Player Matchup

Ares
Ares
Bahamut6832
Ares
Level 109
God Stats
16W - 21L
1,227 SR
Queue Stats
357W - 590L
1,415 Elo+
Party 3
Da Ji
Da Ji
Moey360
Da Ji
Level 145
God Stats
0W - 3L
1,351 SR
Queue Stats
97W - 117L
1,488 Elo+
Party 2
Hachiman
Hachiman
NotBadJay
Hachiman
Level 56
God Stats
21W - 35L
1,481 SR
Queue Stats
219W - 356L
1,422 Elo+
Party 3
Merlin
Merlin
Praedyth3711
Merlin
Level 31
God Stats
6W - 26L
1,148 SR
Queue Stats
109W - 266L
1,309 Elo+
Party 3
Gilgamesh
Gilgamesh
vSkeez
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 94
1,341 SR
1,427 Elo+

VS

Team Averages
Level 83
1,542 SR
1,492 Elo+
Ra
Ra
Aussie--Kebab
Ra
Level 136
God Stats
3W - 6L
1,500 SR
Queue Stats
269W - 360L
1,435 Elo+
Party 4
Bellona
Bellona
BxIloon
Bellona
Level 28
God Stats
66W - 96L
1,397 SR
Queue Stats
224W - 325L
1,422 Elo+
Party 4
Gilgamesh
Gilgamesh
Zutra
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
ewjhrfiuwhef
Baba Yaga
Level 28
God Stats
3W - 0L
1,815 SR
Queue Stats
82W - 81L
1,546 Elo+
Party 1
Vamana
Vamana
sinoraxx
Vamana
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 84L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
6,605
472
2,713
13,290
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
Moey360
Da Ji
13
5 / 1 / 0
7,391
528
5,450
8,728
5,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
NotBadJay
Hachiman
7
0 / 4 / 3
5,492
392
1,019
6,150
1,308
Merlin
8
0 / 4 / 0
5,368
383
1,665
4,807
1,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
vSkeez
Gilgamesh
13
2 / 1 / 4
7,265
519
6,491
11,569
5,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,670
548
9,062
5,093
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
BxIloon
Bellona
12
2 / 3 / 3
7,329
524
2,654
10,961
6,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
Zutra
Gilgamesh
14
6 / 2 / 5
8,695
621
8,367
10,800
5,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
ewjhrfiuwhef
Baba Yaga
11
4 / 1 / 4
7,684
549
6,249
4,244
1,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vamana
sinoraxx
Vamana
13
0 / 1 / 1
7,916
565
4,203
6,550
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
8
Kills
15
15
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
1
5
5
0.7
W
Bellona
BxIloon
Bellona
2
3
3
1.17
L
Da Ji
Moey360
Da Ji
5
1
0
5
L
Hachiman
NotBadJay
Hachiman
0
4
3
0.38
L
Merlin
0
4
0
0
W
Gilgamesh
Zutra
Gilgamesh
6
2
5
4.25
W
Baba Yaga
ewjhrfiuwhef
Baba Yaga
4
1
4
6
W
Vamana
sinoraxx
Vamana
0
1
1
0.5
L
Gilgamesh
vSkeez
Gilgamesh
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,338
Damage
30,535
44,544
Taken
37,648
20,777
Mitigated
19,081
8,232
Healing
13,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,062
360
1,291
2,050
5,093
1,756
787
1,863
3,180
49,050
0
L
2,713
108
0
2,089
13,290
7,073
0
5,259
7,633
22,923
0
W
Bellona
BxIloon
Bellona
2,654
956
0
746
10,961
6,856
0
910
9,951
0
50,007
L
Da Ji
Moey360
Da Ji
5,450
1,004
0
3,104
8,728
5,227
0
1,842
6,800
0
38,008
L
Hachiman
NotBadJay
Hachiman
1,019
494
0
1,779
6,150
1,308
0
1,781
4,323
0
16,756
L
Merlin
1,665
0
0
185
4,807
1,328
80
2,206
2,451
24,079
0
W
Gilgamesh
Zutra
Gilgamesh
8,367
2,928
0
3,709
10,800
5,358
1,704
437
10,363
0
42,391
W
Baba Yaga
ewjhrfiuwhef
Baba Yaga
6,249
796
0
2,254
4,244
1,709
505
281
3,963
26,778
0
W
Vamana
sinoraxx
Vamana
4,203
1,831
0
3,020
6,550
3,402
0
887
5,463
0
49,328
L
Gilgamesh
vSkeez
Gilgamesh
6,491
1,956
0
1,075
11,569
5,841
0
3,409
8,026
0
50,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,121
Gold Earned
39,294
278
Minions Killed
399
0
Camps Cleared
0
1,133,912
Distance Traveled
1,455,738
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,670
548
99
7
0
290,558
8
L
Ares
6,605
472
31
2
0
262,847
3
W
Bellona
7,329
524
91
7
0
301,115
6
L
Da Ji
7,391
528
77
6
0
244,704
0
L
Hachiman
5,492
392
31
2
0
166,190
1
L
Merlin
5,368
383
52
4
0
159,720
0
W
Gilgamesh
8,695
621
69
5
0
283,093
1
W
Baba Yaga
7,684
549
47
3
0
291,208
2
W
Vamana
7,916
565
93
7
0
289,764
0
L
Gilgamesh
7,265
519
87
6
0
300,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role