Player Matchup

Chronos
Chronos
 
Chronos
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Dark_wolf972
Discordia
Level 147
God Stats
0W - 9L
1,124 SR
Queue Stats
397W - 399L
1,488 Elo+
Solo
Ares
Ares
MoDZz_11_ScoPeZz
Ares
Level 69
God Stats
3W - 5L
1,698 SR
Queue Stats
243W - 233L
1,514 Elo+
Party 2
King Arthur
King Arthur
lorenor_zorro77
King Arthur
Level 115
God Stats
1W - 1L
1,675 SR
Queue Stats
3W - 8L
1,581 Elo+
Solo
Hou Yi
Hou Yi
nl-poep
Hou Yi
Level 66
God Stats
1W - 1L
1,345 SR
Queue Stats
133W - 113L
1,564 Elo+
Party 2
Team Averages
Level 95
1,469 SR
1,529 Elo+

VS

Team Averages
Level 103
1,669 SR
1,504 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Chesus-Senpai
Cerberus
Level 111
God Stats
8W - 5L
1,823 SR
Queue Stats
240W - 224L
1,491 Elo+
Party 1
Chaac
Chaac
Shinto-Senpai
Chaac
Level 43
God Stats
15W - 9L
1,707 SR
Queue Stats
309W - 272L
1,510 Elo+
Party 1
Chiron
Chiron
joPhil97
Chiron
Level 149
God Stats
7W - 6L
1,580 SR
Queue Stats
144W - 115L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
zCuzImPanda
Gilgamesh
Level 109
God Stats
6W - 3L
1,734 SR
Queue Stats
164W - 170L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
2 / 7 / 5
10,662
485
14,995
18,378
7,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Dark_wolf972
Discordia
14
3 / 4 / 1
9,362
426
8,999
10,637
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 10 / 3
9,331
424
10,725
23,900
20,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
lorenor_zorro77
King Arthur
17
3 / 9 / 2
10,780
490
10,047
19,496
19,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
nl-poep
Hou Yi
14
1 / 9 / 2
8,709
396
12,778
17,301
6,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
8 / 2 / 7
11,542
525
11,254
11,142
5,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Chesus-Senpai
Cerberus
17
10 / 7 / 15
10,824
492
16,489
27,903
25,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
4 / 2 / 14
11,104
505
14,982
22,699
28,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
joPhil97
Chiron
19
11 / 0 / 6
11,636
529
16,563
12,361
4,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
zCuzImPanda
Gilgamesh
20
6 / 1 / 12
12,663
576
14,023
17,629
9,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
93
11
Kills
39
39
Deaths
12
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
7
5
0.64
W
Aphrodite
 
Aphrodite
8
2
7
5.75
W
Cerberus
Chesus-Senpai
Cerberus
10
7
15
2.5
L
Discordia
Dark_wolf972
Discordia
3
4
1
0.88
L
2
10
3
0.35
W
4
2
14
5.5
W
Chiron
joPhil97
Chiron
11
0
6
14
L
King Arthur
lorenor_zorro77
King Arthur
3
9
2
0.44
L
Hou Yi
nl-poep
Hou Yi
1
9
2
0.22
W
Gilgamesh
zCuzImPanda
Gilgamesh
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,544
Damage
73,311
89,712
Taken
91,734
56,547
Mitigated
73,464
13,698
Healing
40,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
14,995
4,759
0
5,290
18,378
7,103
0
4,991
13,068
75,045
0
W
Aphrodite
 
Aphrodite
11,254
979
6,139
7,551
11,142
5,094
1,432
5,266
5,430
52,874
0
W
Cerberus
Chesus-Senpai
Cerberus
16,489
1,372
0
7,890
27,903
25,786
471
8,576
19,151
50,279
0
L
Discordia
Dark_wolf972
Discordia
8,999
1,068
251
1,860
10,637
4,040
0
2,975
7,371
56,182
0
L
10,725
253
0
3,097
23,900
20,125
0
9,477
14,082
29,140
0
W
14,982
1,896
0
10,777
22,699
28,493
405
8,771
13,775
0
63,991
W
Chiron
joPhil97
Chiron
16,563
5,529
1,771
5,534
12,361
4,707
1,542
5,372
6,927
0
83,116
L
King Arthur
lorenor_zorro77
King Arthur
10,047
1,415
0
865
19,496
19,241
390
4,408
14,433
0
52,826
L
Hou Yi
nl-poep
Hou Yi
12,778
6,124
0
2,335
17,301
6,038
0
5,027
12,247
0
58,198
W
Gilgamesh
zCuzImPanda
Gilgamesh
14,023
4,400
0
864
17,629
9,384
2,352
5,769
11,732
0
98,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,844
Gold Earned
57,769
455
Minions Killed
587
0
Camps Cleared
0
1,770,239
Distance Traveled
2,124,320
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,662
485
131
6
0
397,701
2
W
Aphrodite
11,542
525
99
5
0
413,264
2
W
Cerberus
10,824
492
95
4
0
372,143
1
L
Discordia
9,362
426
106
5
0
321,032
4
L
Ares
9,331
424
31
1
0
360,603
1
W
Chaac
11,104
505
107
5
0
419,969
3
W
Chiron
11,636
529
124
6
0
419,223
3
L
King Arthur
10,780
490
94
4
0
353,640
6
L
Hou Yi
8,709
396
93
4
0
337,263
0
W
Gilgamesh
12,663
576
162
7
0
499,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role