Player Matchup

Ravana
Ravana
CallMeUncleBill
Ravana
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 72L
1,591 Elo+
Solo
Anhur
Anhur
CursedBen
Anhur
Level 147
God Stats
11W - 10L
1,587 SR
Queue Stats
281W - 262L
1,544 Elo+
Party 2
Cerberus
Cerberus
OsmiumCrusader76
Cerberus
Level 115
God Stats
2W - 2L
1,803 SR
Queue Stats
548W - 505L
1,587 Elo+
Party 1
Gilgamesh
Gilgamesh
YoshikageKira1
Gilgamesh
Level 87
God Stats
7W - 5L
1,475 SR
Queue Stats
165W - 138L
1,551 Elo+
Party 1
Janus
Janus
chazbaz2002
Janus
Level 93
God Stats
2W - 8L
1,293 SR
Queue Stats
353W - 340L
1,514 Elo+
Party 2
Team Averages
Level 106
1,532 SR
1,557 Elo+

VS

Team Averages
Level 113
1,649 SR
1,550 Elo+
Apollo
Apollo
Ennσ
Apollo
Level 71
God Stats
12W - 10L
1,747 SR
Queue Stats
127W - 94L
1,615 Elo+
Solo
Mercury
Mercury
Jugurai
Mercury
Level 87
God Stats
12W - 8L
1,803 SR
Queue Stats
451W - 329L
1,590 Elo+
Solo
Gilgamesh
Gilgamesh
TheReaperx120
Gilgamesh
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 141L
1,488 Elo+
Solo
Athena
Athena
hlv__127
Athena
Level 101
God Stats
2W - 6L
1,815 SR
Queue Stats
76W - 81L
1,529 Elo+
Solo
Chronos
Chronos
lefaucheur57
Chronos
Level 160
God Stats
7W - 13L
1,379 SR
Queue Stats
932W - 919L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,056
551
4,104
5,460
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
CursedBen
Anhur
10
1 / 2 / 1
5,840
531
5,636
6,063
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 3
5,511
501
3,877
10,412
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
YoshikageKira1
Gilgamesh
11
1 / 2 / 1
6,166
561
3,268
8,449
3,218
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 2 / 0
6,000
545
5,022
4,382
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ennσ
Apollo
11
1 / 1 / 2
6,229
566
4,975
7,322
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Jugurai
Mercury
11
2 / 2 / 5
6,436
585
4,692
6,435
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
TheReaperx120
Gilgamesh
11
3 / 2 / 1
6,708
610
6,876
7,010
4,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
hlv__127
Athena
9
1 / 1 / 2
5,747
522
3,481
8,317
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
lefaucheur57
Chronos
12
3 / 1 / 1
6,534
594
4,221
6,010
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
10
10
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Anhur
CursedBen
Anhur
1
2
1
0.75
W
Apollo
Ennσ
Apollo
1
1
2
2
W
Mercury
Jugurai
Mercury
2
2
5
2.25
L
1
2
3
1.25
W
Gilgamesh
TheReaperx120
Gilgamesh
3
2
1
1.75
L
Gilgamesh
YoshikageKira1
Gilgamesh
1
2
1
0.75
L
3
2
0
1.5
W
Athena
hlv__127
Athena
1
1
2
2
W
Chronos
lefaucheur57
Chronos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,907
Damage
24,245
34,766
Taken
35,094
11,861
Mitigated
15,252
11,639
Healing
8,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,104
1,011
0
1,720
5,460
1,709
0
1,577
3,822
0
33,314
L
Anhur
CursedBen
Anhur
5,636
3,492
0
2,574
6,063
1,584
0
684
5,379
0
33,364
W
Apollo
Ennσ
Apollo
4,975
3,459
0
2,497
7,322
1,628
0
923
6,399
0
45,621
W
Mercury
Jugurai
Mercury
4,692
3,053
0
1,109
6,435
1,829
0
1,233
5,096
0
33,786
L
3,877
455
0
3,067
10,412
4,047
0
2,623
7,709
20,132
0
W
Gilgamesh
TheReaperx120
Gilgamesh
6,876
2,400
0
1,534
7,010
4,942
177
748
6,262
0
37,840
L
Gilgamesh
YoshikageKira1
Gilgamesh
3,268
1,025
0
3,074
8,449
3,218
0
0
8,074
0
28,771
L
5,022
403
0
1,204
4,382
1,303
0
2,585
1,655
28,618
0
W
Athena
hlv__127
Athena
3,481
1,350
0
1,868
8,317
4,803
0
2,729
5,546
17,632
0
W
Chronos
lefaucheur57
Chronos
4,221
1,384
0
1,905
6,010
2,050
944
2,808
2,892
37,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,573
Gold Earned
31,654
342
Minions Killed
342
0
Camps Cleared
0
1,053,324
Distance Traveled
1,080,249
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,056
551
69
6
0
232,391
3
L
Anhur
5,840
531
81
7
0
169,506
3
W
Apollo
6,229
566
96
9
0
194,365
5
W
Mercury
6,436
585
66
6
0
251,320
1
L
Cerberus
5,511
501
52
5
0
226,527
0
W
Gilgamesh
6,708
610
74
7
0
207,076
0
L
Gilgamesh
6,166
561
74
7
0
211,877
1
L
Janus
6,000
545
66
6
0
213,023
1
W
Athena
5,747
522
15
1
0
222,021
2
W
Chronos
6,534
594
91
8
0
205,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role