Player Matchup

Danzaburou
Danzaburou
HoffaCityTV
Danzaburou
Level 114
God Stats
20W - 14L
1,564 SR
Queue Stats
180W - 174L
1,496 Elo+
Party 3
Sol
Sol
KingElixir401
Sol
Level 156
God Stats
8W - 5L
1,500 SR
Queue Stats
424W - 462L
1,535 Elo+
Party 3
Gilgamesh
Gilgamesh
LegoBoi96
Gilgamesh
Level 128
God Stats
32W - 41L
1,499 SR
Queue Stats
725W - 682L
1,569 Elo+
Party 3
Aphrodite
Aphrodite
OvoJaz
Aphrodite
Level 60
God Stats
14W - 13L
1,368 SR
Queue Stats
143W - 163L
1,220 Elo+
Party 2
Nemesis
Nemesis
jay luey
Nemesis
Level 96
God Stats
4W - 9L
1,312 SR
Queue Stats
161W - 232L
1,368 Elo+
Party 2
Team Averages
Level 111
1,449 SR
1,438 Elo+

VS

Team Averages
Level 110
1,476 SR
1,413 Elo+
Tiamat
Tiamat
ChaoticRat02079
Tiamat
Level 148
God Stats
9W - 10L
1,665 SR
Queue Stats
145W - 147L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
JuiceBox_R6
Sylvanus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 119L
1,412 Elo+
Solo
Bakasura
Bakasura
LedZepp420SS
Bakasura
Level 149
God Stats
35W - 19L
1,674 SR
Queue Stats
644W - 676L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
McSaltySalt
Gilgamesh
Level 103
God Stats
5W - 11L
1,383 SR
Queue Stats
389W - 456L
1,342 Elo+
Solo
Cernunnos
Cernunnos
ShepardsOfFire91
Cernunnos
Level 87
God Stats
7W - 10L
1,160 SR
Queue Stats
169W - 174L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HoffaCityTV
Danzaburou
20
7 / 3 / 10
13,975
559
15,263
18,893
6,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 4 / 13
15,948
638
16,905
20,708
8,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
LegoBoi96
Gilgamesh
20
13 / 1 / 15
14,806
592
24,098
28,045
25,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
OvoJaz
Aphrodite
17
3 / 3 / 14
13,519
541
9,913
15,348
5,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
jay luey
Nemesis
16
5 / 4 / 10
12,244
490
9,452
18,022
6,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 3
11,606
464
16,542
19,675
14,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
JuiceBox_R6
Sylvanus
15
1 / 8 / 5
9,827
393
7,087
18,556
15,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bakasura
LedZepp420SS
Bakasura
20
8 / 6 / 3
13,787
551
15,368
26,895
18,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
McSaltySalt
Gilgamesh
12
0 / 11 / 0
8,680
347
7,570
23,883
13,731
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
16
4 / 6 / 4
10,464
419
9,797
16,481
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
29
38
Kills
14
15
Deaths
39
62
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Danzaburou
HoffaCityTV
Danzaburou
7
3
10
4
L
Sylvanus
JuiceBox_R6
Sylvanus
1
8
5
0.44
W
10
4
13
4.13
L
Bakasura
LedZepp420SS
Bakasura
8
6
3
1.58
W
Gilgamesh
LegoBoi96
Gilgamesh
13
1
15
20.5
L
Gilgamesh
McSaltySalt
Gilgamesh
0
11
0
0
W
Aphrodite
OvoJaz
Aphrodite
3
3
14
3.33
L
Cernunnos
4
6
4
1
W
Nemesis
jay luey
Nemesis
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,631
Damage
56,364
101,016
Taken
105,490
52,381
Mitigated
67,508
52,635
Healing
23,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,542
1,409
0
5,023
19,675
14,850
233
8,238
11,371
89,304
0
W
Danzaburou
HoffaCityTV
Danzaburou
15,263
6,333
0
8,497
18,893
6,665
4,099
3,796
13,961
0
94,420
L
Sylvanus
JuiceBox_R6
Sylvanus
7,087
2,841
3,120
3,554
18,556
15,095
368
5,465
13,019
32,972
6,216
W
16,905
4,477
0
11,535
20,708
8,323
4,792
8,283
11,760
131,934
0
L
Bakasura
LedZepp420SS
Bakasura
15,368
10,832
0
6,519
26,895
18,117
48
6,367
20,328
0
89,698
W
Gilgamesh
LegoBoi96
Gilgamesh
24,098
6,338
957
14,684
28,045
25,847
3,732
3,883
20,853
0
92,847
L
Gilgamesh
McSaltySalt
Gilgamesh
7,570
1,879
0
1,355
23,883
13,731
688
5,163
18,295
0
42,363
W
Aphrodite
OvoJaz
Aphrodite
9,913
2,544
4,777
7,701
15,348
5,517
1,385
3,570
10,620
42,874
0
L
Cernunnos
9,797
3,749
0
3,482
16,481
5,715
512
1,585
14,871
0
45,718
W
Nemesis
jay luey
Nemesis
9,452
3,444
0
4,484
18,022
6,029
2,857
5,273
11,345
0
55,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,492
Gold Earned
54,364
646
Minions Killed
537
0
Camps Cleared
0
2,220,245
Distance Traveled
1,889,390
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,606
464
151
6
0
418,395
1
W
Danzaburou
13,975
559
129
5
0
420,365
0
L
Sylvanus
9,827
393
75
3
0
372,167
2
W
Sol
15,948
638
231
9
0
454,005
2
L
Bakasura
13,787
551
168
7
0
477,359
1
W
Gilgamesh
14,806
592
114
5
0
464,460
5
L
Gilgamesh
8,680
347
73
3
0
355,600
0
W
Aphrodite
13,519
541
83
3
0
435,742
16
L
Cernunnos
10,464
419
70
3
0
265,869
2
W
Nemesis
12,244
490
89
4
0
445,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role