Player Matchup

Jing Wei
Jing Wei
Cyteness
Jing Wei
Level 29
God Stats
0W - 1L
1,143 SR
Queue Stats
136W - 187L
1,409 Elo+
Party 1
Zeus
Zeus
Deacon885
Zeus
Level 109
God Stats
2W - 2L
1,796 SR
Queue Stats
14W - 16L
1,495 Elo+
Party 4
Ymir
Ymir
MalodejCZ
Ymir
Level 27
God Stats
5W - 1L
1,710 SR
Queue Stats
20W - 11L
1,515 Elo+
Party 4
Gilgamesh
Gilgamesh
O ASGER O
Gilgamesh
Level 86
God Stats
3W - 6L
1,420 SR
Queue Stats
362W - 411L
1,396 Elo+
Party 1
Athena
Athena
Scott neale
Athena
Level 34
God Stats
7W - 10L
1,480 SR
Queue Stats
143W - 179L
1,427 Elo+
Party 1
Team Averages
Level 57
1,510 SR
1,448 Elo+

VS

Team Averages
Level 64
1,364 SR
1,434 Elo+
Ymir
Ymir
Alvarete7
Ymir
Level 17
God Stats
26W - 28L
1,292 SR
Queue Stats
76W - 100L
1,298 Elo+
Party 2
Achilles
Achilles
Fosecas
Achilles
Level 49
God Stats
9W - 16L
1,383 SR
Queue Stats
100W - 97L
1,514 Elo+
Party 3
Agni
Agni
Josema2101
Agni
Level 87
God Stats
5W - 6L
1,476 SR
Queue Stats
255W - 280L
1,340 Elo+
Party 2
Anhur
Anhur
chusacossj
Anhur
Level 77
God Stats
3W - 3L
1,193 SR
Queue Stats
158W - 155L
1,492 Elo+
Party 3
Awilix
Awilix
soyelajo2016
Awilix
Level 89
God Stats
12W - 8L
1,478 SR
Queue Stats
183W - 170L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cyteness
Jing Wei
9
0 / 5 / 0
5,896
393
2,259
9,858
2,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
13
1 / 8 / 2
7,447
496
7,618
10,113
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
1 / 4 / 2
6,796
453
4,927
11,800
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
O ASGER O
Gilgamesh
15
4 / 1 / 0
9,100
607
12,483
10,828
10,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
9
2 / 6 / 1
6,263
418
5,208
11,908
4,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 3 / 7
8,758
584
5,545
9,431
6,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Fosecas
Achilles
13
1 / 1 / 2
6,924
462
6,346
11,814
9,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 9
8,286
552
9,283
9,805
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
13
4 / 1 / 8
8,076
538
7,677
10,531
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
15
11 / 2 / 4
9,377
625
8,290
8,902
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
8
Kills
23
24
Deaths
9
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
3
7
2.5
L
Jing Wei
Cyteness
Jing Wei
0
5
0
0
L
Zeus
1
8
2
0.25
W
Achilles
Fosecas
Achilles
1
1
2
2
W
3
2
9
3.75
L
Ymir
1
4
2
0.5
L
Gilgamesh
O ASGER O
Gilgamesh
4
1
0
4
L
Athena
2
6
1
0.42
W
Anhur
4
1
8
8
W
Awilix
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,495
Damage
37,141
54,507
Taken
50,483
28,885
Mitigated
26,223
13,371
Healing
16,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,545
1,551
343
1,335
9,431
6,209
244
5,347
3,794
30,701
0
L
Jing Wei
Cyteness
Jing Wei
2,259
882
0
1,100
9,858
2,504
0
2,410
7,441
0
28,221
L
Zeus
7,618
2,462
0
1,306
10,113
3,037
0
4,405
5,319
43,797
0
W
Achilles
Fosecas
Achilles
6,346
2,308
0
4,887
11,814
9,676
0
829
10,326
0
34,194
W
9,283
451
0
2,799
9,805
3,347
499
6,197
3,238
38,860
0
L
Ymir
4,927
1,117
723
3,621
11,800
7,699
0
4,265
7,290
22,765
0
L
Gilgamesh
O ASGER O
Gilgamesh
12,483
3,352
0
4,179
10,828
10,826
478
373
9,818
0
56,709
L
Athena
5,208
1,657
171
2,271
11,908
4,819
0
2,436
9,211
26,323
0
W
Anhur
7,677
3,564
0
4,339
10,531
3,619
1,062
2,789
7,629
0
49,906
W
Awilix
8,290
3,685
0
2,494
8,902
3,372
0
1,674
7,076
0
47,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,502
Gold Earned
41,421
356
Minions Killed
353
0
Camps Cleared
0
1,322,774
Distance Traveled
1,487,653
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,758
584
71
5
0
298,319
3
L
Jing Wei
5,896
393
43
3
0
255,924
0
L
Zeus
7,447
496
102
7
0
245,734
2
W
Achilles
6,924
462
55
4
0
267,708
4
W
Agni
8,286
552
72
5
0
301,540
0
L
Ymir
6,796
453
35
2
0
257,513
1
L
Gilgamesh
9,100
607
115
8
0
276,856
1
L
Athena
6,263
418
61
4
0
286,747
4
W
Anhur
8,076
538
80
5
0
260,883
1
W
Awilix
9,377
625
75
5
0
359,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role