Player Matchup

Poseidon
Poseidon
BDEE843
Poseidon
Level 12
God Stats
4W - 7L
1,336 SR
Queue Stats
106W - 156L
1,359 Elo+
Solo
Bellona
Bellona
DEVIANTHORROR666
Bellona
Level 17
God Stats
32W - 31L
1,473 SR
Queue Stats
155W - 137L
1,454 Elo+
Solo
Baba Yaga
Baba Yaga
JosOrtiz-18
Baba Yaga
Level 8
God Stats
4W - 4L
1,485 SR
Queue Stats
97W - 87L
1,446 Elo+
Solo
Fenrir
Fenrir
lewism2020
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 83L
1,246 Elo+
Solo
Medusa
Medusa
zLooney_Toons
Medusa
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 116L
1,732 Elo+
Solo
Team Averages
Level 14
1,459 SR
1,447 Elo+

VS

Team Averages
Level 18
1,524 SR
1,439 Elo+
Loki
Loki
Tezzy on wii
Loki
Level 16
God Stats
21W - 18L
1,559 SR
Queue Stats
22W - 23L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
ToreNeighDough
Baron Samedi
Level 26
God Stats
35W - 26L
1,594 SR
Queue Stats
95W - 87L
1,508 Elo+
Solo
Nu Wa
Nu Wa
ncruzsak
Nu Wa
Level 18
God Stats
51W - 38L
1,454 SR
Queue Stats
68W - 49L
1,330 Elo+
Solo
Thor
Thor
nicas_nicas
Thor
Level 23
God Stats
163W - 165L
1,511 SR
Queue Stats
280W - 287L
1,410 Elo+
Solo
Ra
Ra
xxMasterJeexx
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BDEE843
Poseidon
20
2 / 5 / 7
14,531
855
7,352
15,787
11,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
1 / 2 / 4
13,231
778
3,101
10,008
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
JosOrtiz-18
Baba Yaga
20
4 / 6 / 12
15,835
931
24,915
16,875
8,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
lewism2020
Fenrir
19
1 / 13 / 3
13,387
787
3,090
25,187
13,930
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
12 / 4 / 6
16,675
981
29,600
21,153
9,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 12
15,723
925
7,068
5,728
2,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
ToreNeighDough
Baron Samedi
20
11 / 1 / 15
16,857
992
28,796
18,179
21,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
ncruzsak
Nu Wa
20
9 / 4 / 16
16,841
991
33,126
18,992
8,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 6 / 15
14,703
865
11,429
22,944
18,778
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 11 / 6
13,310
783
2,147
14,190
5,727

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
94
20
Kills
30
30
Deaths
22
32
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BDEE843
Poseidon
2
5
7
1.1
L
1
2
4
1.5
L
Baba Yaga
JosOrtiz-18
Baba Yaga
4
6
12
1.67
W
8
0
12
14
W
Baron Samedi
ToreNeighDough
Baron Samedi
11
1
15
18.5
L
Fenrir
lewism2020
Fenrir
1
13
3
0.19
W
Nu Wa
ncruzsak
Nu Wa
9
4
16
4.25
W
2
6
15
1.58
W
0
11
6
0.27
L
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,058
Damage
82,566
89,010
Taken
80,033
47,704
Mitigated
56,562
13,573
Healing
18,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BDEE843
Poseidon
7,352
2,291
0
3,761
15,787
11,557
0
10,740
5,047
34,626
0
L
3,101
799
0
1,551
10,008
4,673
0
7,589
2,419
68
21,777
L
Baba Yaga
JosOrtiz-18
Baba Yaga
24,915
2,461
0
2,830
16,875
8,366
0
13,250
3,625
78,503
0
W
7,068
1,168
0
0
5,728
2,903
0
1,133
4,595
0
18,681
W
Baron Samedi
ToreNeighDough
Baron Samedi
28,796
840
5,314
7,316
18,179
21,079
0
7,847
10,332
54,555
0
L
Fenrir
lewism2020
Fenrir
3,090
133
0
272
25,187
13,930
0
17,835
7,352
0
17,608
W
Nu Wa
ncruzsak
Nu Wa
33,126
10,779
1,375
3,537
18,992
8,075
0
9,689
9,303
78,178
0
W
11,429
2,733
0
0
22,944
18,778
0
9,859
13,085
0
43,550
W
2,147
629
511
835
14,190
5,727
0
3,784
9,769
14,429
0
L
29,600
14,356
0
5,159
21,153
9,178
0
14,655
6,498
0
62,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,659
Gold Earned
77,434
327
Minions Killed
269
0
Camps Cleared
7
1,134,886
Distance Traveled
1,369,417
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
14,531
855
62
4
0
179,204
0
L
Bellona
13,231
778
57
3
0
177,437
3
L
Baba Yaga
15,835
931
109
6
0
317,208
2
W
Loki
15,723
925
22
1
2
343,160
2
W
Baron Samedi
16,857
992
49
3
0
327,199
0
L
Fenrir
13,387
787
31
2
0
205,344
2
W
Nu Wa
16,841
991
90
5
1
265,568
0
W
Thor
14,703
865
84
5
0
243,501
2
W
Ra
13,310
783
24
1
4
189,989
1
L
Medusa
16,675
981
68
4
0
255,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role