Player Matchup

Sylvanus
Sylvanus
Platinum I
ElGrison
Sylvanus
Platinum I
Level 160
God Stats
4W - 8L
1,603 SR
Queue Stats
236W - 237L
1,765 MMR
Solo
Hera
Hera
Platinum II
Livedestroyer
Hera
Platinum II
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 73L
1,811 MMR
Solo
Thor
Thor
Platinum II
Xarhedownhi
Thor
Platinum II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
purpul29
Anhur
Platinum I
Level 124
God Stats
7W - 7L
1,515 SR
Queue Stats
210W - 183L
1,903 MMR
Solo
Chaac
Chaac
Platinum II
sadarns
Chaac
Platinum II
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
447W - 427L
1,791 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,524 SR
1,754 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,564 SR
1,925 MMR
Jormungandr
Jormungandr
Platinum I
Atlas88OGM
Jormungandr
Platinum I
Level 160
God Stats
31W - 27L
1,643 SR
Queue Stats
94W - 73L
2,048 MMR
Solo
Hercules
Hercules
Diamond V
KoSphoenix4
Hercules
Diamond V
Level 155
God Stats
8W - 4L
1,300 SR
Queue Stats
537W - 530L
1,967 MMR
Solo
Ne Zha
Ne Zha
Platinum III
LonosMasker
Ne Zha
Platinum III
Level 66
God Stats
12W - 8L
1,940 SR
Queue Stats
134W - 135L
1,835 MMR
Solo
Apollo
Apollo
Platinum IV
MrBeepz
Apollo
Platinum IV
Level 159
God Stats
1W - 0L
1,402 SR
Queue Stats
37W - 19L
1,920 MMR
Solo
Scylla
Scylla
Platinum III
zivgab
Scylla
Platinum III
Level 149
God Stats
53W - 43L
1,534 SR
Queue Stats
221W - 210L
1,856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElGrison
Sylvanus
17
2 / 7 / 8
9,994
454
12,234
20,015
18,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 8 / 2
11,071
503
11,657
14,255
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 6 / 3
10,875
494
9,396
18,315
7,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
purpul29
Anhur
19
5 / 2 / 3
12,142
552
10,122
11,771
4,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
sadarns
Chaac
16
3 / 6 / 2
10,623
483
14,864
27,216
25,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
TiamatDanzaburouJanusAthenaTsukuyomi

VS

Bans
SetGuan YuSobekYemojaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Atlas88OGM
Jormungandr
19
4 / 3 / 13
13,703
623
18,379
23,976
22,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
KoSphoenix4
Hercules
16
4 / 5 / 15
11,580
526
11,594
27,415
24,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
20
8 / 1 / 15
14,502
659
14,620
17,774
12,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
MrBeepz
Apollo
20
9 / 3 / 4
14,641
666
11,893
15,326
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
zivgab
Scylla
19
4 / 7 / 9
13,209
600
10,858
18,363
6,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
19
Kills
29
29
Deaths
19
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Atlas88OGM
Jormungandr
4
3
13
3.5
L
Sylvanus
ElGrison
Sylvanus
2
7
8
0.86
W
Hercules
KoSphoenix4
Hercules
4
5
15
2.3
L
7
8
2
1
W
Ne Zha
8
1
15
15.5
W
Apollo
MrBeepz
Apollo
9
3
4
3.67
L
2
6
3
0.58
L
Anhur
purpul29
Anhur
5
2
3
3.25
L
Chaac
sadarns
Chaac
3
6
2
0.67
W
Scylla
zivgab
Scylla
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,273
Damage
67,344
91,572
Taken
102,854
60,890
Mitigated
71,190
28,746
Healing
45,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Atlas88OGM
Jormungandr
18,379
3,827
0
10,295
23,976
22,234
1,335
2,335
21,641
87,677
0
L
Sylvanus
ElGrison
Sylvanus
12,234
3,592
1,979
4,975
20,015
18,583
0
4,842
15,035
40,375
8,598
W
Hercules
KoSphoenix4
Hercules
11,594
3,932
619
12,202
27,415
24,197
904
10,565
16,558
0
32,396
L
11,657
2,400
132
1,740
14,255
4,611
592
4,448
9,671
62,124
0
W
Ne Zha
14,620
4,257
0
8,350
17,774
12,974
5,830
3,315
14,341
0
104,462
W
Apollo
MrBeepz
Apollo
11,893
7,677
0
7,057
15,326
5,333
10,719
2,551
12,775
0
121,998
L
9,396
1,610
0
4,540
18,315
7,732
2,552
3,419
14,840
0
80,442
L
Anhur
purpul29
Anhur
10,122
5,499
0
4,422
11,771
4,468
0
2,039
9,692
0
95,313
L
Chaac
sadarns
Chaac
14,864
2,819
0
10,958
27,216
25,496
0
14,355
12,743
0
68,537
W
Scylla
zivgab
Scylla
10,858
1,598
0
7,120
18,363
6,452
398
7,197
10,888
88,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,705
Gold Earned
67,635
615
Minions Killed
696
0
Camps Cleared
0
1,962,407
Distance Traveled
2,192,305
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,703
623
165
8
0
409,493
4
L
Sylvanus
9,994
454
57
3
0
389,820
3
W
Hercules
11,580
526
34
2
0
448,987
1
L
Hera
11,071
503
130
6
0
401,885
6
W
Ne Zha
14,502
659
152
7
0
484,050
5
W
Apollo
14,641
666
195
9
0
446,030
5
L
Thor
10,875
494
138
6
0
382,401
3
L
Anhur
12,142
552
174
8
0
425,667
2
L
Chaac
10,623
483
116
5
0
362,634
5
W
Scylla
13,209
600
150
7
0
403,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role