Player Matchup

Heimdallr
Heimdallr
FernetConManaos
Heimdallr
Level 28
God Stats
38W - 13L
1,853 SR
Queue Stats
198W - 100L
1,673 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jagmin
Cu Chulainn
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
KurosakiAlex
Bellona
Level 12
God Stats
0W - 2L
1,241 SR
Queue Stats
5W - 13L
1,430 Elo+
Solo
Kukulkan
Kukulkan
ProjetoZeta
Kukulkan
Level 32
God Stats
2W - 4L
1,560 SR
Queue Stats
75W - 53L
1,539 Elo+
Solo
Chaac
Chaac
gon7777
Chaac
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 16L
1,187 Elo+
Solo
Team Averages
Level 20
1,531 SR
1,466 Elo+

VS

Team Averages
Level 35
1,600 SR
1,510 Elo+
Gilgamesh
Gilgamesh
ArkadenMaster
Gilgamesh
Level 146
God Stats
9W - 4L
1,998 SR
Queue Stats
260W - 206L
1,549 Elo+
Party 1
Apollo
Apollo
DΣΛTΉ
Apollo
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
RithXD
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,500 Elo+
Party 2
Olorun
Olorun
SLDark
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Fenrir
Fenrir
sanguefresquinho
Fenrir
Level 8
God Stats
8W - 16L
1,500 SR
Queue Stats
22W - 32L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FernetConManaos
Heimdallr
6
2 / 5 / 1
5,286
378
3,208
5,927
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
Jagmin
Cu Chulainn
11
3 / 5 / 2
6,750
482
4,804
11,191
6,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
KurosakiAlex
Bellona
8
0 / 7 / 2
5,695
407
2,109
12,391
10,745
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ProjetoZeta
Kukulkan
13
4 / 6 / 1
7,683
549
8,588
9,841
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
gon7777
Chaac
11
2 / 8 / 0
7,075
505
5,067
11,575
6,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArkadenMaster
Gilgamesh
15
7 / 1 / 7
10,045
718
9,948
11,432
6,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
DΣΛTΉ
Apollo
16
15 / 2 / 4
10,233
731
12,340
12,903
9,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
RithXD
Artemis
12
5 / 5 / 7
8,083
577
7,281
6,366
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
SLDark
Olorun
12
1 / 2 / 5
7,808
558
5,496
8,911
2,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 1 / 4
7,670
548
1,919
7,883
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
11
Kills
31
31
Deaths
11
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArkadenMaster
Gilgamesh
7
1
7
10.5
W
Apollo
DΣΛTΉ
Apollo
15
2
4
8.5
L
Heimdallr
FernetConManaos
Heimdallr
2
5
1
0.5
L
Cu Chulainn
Jagmin
Cu Chulainn
3
5
2
0.8
L
Bellona
KurosakiAlex
Bellona
0
7
2
0.14
L
Kukulkan
ProjetoZeta
Kukulkan
4
6
1
0.75
W
Artemis
RithXD
Artemis
5
5
7
1.7
W
Olorun
SLDark
Olorun
1
2
5
1.75
L
Chaac
gon7777
Chaac
2
8
0
0.25
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,776
Damage
36,984
50,925
Taken
47,495
29,026
Mitigated
23,870
6,464
Healing
16,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArkadenMaster
Gilgamesh
9,948
3,978
0
4,424
11,432
6,207
1,347
533
10,754
0
59,469
W
Apollo
DΣΛTΉ
Apollo
12,340
7,407
461
4,729
12,903
9,398
3,209
1,213
11,461
0
69,942
L
Heimdallr
FernetConManaos
Heimdallr
3,208
1,738
0
790
5,927
1,471
213
0
5,927
0
14,607
L
Cu Chulainn
Jagmin
Cu Chulainn
4,804
1,037
0
1,575
11,191
6,645
345
683
10,508
0
25,418
L
Bellona
KurosakiAlex
Bellona
2,109
791
0
295
12,391
10,745
0
741
11,650
0
27,964
L
Kukulkan
ProjetoZeta
Kukulkan
8,588
728
0
1,316
9,841
3,704
0
4,072
5,769
43,875
0
W
Artemis
RithXD
Artemis
7,281
3,479
0
109
6,366
2,331
456
1,514
4,693
0
29,794
W
Olorun
SLDark
Olorun
5,496
3,249
125
4,157
8,911
2,942
639
4,690
3,791
37,156
0
L
Chaac
gon7777
Chaac
5,067
1,580
0
2,488
11,575
6,461
415
0
11,575
0
30,194
W
1,919
415
0
2,695
7,883
2,992
468
0
7,858
0
33,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,489
Gold Earned
43,839
282
Minions Killed
385
0
Camps Cleared
0
1,059,690
Distance Traveled
1,300,897
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,045
718
88
6
0
269,610
2
W
Apollo
10,233
731
102
7
0
292,697
0
L
Heimdallr
5,286
378
25
2
0
149,768
1
L
Cu Chulainn
6,750
482
46
3
0
260,618
2
L
Bellona
5,695
407
54
4
0
200,638
0
L
Kukulkan
7,683
549
93
7
0
236,261
0
W
Artemis
8,083
577
52
4
0
252,637
4
W
Olorun
7,808
558
79
6
0
235,531
1
L
Chaac
7,075
505
64
5
0
212,405
0
W
Fenrir
7,670
548
64
5
0
250,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role