Player Matchup

Athena
Athena
AgenTOFErebuS
Athena
Level 139
God Stats
8W - 6L
1,863 SR
Queue Stats
308W - 312L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
Axeldebest
Gilgamesh
Level 145
God Stats
29W - 12L
1,868 SR
Queue Stats
435W - 434L
1,556 Elo+
Solo
Medusa
Medusa
Boffjamin
Medusa
Level 119
God Stats
11W - 7L
1,888 SR
Queue Stats
252W - 234L
1,560 Elo+
Party 2
Merlin
Merlin
FragileCanadian
Merlin
Level 129
God Stats
12W - 8L
1,784 SR
Queue Stats
362W - 385L
1,453 Elo+
Solo
Sylvanus
Sylvanus
epicbossbro526
Sylvanus
Level 123
God Stats
7W - 1L
1,524 SR
Queue Stats
338W - 311L
1,526 Elo+
Solo
Team Averages
Level 131
1,785 SR
1,528 Elo+

VS

Team Averages
Level 105
1,512 SR
1,499 Elo+
Vulcan
Vulcan
GGL0sian
Vulcan
Level 60
God Stats
7W - 7L
1,561 SR
Queue Stats
578W - 438L
1,552 Elo+
Party 1
Fafnir
Fafnir
Golden_Apex777
Fafnir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,519 Elo+
Solo
Chiron
Chiron
JaiJameel
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
NoMNoMNoMBabies
Gilgamesh
Level 138
God Stats
4W - 1L
1,500 SR
Queue Stats
59W - 43L
1,591 Elo+
Solo
Ne Zha
Ne Zha
devestation09
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 7
5,794
579
4,926
8,501
5,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Axeldebest
Gilgamesh
12
5 / 0 / 0
6,738
674
5,339
6,527
2,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Boffjamin
Medusa
8
3 / 1 / 0
5,530
553
5,660
6,372
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 1 / 3
6,661
666
5,104
4,632
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
10
4 / 1 / 3
6,001
600
4,550
6,848
3,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GGL0sian
Vulcan
9
2 / 3 / 1
5,739
574
5,002
4,999
1,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 1 / 3
4,996
500
3,355
8,968
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chiron
JaiJameel
Chiron
7
1 / 5 / 3
4,953
495
3,611
5,804
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
NoMNoMNoMBabies
Gilgamesh
8
0 / 6 / 0
4,867
487
3,859
9,201
3,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 3 / 1
5,025
503
2,274
6,888
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
18
Kills
4
4
Deaths
18
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Gilgamesh
Axeldebest
Gilgamesh
5
0
0
5
W
Medusa
Boffjamin
Medusa
3
1
0
3
W
5
1
3
6.5
L
Vulcan
GGL0sian
Vulcan
2
3
1
0.83
L
1
1
3
2.5
L
Chiron
JaiJameel
Chiron
1
5
3
0.5
L
Gilgamesh
NoMNoMNoMBabies
Gilgamesh
0
6
0
0
L
0
3
1
0.17
W
Sylvanus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,579
Damage
18,101
32,880
Taken
35,860
14,083
Mitigated
12,703
14,693
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,926
1,465
0
2,304
8,501
5,082
0
2,442
6,059
17,416
0
W
Gilgamesh
Axeldebest
Gilgamesh
5,339
1,432
0
2,971
6,527
2,507
0
0
6,527
0
34,072
W
Medusa
Boffjamin
Medusa
5,660
2,588
564
3,629
6,372
1,847
560
1,617
4,755
0
26,709
W
5,104
788
0
1,434
4,632
1,498
0
2,221
2,411
35,617
0
L
Vulcan
GGL0sian
Vulcan
5,002
782
0
835
4,999
1,481
0
2,574
2,145
27,675
0
L
3,355
1,147
0
2,514
8,968
4,300
0
4,307
4,621
7,754
0
L
Chiron
JaiJameel
Chiron
3,611
1,727
467
1,223
5,804
1,462
0
3,465
2,204
0
19,085
L
Gilgamesh
NoMNoMNoMBabies
Gilgamesh
3,859
1,280
0
1,624
9,201
3,512
0
2,081
7,120
0
24,668
L
2,274
1,397
0
2,734
6,888
1,948
0
1,382
5,466
0
20,135
W
Sylvanus
4,550
1,399
565
3,226
6,848
3,149
0
2,077
4,771
27,045
8,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,724
Gold Earned
25,580
301
Minions Killed
227
0
Camps Cleared
0
885,140
Distance Traveled
906,940
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,794
579
34
3
0
188,571
1
W
Gilgamesh
6,738
674
59
6
0
186,780
1
W
Medusa
5,530
553
45
5
0
166,635
0
W
Merlin
6,661
666
84
8
0
187,687
4
L
Vulcan
5,739
574
58
6
0
183,411
4
L
Fafnir
4,996
500
12
1
0
176,356
1
L
Chiron
4,953
495
39
4
0
171,683
1
L
Gilgamesh
4,867
487
58
6
0
172,422
0
L
Ne Zha
5,025
503
60
6
0
203,068
0
W
Sylvanus
6,001
600
79
8
0
155,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role