546L
957 MMR
Solo
Heimdallr
Heimdallr
Bronze III
LiamandGreg
Heimdallr
Bronze III
Level 68
God Stats
15W - 22L
1,500 SR
Queue Stats
208W - 224L
733 MMR
Solo
Geb
Geb
Silver III
Senior Syrup
Geb
Silver III
Level 122
God Stats
5W - 5L
1,807 SR
Queue Stats
267W - 280L
971 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
elvergon12356
Sun Wukong
Silver III
Level 126
God Stats
1W - 1L
1,694 SR
Queue Stats
140W - 151L
901 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 2
14,442
555
9,731
23,633
10,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
DrunknX1
Neith
20
2 / 1 / 4
15,178
584
10,406
11,147
4,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
6 / 2 / 8
14,619
562
21,471
24,961
35,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 1 / 10
11,842
455
11,800
25,234
28,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 3 / 6
13,685
526
22,821
12,328
5,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ApolloDanzaburouKuzenboSetCthulhu

VS

Bans
TsukuyomiCupidCu ChulainnAnhurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 3
11,732
451
10,112
14,048
5,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
GRAYtness_pooh
Erlang Shen
18
6 / 5 / 2
12,089
465
14,844
25,408
10,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
LiamandGreg
Heimdallr
16
0 / 5 / 1
10,101
389
6,598
15,552
7,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 3 / 5
10,416
401
8,618
23,015
15,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
elvergon12356
Sun Wukong
19
1 / 3 / 1
11,750
452
12,507
24,210
22,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
22
Kills
11
11
Deaths
22
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
4
2
1.75
L
2
6
3
0.58
W
Neith
DrunknX1
Neith
2
1
4
4
L
Erlang Shen
GRAYtness_pooh
Erlang Shen
6
5
2
1.4
L
Heimdallr
LiamandGreg
Heimdallr
0
5
1
0.1
L
2
3
5
1.5
W
6
2
8
5
W
2
1
10
7
L
Sun Wukong
elvergon12356
Sun Wukong
1
3
1
0.5
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,229
Damage
52,679
97,303
Taken
102,233
85,920
Mitigated
61,986
41,615
Healing
23,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,731
6,413
0
12,351
23,633
10,923
338
5,042
18,591
0
120,538
L
10,112
924
0
1,932
14,048
5,796
322
3,018
10,850
91,849
0
W
Neith
DrunknX1
Neith
10,406
3,501
0
6,598
11,147
4,939
4,956
699
10,448
0
131,262
L
Erlang Shen
GRAYtness_pooh
Erlang Shen
14,844
9,990
0
7,973
25,408
10,362
1,259
11,348
13,668
0
86,263
L
Heimdallr
LiamandGreg
Heimdallr
6,598
3,009
0
2,541
15,552
7,727
688
3,347
12,057
0
69,552
L
8,618
1,833
936
6,292
23,015
15,930
410
11,721
10,924
26,767
0
W
21,471
5,869
0
7,968
24,961
35,630
376
5,202
19,759
542
89,396
W
11,800
3,492
2,294
7,509
25,234
28,947
457
6,535
18,699
40,033
0
L
Sun Wukong
elvergon12356
Sun Wukong
12,507
1,417
0
4,145
24,210
22,171
341
4,310
19,642
532
82,698
W
22,821
6,465
956
3,939
12,328
5,481
3,531
3,330
8,998
89,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,766
Gold Earned
56,088
704
Minions Killed
640
0
Camps Cleared
0
2,377,207
Distance Traveled
2,317,857
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,442
555
150
6
0
486,348
3
L
Scylla
11,732
451
194
7
0
452,444
7
W
Neith
15,178
584
196
8
0
468,293
5
L
Erlang Shen
12,089
465
142
5
0
485,788
0
L
Heimdallr
10,101
389
106
4
0
441,717
0
L
Geb
10,416
401
34
1
0
471,260
3
W
Achilles
14,619
562
165
6
0
483,884
5
W
Sylvanus
11,842
455
48
2
0
488,430
1
L
Sun Wukong
11,750
452
164
6
0
466,648
9
W
Nu Wa
13,685
526
145
6
0
450,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role