Player Matchup

Pele
Pele
CoolHussain
Pele
Level 128
God Stats
13W - 9L
1,690 SR
Queue Stats
246W - 189L
1,629 Elo+
Party 1
Thanatos
Thanatos
Cooll0Ahmed
Thanatos
Level 143
God Stats
0W - 1L
1,576 SR
Queue Stats
163W - 131L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
Javiercm97
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
KeTeMeT0
Nemesis
Level 26
God Stats
0W - 2L
1,298 SR
Queue Stats
85W - 92L
1,403 Elo+
Solo
Chang'e
Chang'e
KoOoKoOo3490
Chang'e
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,661 Elo+
Party 1
Team Averages
Level 88
1,513 SR
1,559 Elo+

VS

Team Averages
Level 76
1,502 SR
1,503 Elo+
Merlin
Merlin
BombTheCity
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Eliter95
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
SmokeCauseDeath
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,399 Elo+
Solo
Yemoja
Yemoja
Vybion
Yemoja
Level 62
God Stats
3W - 4L
1,186 SR
Queue Stats
272W - 242L
1,552 Elo+
Party 2
Sol
Sol
enraltay
Sol
Level 107
God Stats
11W - 3L
1,825 SR
Queue Stats
344W - 318L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,392
1,065
5,111
8,248
3,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Cooll0Ahmed
Thanatos
9
1 / 3 / 2
5,411
902
4,623
6,933
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
Javiercm97
Cthulhu
6
0 / 3 / 0
4,629
772
2,077
4,397
1,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
KeTeMeT0
Nemesis
10
2 / 7 / 0
6,114
1,019
4,892
8,294
2,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
KoOoKoOo3490
Chang'e
11
0 / 5 / 4
5,777
963
6,484
8,391
2,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
5 / 1 / 12
7,247
1,208
9,956
6,397
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Eliter95
Medusa
11
4 / 1 / 9
7,073
1,179
5,808
7,300
3,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 1 / 13
7,182
1,197
5,541
8,940
5,736
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Vybion
Yemoja
12
0 / 0 / 17
7,153
1,192
1,604
5,375
4,380
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
9 / 1 / 7
8,014
1,336
9,727
5,261
2,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
80
4
Kills
22
22
Deaths
4
8
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
1
12
11
L
1
4
2
0.5
L
Thanatos
Cooll0Ahmed
Thanatos
1
3
2
0.67
W
Medusa
Eliter95
Medusa
4
1
9
8.5
L
Cthulhu
Javiercm97
Cthulhu
0
3
0
0
L
Nemesis
KeTeMeT0
Nemesis
2
7
0
0.29
L
Chang'e
KoOoKoOo3490
Chang'e
0
5
4
0.4
W
4
1
13
10.5
W
Yemoja
Vybion
Yemoja
0
0
17
8.5
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,187
Damage
32,636
36,263
Taken
33,273
13,051
Mitigated
18,574
12,045
Healing
15,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,956
627
1,015
671
6,397
2,707
726
1,241
5,156
21,698
0
L
5,111
1,427
702
2,385
8,248
3,842
0
4,553
3,695
0
13,437
L
Thanatos
Cooll0Ahmed
Thanatos
4,623
633
498
2,309
6,933
2,185
0
3,848
3,085
0
6,507
W
Medusa
Eliter95
Medusa
5,808
2,124
626
1,431
7,300
3,363
1,342
1,630
5,595
0
10,266
L
Cthulhu
Javiercm97
Cthulhu
2,077
166
0
0
4,397
1,546
0
2,985
1,412
3,071
0
L
Nemesis
KeTeMeT0
Nemesis
4,892
1,938
294
661
8,294
2,848
0
5,292
3,002
0
7,422
L
Chang'e
KoOoKoOo3490
Chang'e
6,484
291
2,631
2,565
8,391
2,630
0
4,609
3,782
11,453
0
W
5,541
1,399
0
2,184
8,940
5,736
0
2,213
6,702
0
9,797
W
Yemoja
Vybion
Yemoja
1,604
827
6,881
1,924
5,375
4,380
509
2,141
3,184
2,917
0
W
9,727
3,002
0
721
5,261
2,388
2,320
1,336
3,825
19,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
36,669
34
Minions Killed
65
0
Camps Cleared
0
518,953
Distance Traveled
572,036
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,247
1,208
18
3
0
101,557
1
L
Pele
6,392
1,065
22
4
0
108,233
3
L
Thanatos
5,411
902
2
0
0
117,671
0
W
Medusa
7,073
1,179
9
2
0
117,261
1
L
Cthulhu
4,629
772
1
0
0
71,051
0
L
Nemesis
6,114
1,019
4
1
0
99,900
1
L
Chang'e
5,777
963
5
1
0
122,098
1
W
Odin
7,182
1,197
8
1
0
133,174
0
W
Yemoja
7,153
1,192
4
1
0
110,073
1
W
Sol
8,014
1,336
26
4
0
109,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role