Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Drakokin
Athena
Level 147
God Stats
12W - 6L
1,312 SR
Queue Stats
107W - 91L
1,550 Elo+
Solo
Chiron
Chiron
Rr Hh 7 8
Chiron
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 123L
1,604 Elo+
Party 4
Gilgamesh
Gilgamesh
TreeTrunqs
Gilgamesh
Level 118
God Stats
4W - 0L
1,500 SR
Queue Stats
178W - 151L
1,587 Elo+
Party 4
Cerberus
Cerberus
thebiggestbrain
Cerberus
Level 141
God Stats
32W - 20L
1,679 SR
Queue Stats
448W - 435L
1,570 Elo+
Party 1
Team Averages
Level 120
1,498 SR
1,562 Elo+

VS

Team Averages
Level 143
1,739 SR
1,588 Elo+
Medusa
Medusa
ISecureBuffs
Medusa
Level 158
God Stats
15W - 11L
1,800 SR
Queue Stats
144W - 135L
1,662 Elo+
Party 3
Baron Samedi
Baron Samedi
Merlinspower
Baron Samedi
Level 157
God Stats
9W - 14L
1,638 SR
Queue Stats
281W - 276L
1,564 Elo+
Party 3
Gilgamesh
Gilgamesh
Ricardo路
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
xRed_Hav0kx
Sylvanus
Level 127
God Stats
5W - 3L
1,896 SR
Queue Stats
46W - 37L
1,597 Elo+
Party 2
Horus
Horus
zacdzh12
Horus
Level 127
God Stats
2W - 1L
1,859 SR
Queue Stats
47W - 39L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 8 / 12
12,439
565
17,412
16,923
5,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Drakokin
Athena
18
3 / 5 / 20
12,680
576
10,837
23,441
19,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chiron
Rr Hh 7 8
Chiron
20
12 / 3 / 9
13,387
609
23,752
15,695
6,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
TreeTrunqs
Gilgamesh
20
7 / 4 / 15
13,367
608
13,838
20,901
10,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
20
7 / 2 / 13
13,162
598
15,614
25,957
20,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
5 / 7 / 3
11,707
532
11,938
18,340
6,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Merlinspower
Baron Samedi
18
9 / 6 / 3
11,883
540
17,957
17,274
8,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Ricardo路
Gilgamesh
18
7 / 8 / 8
12,031
547
15,332
21,337
10,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
xRed_Hav0kx
Sylvanus
16
1 / 6 / 6
10,232
465
12,509
23,234
18,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
zacdzh12
Horus
13
0 / 7 / 12
9,267
421
7,903
24,016
15,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
54
34
Kills
22
22
Deaths
34
69
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
8
12
1.38
W
Athena
Drakokin
Athena
3
5
20
2.6
L
Medusa
5
7
3
0.93
L
Baron Samedi
Merlinspower
Baron Samedi
9
6
3
1.75
L
Gilgamesh
Ricardo路
Gilgamesh
7
8
8
1.38
W
Chiron
Rr Hh 7 8
Chiron
12
3
9
5.5
W
Gilgamesh
TreeTrunqs
Gilgamesh
7
4
15
3.63
W
Cerberus
7
2
13
6.75
L
Sylvanus
xRed_Hav0kx
Sylvanus
1
6
6
0.67
L
Horus
zacdzh12
Horus
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,453
Damage
65,639
102,917
Taken
104,201
61,995
Mitigated
59,584
35,573
Healing
28,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,412
3,789
0
4,063
16,923
5,347
1,734
6,035
10,740
63,612
0
W
Athena
Drakokin
Athena
10,837
4,128
0
8,980
23,441
19,600
2,056
7,133
16,040
66,306
0
L
Medusa
11,938
5,583
0
3,916
18,340
6,630
1,078
3,747
14,435
0
90,598
L
Baron Samedi
Merlinspower
Baron Samedi
17,957
829
1,829
4,196
17,274
8,532
564
8,722
8,314
71,709
0
L
Gilgamesh
Ricardo路
Gilgamesh
15,332
4,570
0
2,694
21,337
10,415
770
8,163
12,892
0
71,458
W
Chiron
Rr Hh 7 8
Chiron
23,752
13,130
1,956
7,566
15,695
6,043
2,888
2,384
13,256
0
105,957
W
Gilgamesh
TreeTrunqs
Gilgamesh
13,838
4,559
0
3,261
20,901
10,124
2,790
6,984
13,656
0
90,260
W
Cerberus
15,614
701
0
9,747
25,957
20,881
1,143
8,982
16,855
75,537
0
L
Sylvanus
xRed_Hav0kx
Sylvanus
12,509
3,470
1,270
7,826
23,234
18,393
1,156
12,104
10,874
58,792
7,210
L
Horus
zacdzh12
Horus
7,903
3,422
795
5,692
24,016
15,614
650
9,849
13,823
0
18,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,035
Gold Earned
55,120
615
Minions Killed
525
0
Camps Cleared
0
2,031,993
Distance Traveled
1,838,989
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,439
565
89
4
0
353,427
1
W
Athena
12,680
576
94
4
0
416,240
4
L
Medusa
11,707
532
163
7
0
364,003
3
L
Baron Samedi
11,883
540
130
6
0
359,639
5
L
Gilgamesh
12,031
547
86
4
0
415,092
10
W
Chiron
13,387
609
119
5
0
398,586
4
W
Gilgamesh
13,367
608
141
6
0
412,484
5
W
Cerberus
13,162
598
172
8
0
451,256
3
L
Sylvanus
10,232
465
125
6
0
319,582
2
L
Horus
9,267
421
21
1
0
380,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role