Player Matchup

Tsukuyomi
Tsukuyomi
XM0TYLX
Tsukuyomi
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,565 Elo+
Party 2
Hercules
Hercules
bprzybyla8967
Hercules
Level 18
God Stats
5W - 2L
1,664 SR
Queue Stats
461W - 523L
1,435 Elo+
Solo
Artemis
Artemis
trebuuuH
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
xpurpusx
Tiamat
Level 77
God Stats
2W - 2L
1,544 SR
Queue Stats
51W - 43L
1,603 Elo+
Party 2
Merlin
Merlin
白里透黑
Merlin
Level 10
God Stats
5W - 2L
1,500 SR
Queue Stats
93W - 91L
1,394 Elo+
Solo
Team Averages
Level 23
1,542 SR
1,499 Elo+

VS

Team Averages
Level 11
1,576 SR
1,519 Elo+
Neith
Neith
BerakDarah
Neith
Level 9
God Stats
2W - 6L
1,589 SR
Queue Stats
10W - 17L
1,363 Elo+
Solo
Hel
Hel
Helmute59
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,562 Elo+
Party 1
Nemesis
Nemesis
Khyumi
Nemesis
Level 15
God Stats
25W - 18L
1,646 SR
Queue Stats
46W - 34L
1,520 Elo+
Party 1
Thanatos
Thanatos
Kroniss84
Thanatos
Level 13
God Stats
1W - 3L
1,645 SR
Queue Stats
8W - 10L
1,651 Elo+
Party 1
Yemoja
Yemoja
Tokkebi
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
XM0TYLX
Tsukuyomi
13
9 / 0 / 0
8,001
667
7,185
7,970
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
bprzybyla8967
Hercules
9
0 / 4 / 3
5,977
498
1,299
6,907
3,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
trebuuuH
Artemis
10
3 / 1 / 3
6,150
513
2,382
4,460
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
xpurpusx
Tiamat
13
6 / 0 / 3
7,692
641
10,004
5,542
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
11
2 / 2 / 1
7,051
588
5,316
4,315
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 6 / 0
4,740
395
1,850
7,556
1,886
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 1
4,938
412
2,846
5,948
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Khyumi
Nemesis
10
2 / 6 / 3
6,420
535
6,825
8,722
2,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Kroniss84
Thanatos
10
5 / 3 / 0
6,484
540
3,935
7,711
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Tokkebi
Yemoja
9
0 / 1 / 1
5,543
462
1,638
6,993
3,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
20
Kills
7
7
Deaths
20
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
0
6
0
0
L
0
4
1
0.13
L
Nemesis
Khyumi
Nemesis
2
6
3
0.58
L
Thanatos
Kroniss84
Thanatos
5
3
0
1.67
L
Yemoja
Tokkebi
Yemoja
0
1
1
0.5
W
Tsukuyomi
XM0TYLX
Tsukuyomi
9
0
0
9
W
Hercules
bprzybyla8967
Hercules
0
4
3
0.38
W
Artemis
trebuuuH
Artemis
3
1
3
4.5
W
Tiamat
xpurpusx
Tiamat
6
0
3
7.5
W
Merlin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,186
Damage
17,094
29,194
Taken
36,930
11,588
Mitigated
12,310
9,286
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,850
851
0
1,507
7,556
1,886
0
3,344
3,912
0
16,873
L
2,846
402
906
1,915
5,948
1,398
0
3,100
2,586
14,501
0
L
Nemesis
Khyumi
Nemesis
6,825
3,585
0
984
8,722
2,984
378
2,292
6,285
0
29,501
L
Thanatos
Kroniss84
Thanatos
3,935
880
0
5,449
7,711
2,518
278
1,554
5,998
0
21,137
L
Yemoja
Tokkebi
Yemoja
1,638
0
117
587
6,993
3,524
0
3,836
2,754
17,165
0
W
Tsukuyomi
XM0TYLX
Tsukuyomi
7,185
2,368
0
3,934
7,970
2,431
0
238
7,692
0
46,005
W
Hercules
bprzybyla8967
Hercules
1,299
552
0
1,004
6,907
3,105
0
43
6,864
0
15,818
W
Artemis
trebuuuH
Artemis
2,382
1,246
0
997
4,460
1,242
2,403
1,369
2,908
0
15,305
W
Tiamat
xpurpusx
Tiamat
10,004
2,163
0
2,760
5,542
3,593
3,024
1,288
4,178
43,781
0
W
Merlin
5,316
119
0
591
4,315
1,217
163
1,167
3,068
33,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,871
Gold Earned
28,125
312
Minions Killed
196
0
Camps Cleared
0
1,077,000
Distance Traveled
1,157,590
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,740
395
46
4
0
173,640
0
L
Hel
4,938
412
23
2
0
214,438
3
L
Nemesis
6,420
535
53
4
0
260,758
2
L
Thanatos
6,484
540
51
4
0
241,758
0
L
Yemoja
5,543
462
23
2
0
266,996
0
W
Tsukuyomi
8,001
667
87
7
0
265,644
0
W
Hercules
5,977
498
38
3
0
231,628
0
W
Artemis
6,150
513
38
3
0
167,542
1
W
Tiamat
7,692
641
84
7
0
199,175
3
W
Merlin
7,051
588
65
5
0
213,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role