Player Matchup

Chaac
Chaac
Platinum V
 
Chaac
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Gold V
 
Hun Batz
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
Jollee92
Kumbhakarna
Silver I
Level 128
God Stats
4W - 1L
1,307 SR
Queue Stats
48W - 43L
1,350 MMR
Party 3
Merlin
Merlin
Gold II
Markuz143
Merlin
Gold II
Level 109
God Stats
42W - 39L
1,896 SR
Queue Stats
658W - 625L
1,651 MMR
Solo
Heimdallr
Heimdallr
Platinum V
schabsiii
Heimdallr
Platinum V
Level 120
God Stats
13W - 5L
1,569 SR
Queue Stats
162W - 146L
1,763 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,554 SR
1,553 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 78
1,451 SR
1,575 MMR
Athena
Athena
Gold V
ASAP_TooLate
Athena
Gold V
Level 37
God Stats
3W - 3L
1,288 SR
Queue Stats
38W - 62L
1,442 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
AlvoRoisE
Baba Yaga
Gold III
Level 125
God Stats
12W - 10L
1,634 SR
Queue Stats
530W - 526L
1,566 MMR
Party 2
Bakasura
Bakasura
Gold I
JvierGwi
Bakasura
Gold I
Level 129
God Stats
0W - 2L
1,309 SR
Queue Stats
101W - 98L
1,681 MMR
Party 2
Izanami
Izanami
Gold IV
PeakAmoeba21045
Izanami
Gold IV
Level 67
God Stats
75W - 55L
1,550 SR
Queue Stats
113W - 117L
1,686 MMR
Solo
King Arthur
King Arthur
Bronze III
Shiokaii
King Arthur
Bronze III
Level 30
God Stats
7W - 4L
1,476 SR
Queue Stats
70W - 47L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
3 / 3 / 6
12,083
575
15,396
24,557
19,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
 
Hun Batz
17
1 / 2 / 8
10,530
501
9,933
14,170
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Jollee92
Kumbhakarna
15
1 / 0 / 8
9,787
466
3,491
12,376
8,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Markuz143
Merlin
19
8 / 3 / 6
12,102
576
14,759
11,897
5,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
schabsiii
Heimdallr
20
6 / 0 / 5
12,327
587
15,727
13,575
5,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
SetGuan YuTiamatTsukuyomiScylla

VS

Bans
DanzaburouCu ChulainnApolloSun WukongThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 6 / 0
8,807
419
6,578
18,573
14,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
AlvoRoisE
Baba Yaga
17
2 / 2 / 2
10,575
504
12,683
13,764
6,306
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
JvierGwi
Bakasura
17
0 / 6 / 2
9,885
471
6,292
19,588
9,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 4 / 1
10,367
494
7,274
13,241
5,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Shiokaii
King Arthur
16
3 / 1 / 2
10,389
495
14,294
20,862
17,015
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
19
Kills
7
8
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
6
2
W
Hun Batz
 
Hun Batz
1
2
8
2.5
L
Athena
1
6
0
0.17
L
Baba Yaga
AlvoRoisE
Baba Yaga
2
2
2
1.5
W
Kumbhakarna
Jollee92
Kumbhakarna
1
0
8
5
L
Bakasura
JvierGwi
Bakasura
0
6
2
0.17
W
Merlin
Markuz143
Merlin
8
3
6
3.67
L
1
4
1
0.38
L
King Arthur
Shiokaii
King Arthur
3
1
2
4
W
Heimdallr
schabsiii
Heimdallr
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,306
Damage
47,121
76,575
Taken
86,028
44,858
Mitigated
52,770
35,655
Healing
21,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,396
2,780
0
13,897
24,557
19,612
698
2,874
21,683
0
92,719
W
Hun Batz
 
Hun Batz
9,933
2,451
0
4,289
14,170
5,338
0
4,426
9,232
0
78,972
L
Athena
6,578
1,695
0
1,760
18,573
14,358
0
6,316
12,257
41,068
0
L
Baba Yaga
AlvoRoisE
Baba Yaga
12,683
99
0
3,243
13,764
6,306
255
5,905
7,859
76,314
0
W
Kumbhakarna
Jollee92
Kumbhakarna
3,491
674
0
5,894
12,376
8,938
293
5,298
6,890
22,868
0
L
Bakasura
JvierGwi
Bakasura
6,292
4,839
0
7,774
19,588
9,716
464
3,900
15,688
0
60,179
W
Merlin
Markuz143
Merlin
14,759
671
0
1,424
11,897
5,119
0
6,215
5,367
102,727
0
L
7,274
3,870
0
1,810
13,241
5,375
904
321
12,916
0
87,346
L
King Arthur
Shiokaii
King Arthur
14,294
2,224
0
7,193
20,862
17,015
0
1,808
19,054
0
68,645
W
Heimdallr
schabsiii
Heimdallr
15,727
8,884
0
10,151
13,575
5,851
1,590
3,435
10,140
0
97,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,829
Gold Earned
50,023
689
Minions Killed
658
0
Camps Cleared
0
2,032,866
Distance Traveled
2,066,681
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,083
575
165
8
0
394,476
4
W
Hun Batz
10,530
501
137
7
0
458,298
5
L
Athena
8,807
419
61
3
0
432,784
3
L
Baba Yaga
10,575
504
147
7
0
403,759
1
W
Kumbhakarna
9,787
466
39
2
0
434,887
8
L
Bakasura
9,885
471
145
7
0
433,311
7
W
Merlin
12,102
576
186
9
0
372,678
4
L
Izanami
10,367
494
167
8
0
453,769
2
L
King Arthur
10,389
495
138
7
0
343,058
7
W
Heimdallr
12,327
587
162
8
0
372,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role