Player Matchup

Tiamat
Tiamat
KILLFACKER
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,291 Elo+
Solo
Gilgamesh
Gilgamesh
NetInstantane
Gilgamesh
Level 24
God Stats
4W - 11L
1,291 SR
Queue Stats
46W - 52L
1,438 Elo+
Party 1
Sol
Sol
Val2mort
Sol
Level 29
God Stats
3W - 6L
1,470 SR
Queue Stats
168W - 180L
1,425 Elo+
Party 1
Yemoja
Yemoja
gh0st013
Yemoja
Level 23
God Stats
0W - 2L
1,356 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Vamana
Vamana
Фырушка
Vamana
Level 20
God Stats
2W - 5L
1,476 SR
Queue Stats
88W - 87L
1,371 Elo+
Solo
Team Averages
Level 22
1,419 SR
1,405 Elo+

VS

Team Averages
Level 15
1,554 SR
1,393 Elo+
Sun Wukong
Sun Wukong
DaddyBaboon
Sun Wukong
Level 15
God Stats
14W - 3L
1,677 SR
Queue Stats
22W - 12L
1,386 Elo+
Party 2
Loki
Loki
Davethesnake123
Loki
Level 16
God Stats
23W - 10L
1,554 SR
Queue Stats
30W - 19L
1,360 Elo+
Party 2
Xing Tian
Xing Tian
luciagm11
Xing Tian
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,353 Elo+
Solo
Apollo
Apollo
onizuka135
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,448 Elo+
Solo
Scylla
Scylla
weednasnoches
Scylla
Level 29
God Stats
14W - 16L
1,540 SR
Queue Stats
215W - 227L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KILLFACKER
Tiamat
14
0 / 11 / 1
8,991
360
3,130
18,073
9,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
NetInstantane
Gilgamesh
17
7 / 8 / 5
11,905
476
16,748
20,967
12,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
10 / 7 / 2
13,436
537
26,315
29,472
11,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
gh0st013
Yemoja
4
0 / 0 / 1
6,814
273
99
543
183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
2 / 2 / 5
11,440
458
9,447
17,712
21,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaddyBaboon
Sun Wukong
20
7 / 3 / 6
12,660
506
14,290
23,930
18,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 5 / 6
13,163
527
13,467
19,480
8,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
luciagm11
Xing Tian
6
0 / 1 / 0
7,545
302
206
2,051
683
Apollo
onizuka135
Apollo
20
5 / 6 / 6
14,114
565
16,853
21,003
8,704
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 4 / 3
13,994
560
19,596
14,232
6,264
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
19
Kills
28
28
Deaths
19
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DaddyBaboon
Sun Wukong
7
3
6
3.33
W
6
5
6
1.8
L
Tiamat
KILLFACKER
Tiamat
0
11
1
0.05
L
Gilgamesh
NetInstantane
Gilgamesh
7
8
5
1.19
L
10
7
2
1.57
L
Yemoja
gh0st013
Yemoja
0
0
1
0.5
W
Xing Tian
luciagm11
Xing Tian
0
1
0
0
W
Apollo
onizuka135
Apollo
5
6
6
1.33
W
10
4
3
2.88
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,739
Damage
64,412
86,767
Taken
80,696
54,597
Mitigated
42,396
23,487
Healing
24,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DaddyBaboon
Sun Wukong
14,290
2,587
0
6,904
23,930
18,598
2,727
7,961
15,571
0
77,026
W
13,467
3,261
0
6,629
19,480
8,147
0
5,404
13,987
0
109,698
L
Tiamat
KILLFACKER
Tiamat
3,130
606
0
1,698
18,073
9,710
366
4,482
13,591
33,704
0
L
Gilgamesh
NetInstantane
Gilgamesh
16,748
3,949
0
3,726
20,967
12,341
0
5,254
15,713
0
74,350
L
26,315
9,549
0
13,737
29,472
11,269
884
4,365
25,107
102,933
0
L
Yemoja
gh0st013
Yemoja
99
0
109
103
543
183
0
0
543
965
0
W
Xing Tian
luciagm11
Xing Tian
206
108
0
0
2,051
683
0
341
1,685
2,114
0
W
Apollo
onizuka135
Apollo
16,853
7,530
414
7,201
21,003
8,704
2,401
11,420
9,483
0
109,510
W
19,596
768
0
3,463
14,232
6,264
2,267
4,418
9,639
86,597
0
L
9,447
2,164
0
4,114
17,712
21,094
84
5,701
12,011
202
54,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,586
Gold Earned
61,476
413
Minions Killed
591
0
Camps Cleared
0
1,843,830
Distance Traveled
1,948,585
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,660
506
121
5
0
427,656
4
W
Loki
13,163
527
164
7
0
476,389
3
L
Tiamat
8,991
360
63
3
0
434,609
4
L
Gilgamesh
11,905
476
101
4
0
442,973
4
L
Sol
13,436
537
155
6
0
383,603
5
L
Yemoja
6,814
273
2
0
0
73,539
0
W
Xing Tian
7,545
302
6
0
0
115,911
0
W
Apollo
14,114
565
184
7
0
459,533
7
W
Scylla
13,994
560
116
5
0
469,096
2
L
Vamana
11,440
458
92
4
0
509,106
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role